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	<title>Ben Moskowitz</title>
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		<title>Notes from the Storytelling Innovation Lab</title>
		<link>http://www.benmoskowitz.com/?p=794</link>
		<comments>http://www.benmoskowitz.com/?p=794#comments</comments>
		<pubDate>Sat, 01 Jun 2013 20:31:16 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Connected Documentary]]></category>
		<category><![CDATA[Filmmaking]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[Mozilla]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[WebMadeMovies]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=794</guid>
		<description><![CDATA[For the past few years, Mozilla has been in dialogue with the documentary film community about the advantages of the web—as a distribution medium, but more importantly as a creative medium. We are not so much interested in storytelling on the web as we are in storytelling of the web.
We&#8217;re interested in this stuff because [...]]]></description>
			<content:encoded><![CDATA[<p>For the past few years, Mozilla has been in dialogue with the documentary film community about the advantages of the web—as a distribution medium, but more importantly as a creative medium. We are not so much interested in storytelling <em>on </em>the web as we are in <a href="http://www.benmoskowitz.com/?p=484">storytelling <em>of </em>the web</a>.</p>
<p>We&#8217;re interested in this stuff because it advances the open web platform—it helps drive innovations in interactive design and open technologies like HTML5 and Javascript.</p>
<p>But we have a deeper interest in this stuff, stemming from who we are as a public interest organization. We have a theory that web-native stories will be especially good for bridging inspiration and action. That is: if you get really good at web-native storytelling, you will be able to more effectively mobilize an audience to go fix the world.</p>
<p>This seed of an idea brought us into partnership with the Tribeca Film Institute, with support from Ford Foundation, to produce a week long &#8220;Storytelling Innovation Lab.&#8221; Ingrid Kopp, director of digital initiatives at TFI, has <a href="https://tribecafilminstitute.org/blog/detail/storytelling_innovation_lab">written about the lab here</a>.</p>
<p style="text-align: center;"><iframe src="http://player.vimeo.com/video/67230401?title=0&amp;byline=0&amp;portrait=0" width="600" height="400" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>The Lab invited 7 filmmaker teams and over 30 designers, developers, and technologists to the <a href="http://nyc.socialinnovation.org/">Centre for Social Innovation</a> in Chelsea, to produce concepts of how to use the web for more effective social-issue storytelling. Then, each team produced a complete storytelling project, from concept to code, in just 5 days.</p>
<p>By all accounts this was an unreasonable task. But the teams amply delivered.</p>
<p>The source code for all of the projects is <a href="https://github.com/storytellinginnovationlab2013">available here</a>. Each project is remarkable in its own way. Here are a few highlights:</p>
<p style="text-align: center;"><a href="http://thegunshow.tv"><img class="aligncenter" style="border: 1px solid black;" src="http://benmoskowitz.com/i/tfilab/gunshow.jpg" alt="" width="490" height="239" /></a><br />
<a href="http://thegunshow.tv"><strong>The Gun Show</strong></a>, a virtual showfloor for national gun debate, which cleverly visualizes people&#8217;s interests and perspectives;</p>
<p style="text-align: center;"><a href="http://www.pbs.org/wgbh/pages/frontline/uncategorized/interactive-your-hospital-may-be-hazardous-to-your-health/"><img class="aligncenter" style="border: 1px solid black;" src="http://benmoskowitz.com/i/tfilab/warning.jpg" alt="" width="490" height="239" /></a><br />
<a href="http://www.pbs.org/wgbh/pages/frontline/uncategorized/interactive-your-hospital-may-be-hazardous-to-your-health/"><strong>Warning: This Hospital Could Be Hazardous To Your Health</strong></a>, a showcase for how investigative journalism can be more interactive;</p>
<p style="text-align: center;"><a href="http://storytellinginnovationlab2013.github.io/donottrack/"><img class="aligncenter" style="border: 1px solid black;" src="http://benmoskowitz.com/i/tfilab/dnt.jpg" alt="" width="490" height="250" /></a><br />
<a href="http://storytellinginnovationlab2013.github.io/donottrack/"><strong>Do Not Track</strong></a>, a trailer for an upcoming documentary that explores who is tracking you on the web—tailored for you based on your own data;</p>
<p style="text-align: center;">
<a href="http://portmantoad.github.io/TFI_hack_2013/#"><img class="aligncenter" style="border: 1px solid black;" src="http://benmoskowitz.com/i/tfilab/89steps.jpg" alt="" width="490" height="286" /></a><br />
<a href="http://portmantoad.github.io/TFI_hack_2013/#"><strong>89 Steps</strong></a>, a deeply affecting interactive experience that puts you in the shoes of an aging resident of the Los Sures neighborhood of Brooklyn.</p>
<p>These projects are doing things that would be impossible to do in film. And unlike a film, these projects may never be &#8220;complete.&#8221; We hope that the creators will continue iterating on these projects, and we&#8217;ll be supporting them as they look at next steps.</p>
<p>You can&#8217;t produce &#8220;web-native&#8221; storytelling in a vacuum. It needs to  be conceived and executed for the web. It requires collaboration between  people with diverse skill sets—creative direction, photography, sound  design, visual design, prototyping, coding, iteration&#8230; and right now, there is little funding, structure, or conventional wisdom on how to support this kind of work.</p>
<p>So we&#8217;ve been very fortunate for the partnership and support of TFI and the Ford Foundation to convene the Storytelling Innovation Lab. Not just because we were able to incubate these 7 web-native stories—but because by pulling together these kinds of opportunities, we are helping the whole field of web-native storytelling to up its game. We are helping produce code, concepts, and community that will grow the capacity of storytellers worldwide to use the power of the web and mobilize an audience. What should be our next step?</p>
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		<title>The Time I Won A Massive Can of Pringles At A Japanese Arcade</title>
		<link>http://www.benmoskowitz.com/?p=771</link>
		<comments>http://www.benmoskowitz.com/?p=771#comments</comments>
		<pubDate>Mon, 25 Mar 2013 11:21:38 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Fun]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=771</guid>
		<description><![CDATA[Earlier today I was waiting for a friend at an arcade in Fukuoka, Japan. Saw a claw machine where the prizes were massive Pringles cans.
&#8220;I&#8217;m going to win that enormous Pringles can.&#8221; I said to myself. &#8220;Sour cream and onion.&#8221;
¥100 per try.
I was out of ¥100 coins (from playing Street Fighter, of course.)
So I brought [...]]]></description>
			<content:encoded><![CDATA[<p>Earlier today I was waiting for a friend at an arcade in Fukuoka, Japan. Saw a claw machine where the prizes were massive Pringles cans.</p>
<div class="wp-caption alignnone" style="width: 650px"><img style="border: 1px solid black;" src="http://benmoskowitz.com/pringles/1.jpg" alt="" width="100%" /><p class="wp-caption-text">One of those things that just makes you laugh out loud.</p></div>
<p>&#8220;I&#8217;m going to win that enormous Pringles can.&#8221; I said to myself. &#8220;Sour cream and onion.&#8221;</p>
<p>¥100 per try.</p>
<p>I was out of ¥100 coins (from playing Street Fighter, of course.)</p>
<p>So I brought my ¥1000 bill to a change machine and fed it in. And the machine instantly began belching coins.</p>
<p>They were just hemorrhaging out and clanking everywhere. Very nerve wracking. I busted a sweat and glanced over my shoulder to check if anyone was looking. But the coins kept coming.</p>
<p>That&#8217;s when I saw the sticker on the machine, in tiny Roman characters:</p>
<pre>PLEASE DO NOT CONFUSE THE TOKENS FOR COINS.</pre>
<p>I had accidentally purchased 100 (pachinko?) tokens. They kept coming, clanking down like a lottery win.</p>
<p>Sheepishly, I beckoned at the service counter for help. A short man in a yellow vest arrived with a bucket and helped me shovel my 100 tokens from the change cup. He shortly returned with two ¥500 coins.</p>
<p>Back to the claw machine to get the Pringles. One coin, five tries.</p>
<p>To get the Pringles, you had to first move the claw on the x axis, with a single motion. Then, the y axis. Single motion. No adjustments, no do-overs. Stress inducing casino music plays the whole time.</p>
<p>After you&#8217;ve made your two moves, the claw automatically descends to grasp at a flimsy ring of green paper attached to the can.</p>
<div class="wp-caption alignright" style="width: 284px"><img class="  " style="border: 2px solid black;" src="http://benmoskowitz.com/pringles/2.jpg" alt="" width="274" height="130" /><p class="wp-caption-text">Success is not possible.</p></div>
<p><strong>TRY 1/5:</strong> Grasp the paper&#8211;slip.</p>
<p><strong>TRY 2/5</strong>: Grasp the paper&#8211;slip.</p>
<p><strong>TRY 3/5</strong>: Miss the paper. Wah wah.</p>
<p><strong>TRY 4/5</strong>. Grasp the paper&#8230; Slip.</p>
<p>At this point I&#8217;m pretty positive I&#8217;m not getting these Pringles.</p>
<p>But on the final try, I missed the paper entirely and bumped the can just right. It swayed for a moment under its towering center of gravity, then tumbled into the prize collection bin. Jackpot. Instant endorphin flood.</p>
<p><img class="alignleft" style="border: 1px solid black;" src="http://benmoskowitz.com/pringles/4.jpg" alt="" width="47%" /><img class="alignright" style="border: 1px solid black;" src="http://benmoskowitz.com/pringles/3.jpg" alt="" width="47%" /></p>
<p>
<br />
For a sense of scale, please compare the size of this Pringles can to a FUCKING PITCHER! I love Japan.</p>
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		<title>Six seconds is the new 140 characters</title>
		<link>http://www.benmoskowitz.com/?p=741</link>
		<comments>http://www.benmoskowitz.com/?p=741#comments</comments>
		<pubDate>Mon, 04 Feb 2013 00:44:03 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Drumbeat]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[Maker]]></category>
		<category><![CDATA[Mozilla]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=741</guid>
		<description><![CDATA[Vine is out, and it&#8217;s fascinating.
Still figuring out vine &#38; having fun doing it! vine.co/v/b129535EbiH
&#8212; Christine Walsh (@christiewalsh) February 4, 2013

Vine is Twitter&#8217;s foray into rich media. You can think of Vines as video tweets.
Just as tweets max out at 140 characters, Vines max out at six seconds. (I wonder what kind of user trials, [...]]]></description>
			<content:encoded><![CDATA[<p>Vine is out, and it&#8217;s fascinating.</p>
<blockquote class="twitter-tweet"><p>Still figuring out vine &amp; having fun doing it! <a href="http://t.co/EPP9jzmr" title="http://vine.co/v/b129535EbiH">vine.co/v/b129535EbiH</a></p>
<p>&mdash; Christine Walsh (@christiewalsh) <a href="https://twitter.com/christiewalsh/status/298229146016944128">February 4, 2013</a></p></blockquote>
<p><script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<p>Vine is Twitter&#8217;s foray into rich media. You can think of Vines as video tweets.</p>
<p>Just as tweets max out at 140 characters, Vines max out at six seconds. (I wonder what kind of user trials, technical constraints and cognitive insights they used to arrive at this decision…)</p>
<p>Of late, tools and platforms are emerging that enable people to communicate in short bursts of rich media. <a href="http://vine.co">Vine</a> joins things like <a href="http://snapchat.com">Snapchat</a> and <a href="http://ptch.com/">Ptch</a> to create a kind of &#8220;microvideo&#8221; ecosystem.</p>
<p>Vine gives you a streamlined way to share the mundane and weird and wonderful with your network. Snapchat lets you send ephemeral bursts of peer-to-peer video. Ptch is fast and slick and lets you become a music video director. What do these things have in common? They take 60 seconds to make, they&#8217;re frictionless, they&#8217;re mobile (and they&#8217;re all native apps, but more on that later).</p>
<p>These things remind me of conversational media like image memes and macros, and multimedia culture mills like <a href="http://ytmnd.com">ytmnd.com</a>. But they seem new.</p>
<h2>60 seconds, frictionless, mobile</h2>
<p>Popcorn Maker could definitely play here. It&#8217;s already a powerful way to stitch videos together from any addressable media out there on the web (an advantage over things line Vine and Ptch). And it can run in many contexts—it doesn&#8217;t require fast hardware for encoding, or fast internet for uploading media (another advantage over things like Vine and Ptch).</p>
<p>But while our underlying framework is powerful, and we&#8217;ve shipped a fairly full-featured <a href="http://popcorn.webmaker.org">studio authoring environment for desktop users</a>, we don&#8217;t yet have a mobile offering. We&#8217;re not part of this conversational media space. People don&#8217;t reach for their phone and start Popcorning.</p>
<p>This is a huge design opportunity. It&#8217;s an opportunity for Popcorn Maker to casually find its way into users&#8217; everyday use, regardless of where they are—the way Google, Twitter, Facebook and Instagram have for millions of people. These things are &#8220;60 seconds, frictionless, mobile.&#8221;</p>
<h2>Mobile webmaking on your morning commute?</h2>
<p>One of the things that makes Vine compelling is the uber-simple mobile app they&#8217;ve created for shooting and editing videotweets. If Mozilla made an uber-simple mobile app for remixing the web, what might that look like?</p>
<p>(One thing to note: I&#8217;m no longer working day-to-day with the team building Popcorn Maker. But I care a lot about Popcorn, and about Mozilla&#8217;s potential to be a game changer when it comes to video. So I hope you&#8217;ll entertain my idle prototyping.)</p>
<p>I&#8217;d start with remixing video. Imagine your future morning commute&#8230;</p>
<p><img class="alignright" style="border: 1px solid black;" title="morning-commute" src="http://www.benmoskowitz.com/wp-content/uploads/morning-commute-150x150.jpg" alt="" width="150" height="150" /> You&#8217;re waiting for a train or bus; you&#8217;re nursing a cup of coffee and catching up on the day&#8217;s news with your phone or tablet.</p>
<p>Now imagine that you come across a bit of newsworthy video. It&#8217;s <a href="http://torontoist.com/2012/12/2012-villain-rob-ford/">Toronto mayor Rob Ford</a> swiffing a field kick and falling down. You want to put it in context for your social network and show them just what a jackass the citizens of Toronto are dealing with.</p>
<p>With unthinking fluidity, you use your fingers to:</p>
<p><strong>1) trim the relevant part of the clip, because you just want the money shot.</strong></p>
<p style="text-align: center;"><img class="aligncenter" title="Mobile Webmaking" src="http://benmoskowitz.com/i/mw1.png" alt="" width="543" height="448" /></p>
<p><strong>2) add a title card and some links for context.</strong></p>
<p style="text-align: center;"><img class="aligncenter" title="Mobile Webmaking" src="http://benmoskowitz.com/i/mw2.png" alt="" width="543" /></p>
<p><strong>3) re-publish to your friends and followers. It takes 60 seconds, all said and done. Not much longer than composing a Vine.</strong></p>
<p style="text-align: center;"><img class="aligncenter" title="Mobile Webmaking" src="http://benmoskowitz.com/i/mw3.png" alt="" width="543" /></p>
<p>Remixing video on your iPad&#8217;s browser is effortless and natural. You&#8217;re able to pull the (potentially distant) threads of an argument from videos you find across news and social media, weaving together your own video. Then you&#8217;re able to publish that video back out into the web. Read-write style.</p>
<p>This is, admittedly, an unsophisticated concept sketch. But in terms of user psychology, I believe we should be designing for this instinctive interaction: you reach for Popcorn because you want to communicate with the wider world. It&#8217;s just like leaving a comment on a newspaper article or re-tweeting a blog post. In this case, the motive is: &#8220;I think Rob Ford&#8217;s a jackass, and want my friends/family/the world to know it.&#8221; Video is just another medium in which to communicate. It&#8217;s simple as that.</p>
<p>If blogging is the massively participatory version of writing an op-ed in the New York Times, this is like the massively participatory version of being Jon Stewart on The Daily Show. Everyone has the tools of media criticism. Everyone can be the media.</p>
<p><iframe src="http://popcorn.webmadecontent.org/11v_" width="560"  height="358" frameborder="0" mozallowfullscreen webkitallowfullscreen  allowfullscreen> </iframe></p>
<h2>Universal copy-paste for video == a technology intervention</h2>
<p>Henry Jenkins and the MacArthur folks propose expansive definitions of 21st century literacy, suggesting that  &#8220;[learners must be] equally adept at reading and writing through images, texts, sounds, and simulations.&#8221;  (<a href="http://digitallearning.macfound.org/atf/cf/%7B7E45C7E0-A3E0-4B89-AC9C-E807E1B0AE4E%7D/JENKINS_WHITE_PAPER.PDF">p48</a>)  I agree—to be truly literate, you&#8217;ll need to read and write many different forms of media.</p>
<p>During the days of the <a href="http://openvideoconference.org">Open Video Conference</a> we talked a lot about a future in which &#8220;you can copy and paste video as easily as you can hypertext.&#8221; To me, that&#8217;s what this is—at least on a conceptual level. With Popcorn Maker it seems possible to deliver universal copy-paste for video.</p>
<p>As it stands, you can find any media on the web, rip it, and upload it back in a new form. But it&#8217;s complicated, discouraging, and cumbersome. The technology stack, time, and skills required to &#8220;copy-paste&#8221; video get in the way of video becoming a primary medium for self-expression. So to date, copy-pasting video is a bit of a bohemian thing. In the 80s, Negativland had a lot of VCRs and lot of patience. In academia, film professors have been assigning <a href="ccnmtl.columbia.edu/digitalbridges/projects/mediathread.html">video essays</a> for years. Transformative artists like <a href="www.rebelliouspixels.com">Jonathan McIntosh</a> chop up popular culture into subversive remixes and millions of people watch.</p>
<p>But what if copy-pasting video were accessible to everyone? If any video on the web could be clipped, contextualized, and republished as easily as you can with text? Or a Tumblr?</p>
<h2>A unique conceptual approach to copy-paste</h2>
<p>Popcorn takes a fascinating conceptual approach to this problem. Instead of actually clipping, rendering, and re-encoding and hosting derivatives of the original media, we simply point to them where they live on the web. In other words, Popcorn is a non-linear editor for the entire web. It&#8217;s the way all video editing should work in the future—fully cloud based, fast and fluid. </p>
<p>The user composes the work entirely in the browser, and it&#8217;s stored and represented in Javascript which enables the work to be reconstructed, on-demand, in any browser client. The source files stay exactly where they are, addressable by HTTP.</p>
<p style="text-align: center;"><img class="aligncenter" title="Mobile Webmaking" src="http://benmoskowitz.com/i/mw4.jpg" alt="" width="620"/></p>
<p>Popcorn already enables this kind of webmaking with media from YouTube, Vimeo, Soundcloud, Twitter, Google, Flickr, and billions of files stored in mobile phones, desktops and servers. Consider what a powerful paradigm this is, and how it might grow as things like Vine become more commonplace. Or consider how—as truly revolutionary things like the <a href="http://www.benmoskowitz.com/?p=712">TV News Archive</a> make the day&#8217;s broadcast news addressable by armchair Jon Stewarts—webmaking becomes a massively participatory phenomenon.</p>
<p>But this won&#8217;t begin on the desktop. And it can&#8217;t be for a special class of &#8220;mediamakers.&#8221; It has to be mobile, and it has to be for everyone. This is the challenge: if we can nail &#8220;60 seconds, frictionless, mobile&#8221; in Popcorn, we&#8217;ll be granting all the formal powers of a remixer to anyone with a phone.</p>
<p>In the future I&#8217;d like to see, all a person needs to do to participate in the day&#8217;s culture is to weave the web together—and weaving the web is the easy part.</p>
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		<title>Ben&#8217;s 2012</title>
		<link>http://www.benmoskowitz.com/?p=735</link>
		<comments>http://www.benmoskowitz.com/?p=735#comments</comments>
		<pubDate>Tue, 01 Jan 2013 00:34:30 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Connected Documentary]]></category>
		<category><![CDATA[Drones]]></category>
		<category><![CDATA[Mozilla]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=735</guid>
		<description><![CDATA[Twenty twelve: a year of political transformation, superstorms and science fiction, but no apocalypse.
We live in a really weird time. For me, the zeitgeist is defined by things like drones, algorithmic trading, and passive surveillance by your friends in the advertising business—the stuff you&#8217;d read in Neal Stephenson novel, but for real. If that stuff [...]]]></description>
			<content:encoded><![CDATA[<p>Twenty twelve: a year of political transformation, superstorms and science fiction, but no apocalypse.</p>
<p>We live in a really weird time. For me, the zeitgeist is defined by things like drones, algorithmic trading, and passive surveillance by your friends in the advertising business—the stuff you&#8217;d read in Neal Stephenson novel, but for real. If that stuff isn&#8217;t weird enough for your tastes, consider 2012: the year in which the major sex scandals centered around Elmo and David Petraeus.</p>
<p>I had a pretty weird year myself. If you&#8217;re interested in how I spent my time in 2012, please read on.</p>
<p>Most of my time was channeled into the various activities of the Popcorn project. This year we launched <a href="http://popcorn.webmaker.org">Popcorn Maker 1.0</a>; greatly expanded our Popcorn.js developer community; and formed deeper partnerships with a number of media organizations. We helped develop a few showcase uses of Popcorn, like the <a href="http://pbs.org/newshour/adlibs/">PBS NewsHour Ad Libs</a> tool.</p>
<p>We launched the <a href="http://livingdocs.org">Living Docs</a> experiment, ran a series of special hack days at film festivals, and contributed a web-native perspective to the major documentary forums and funders. I documented lot of our process and values and taught a class on the &#8220;<a href="http://connecteddocumentary.org">Connected Documentary</a>&#8221; at the Tisch School of the Arts at NYU.</p>
<p>Over the same period, I oversaw development and launch of the <a href="http://mozillaignite.org">Mozilla Ignite</a> challenge: a partnership with the National Science Foundation to demonstrate potential uses of next-generation (~1Gbps) networks. As part of this project, we&#8217;ve written the first introduction to software-defined networks for application developers, and fostered close relationships with gigabit cities like Chattanooga and Kansas.</p>
<p>The project officially launched at the White House in June, and we&#8217;ve had some great success: over 300 ideas submitted, $100,000 of funding support disbursed to date, and  almost 30 events.</p>
<p>On the personal front, it&#8217;s been bittersweet (and weird). I moved to the SF Mission but still spent many hours on an airplane. I visited China for the first time. It&#8217;s the first year since 2009 that I haven&#8217;t organized an Open Video Conference, but I did help form a team at The Star newspaper in Nairobi that is <a href="http://africannewschallenge.org/2012-winners/">being funded</a> to fly DIY journalism drones (<a href="http://video.mit.edu/watch/and-now-for-something-completely-different-11796/">ask me about drones</a>).</p>
<p>I feel extremely fortunate to have the opportunity to work on all this stuff, even if it all feels a little weird. OK, really weird. But I think it&#8217;s just a sign of the times.</p>
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		<title>The TV News Archive: A Crystal Ball for the Media</title>
		<link>http://www.benmoskowitz.com/?p=712</link>
		<comments>http://www.benmoskowitz.com/?p=712#comments</comments>
		<pubDate>Wed, 05 Dec 2012 10:17:22 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Ignite]]></category>
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		<description><![CDATA[Earlier this year, the Internet Archive launched a timely and important service: TV News Search &#38; Borrow. I&#8217;ve been meaning to write about this for some time.

If you are a scholar, media critic, educator, journalist, or  activist—if you have any interest about at all in the media and how it  works—this is a [...]]]></description>
			<content:encoded><![CDATA[<p>Earlier this year, the Internet Archive <a href="http://online.wsj.com/article/SB10000872396390443720204578002592487339454.html?mod=googlenews_wsj">launched</a> a timely and important service: <a href="http://tv.archive.org">TV News Search &amp; Borrow</a>. I&#8217;ve been meaning to write about this for some time.</p>
<p><a href="http://tv.archive.org"><img class="alignright" style="border: 1px solid black;" title="home" src="http://www.benmoskowitz.com/wp-content/uploads/home.png" alt="" width="400" height="274" /></a></p>
<p>If you are a scholar, media critic, educator, journalist, or  activist—if you have any interest about at all in the media and how it  works—this is a very big deal.</p>
<p>On paper, <a href="http://tv.archive.org">TV News Search &amp; Borrow</a> is a searchable archive of 350,000 TV news broadcasts. At this time it  spans 20 broadcast stations. It&#8217;s all the news that&#8217;s been broadcast  from 2009 until 24 hours ago.</p>
<p>But the TV Archive is more than that—it&#8217;s all the engineering and operations muscle of the  world&#8217;s largest library on show. It&#8217;s a bold statement about how the  news media should work. It&#8217;s a crystal ball for understanding the media.</p>
<p>We&#8217;ve had searchable indexes of newspapers, the law (LexisNexis),  books (Open Library, Google Books) and of course for the web itself  (Google, Wayback Machine) but never for the most influential  communications medium: television. YouTube is a useful trove of TV  content, but it&#8217;s not designed as an archive, and as a commercial entity  it&#8217;s subject to greater copyright pressures. (How often have you tried  to watch a video that was removed by request of the copyright owner?)</p>
<h2>Some use cases</h2>
<p>The TV Archive began its public life as the <a href="http://archive.org/details/911">Remembering 9/11</a> project, which presents all the news from the week of September 10th,  2001 on every major international channel.</p>
<p>Take time to peer into that  looking glass, and try to interpret 3-4 days of monumentous history that  set the course of history. How amazing it is, with ten years hindsight, to pull out memes that began emerging in those formative first days after the attack? To follow the threads of public  opinion to where they originate? To really understand the zeitgeist? That&#8217;s something that we need more of.</p>
<p style="text-align: center;"><a href="http://archive.org/details/911"><img class="aligncenter" style="border: 1px solid black;" title="9/11 archive" src="http://www.benmoskowitz.com/wp-content/uploads/Screen-shot-2012-11-08-at-3.31.10-PM.png" alt="" width="542" height="350" /></a></p>
<p>The hundreds of billions of hours we spend watching television deeply shapes our perception of our   politics, of our social norms, of reality as we know it. The TV Archive   provides a set of tools to research these phenomena. It&#8217;s a place to study systemic editorial biases,   commercial pressures, silos and slants—and to interpret the news as a shaper of reality, not merely a reflection of it.</p>
<p>I&#8217;ve always loved things like <a href="http://linktv.org/mosaic">Mosaic</a>,  the LinkTV show that synthesizes what various media outlets are saying in the  Middle East on any given day; and <a href="http://mediamatters.org/">Media Matters</a>, the liberal watchdog blog that tries to  catch conservative politicians contradicting themselves on video.</p>
<p>In its current form, the TV Archive gives these kinds of analytical tools to anyone with a web browser. Just pull up the same 30 minutes of news coverage as broadcast on Fox and MSNBC and compare. This is an easy way to take a sample slice from the media spectrum and explore  how different networks are covering the same issue.</p>
<h2>Web apps, mashups, and automation</h2>
<p>The most awesome thing about the TV Archive is that it&#8217;s part of the web. Vanderbilt University and others have been archiving television for some time, but the Internet Archive is making television hyperlinkable—and by extension, a potential building block for future web applications.</p>
<p>Think about use cases that emerge when you&#8217;re able to combine television with data from open APIs across the web.</p>
<p>Let&#8217;s say we want users to better understand the kind of pundits that C-SPAN or Fox News are inviting on-air.  We could parse captions from these networks and extract the pundits&#8217; names, run searches on the names, and present interesting comparisons astride the videos.</p>
<p>Or say we&#8217;re trying to study politicians&#8217; behavior on Sunday morning talk shows. We could reference Sunlight Labs&#8217; Influence  Explorer API to fetch contextual metadata about campaign contributions, and try to correlate the money they&#8217;ve raised with positions they&#8217;ve taken. How statistically similar are their talking points to other politicians with a similar donor composition?</p>
<p>If we feel like going farther out and embracing computer vision, let&#8217;s capture every <em>n</em>th frame from a given political speech, run it through OpenCV, and determine how often certain politicians blink. Does this ever correlate with making unfactual statements, as judged by Poltifact?</p>
<p>These are just a few ideas. Open web hackers will think of much more surprising and delighting experiences.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-715" style="border: 1px solid black;" title="Sentiment" src="http://www.benmoskowitz.com/wp-content/uploads/Screen-Shot-2012-12-05-at-2.01.36-AM.png" alt="" width="600" height="376" /></p>
<p>@<a href="https://twitter.com/bertez">bertez</a>, for instance, built a <a href="http://sentiment.dev.ber.to/">sentiment tracker</a> for political speeches in one day; why not automate this across the entire archived history of television?</p>
<h2>A bigger surface area for the mind</h2>
<p>Earlier this year, <a href="http://k88.ca/">Kate Hudson</a> mocked up an TV Archive interface concept for comparative media studies. In her example, she imagines a student visualizing and studying  50 years of McDonald&#8217;s commercials:</p>
<p style="text-align: center;"><img class="aligncenter" style="border: 1px solid black;" title="macroviz" src="http://www.benmoskowitz.com/wp-content/uploads/tv-wall1.jpg" alt="" width="600" height="453" /></p>
<p>And at the <a href="http://mozillaignite.org">Mozilla Ignite</a> Hack Day at the Internet Archive in SF, she  and a few others built out the video wall concept as a hacky experiment on top of the TV News  Archive. Just search for any term and the app automatically creates a video wall, complete with an instant Chat Roulette-style webcam sharing function so you can compare clips with a friend.</p>
<p style="text-align: center;"><a href="http://html5video.org/videowall/"><img class="aligncenter" title="video wall demo" src="http://www.benmoskowitz.com/wp-content/uploads/21.jpg" alt="" width="600" height="386" /></a></p>
<p>I was pretty impressed by this demo. But I felt I&#8217;d seen it or experienced it somewhere, as in a dream. Then I remembered.</p>
<p>In Alan Moore&#8217;s <a href="http://en.wikipedia.org/wiki/Watchmen">Watchmen</a> comic, the arch-villian Ozymandias is &#8220;the  smartest man in the world.&#8221; What does the smartest man in the world do  with his free time? He sits in his lair, astride a massive grid of  television screens. He pores over comparative media coverage from Los  Angeles, New York, London, Milan, and Tokyo. This helps him understand  human affairs in their entirety.</p>
<p style="text-align: center;"><img class="aligncenter" style="border: 1px solid black;" title="ozymandias" src="http://www.benmoskowitz.com/wp-content/uploads/tumblr_mcvah1Fe0v1qzgm4eo1_500.jpg" alt="" width="600" height="376" /></p>
<p>It&#8217;s true—with a little elbow grease, a few hours of JavaScript hacking,  Popcorn and the TV News Archive—you too can be like Ozymandias, the villain of the Watchmen comics, the smartest  person in the world.</p>
<h2>The significance of the TV Archive</h2>
<p>As much as television&#8217;s shaped our democracy, it&#8217;s probably winding  down. In 50 years, television won&#8217;t make sense as a communications  medium. Television&#8217;s sun is setting as internet protocol is swallowing everything on the horizon. Roger MacDonald at the Internet Archive put this in context for me, saying: &#8220;from our vantage point at the peak of this hill, we can  see the beginning and the end of the communications medium known as television. So why not start making a copy?&#8221;</p>
<p>This fact that someone like Brewster Kahle can come along and embark on  the ambitious project of &#8220;making a copy of television&#8221; is a strange and wonderful thing. To hear him say it, the storage and  computational challenge isn&#8217;t that great. All of the television ever  produced must be a few petabytes. For the Archive, this boils down to cold hard  math: some data center operations, some ingenuity, some preservation  strategy.</p>
<p>An endeavor like this calls for new units of measurement, like the &#8220;channel-year.&#8221; A channel-year is apparently about 10TB.  Not bad—&#8221;That&#8217;s two or three disk drives that you can buy off the shelf,&#8221; says Brewster.</p>
<p>This is the kind of public interest innovation that reminds you what&#8217;s so wonderful about the web.</p>
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		<title>Brains and Bikes: How We&#8217;re Encouraging the Development of Gigabit Apps</title>
		<link>http://www.benmoskowitz.com/?p=609</link>
		<comments>http://www.benmoskowitz.com/?p=609#comments</comments>
		<pubDate>Wed, 10 Oct 2012 08:38:39 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
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		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=609</guid>
		<description><![CDATA[Earlier this year, I saw into another man&#8217;s brain.
The brain was several miles away in the neurosurgical wing of the Cleveland Clinic. The presiding surgeon had just inserted a periscope camera through a catheter installed in the patient&#8217;s skull.
The camera found its way through canals and tissues in the brain, taking a detour to avoid [...]]]></description>
			<content:encoded><![CDATA[<p>Earlier this year, I saw into another man&#8217;s brain.</p>
<p>The brain was several miles away in the neurosurgical wing of the Cleveland Clinic. The presiding surgeon had just inserted a periscope camera through a catheter installed in the patient&#8217;s skull.</p>
<p>The camera found its way through canals and tissues in the brain, taking a detour to avoid penetrating a pulsing artery (&#8220;we can&#8217;t get through that way,&#8221; the surgeon explained).</p>
<div id="attachment_618" class="wp-caption alignright" style="width: 278px"><img class="size-full wp-image-618 " title="brain" src="http://www.benmoskowitz.com/wp-content/uploads/brain.png" alt="" width="268" height="214" /><p class="wp-caption-text">Live and direct!</p></div>
<p>Across town, <a href="http://gbc2.eventbrite.com/">the audience in Severance Hall</a> was, at turns, chuckling at the surgeon&#8217;s good humor, and absorbing the future shock of what it&#8217;s like to remotely witness live brain surgery in high definition.</p>
<p>When Tim Berners-Lee fired up his NeXT machine and awakened the World Wide Web in 1990, it&#8217;s unlikely he imagined this as a potential use case.</p>
<p>But 22 years later, we live in a world that&#8217;s thoroughly and deeply connected. The internet is everywhere and embedded in everything—even periscopes inserted into patients&#8217; skulls. And thanks to open source, open standards and the open web platform, it&#8217;s much easier for internet applications to emerge—even live brain surgery broadcast in HD.</p>
<h2>Mozilla Ignite Challenge: the basics</h2>
<p>To me, livestreaming a brain surgery no longer seems out of the ordinary. This is just one novel use of next-generation networks, and working on Mozilla Ignite, I&#8217;ve been lucky to see quite a few cool ideas in motion.</p>
<p>Through the <a href="http://mozillaignite.org">Mozilla Ignite</a> challenge, we&#8217;re working to create a culture of experimentation around the future possibilities of the web. We&#8217;ve joined in a partnership with the National Science Foundation and a <a href="http://usignite.org">range of public and private institutions</a> to bootstrap and build applications that show off what&#8217;s possible on next generation networks.</p>
<p>Specifically: we&#8217;re talking about networks with speeds 100-250 times faster than today&#8217;s, and opening up network programming with new technologies like <a href="http://www.openflow.org/">OpenFlow</a>.</p>
<p>These technologies have clear applications for cloud computing and IT industries, but we&#8217;re particularly interested in user-facing innovation. What are the experiences that are not possible on today&#8217;s networks? How can future networks can make people happier, healthier, or more well-informed?</p>
<p>Last month, <a href="https://blog.mozilla.org/blog/2012/09/26/ignite/">we announced the winners of a big public brainstorm</a> to answer this exact question, awarding $15,000 in prizes. The ideas ranged from <a href="https://blog.mozillaignite.org/2012/10/saving-lives-in-emergencies-and-disasters/">real-time emergency response apps for firefighters</a>, to <a href="#example">Star Trek-syle 3D videoconferencing</a>, to <a href="http://metaviddemo01.ucsc.edu/rashomon/template.html">multi-perspective video playback of live events</a>, distance education, personal fitness apps, and more.</p>
<p>We&#8217;re now moving into the development phase of the challenge, where we connect teams with money (almost $500k in all), mentorship (including a panel of judges that includes folks like Tim O&#8217;Reilly, John Lily and Susan Crawford), and other resources to start building.</p>
<h2>Our gigabit workshop</h2>
<p>Building gigabit apps is hard. Gigabit networks aren&#8217;t evenly to distributed, available only to university campuses and in a select few communities (like Chattanooga, Lafayette, Salt Lake City, Kansas City). And application developers generally have no idea how to approach network programmability—all their lives they&#8217;ve been skating on <a href="http://en.wikipedia.org/wiki/Network_layer">layer 3</a>, taking TCP/IP and network topology for granted.</p>
<p>That&#8217;s why we&#8217;ve partnered with GENI, the nationwide testbed for next-generation apps. Where appropriate, we&#8217;ll help get teams up and running on GENI so they can test and refine their gigabit apps. And we&#8217;ve recently completed a <a href="http://geni-app-developer-documentation.readthedocs.org/en/latest/index.html"><strong>complete guide for beginners to get up and running on GENI</strong></a>.</p>
<p>In addition to this, we&#8217;re busy preparing learning labs and <a href="https://github.com/katzgrau/mozilla-ignite-learning-lab-demos">hackable demos</a> to demonstrate the value of today&#8217;s technologies—like WebGL—running on tomorrow&#8217;s networks.</p>
<p>Our plan is to build a <em>community of practice</em> around these technologies and concepts—a bottom-up, hacker-tinkerer approach. Come through Ignite, do an experiment, and release the code for others to see and use—so we can all be more effective, together. Classic open source principles. Small steps, big journeys—US Ignite is a multi-year effort.</p>
<h2>Early experiments</h2>
<p>Here are some sample code snippets, concepts and building blocks that have been generated at events like the <a href="https://blog.mozillaignite.org/2012/07/report-from-sf-gig-hackdays/">SF Gig Hackdays </a>and <a href="http://us-ignite.org/2012/10/hackanooga-and-the-final-countdown/">Hackanooga</a>.</p>
<div id="attachment_611" class="wp-caption aligncenter" style="width: 610px"><a href="http://jterrace.blogspot.com/2012/07/gigabit-hack-weekend.html"><img class="size-full wp-image-611" title="1" src="http://www.benmoskowitz.com/wp-content/uploads/11.jpg" alt="" width="600" height="353" /></a><p class="wp-caption-text">Jeff Terrace hacked a way to import a model into ThreeFab, the open source scene 3D scene editor, paving the way for immersive 3D learning spaces and simulations.</p></div>
<p style="text-align: center;">
<div id="attachment_612" class="wp-caption aligncenter" style="width: 610px"><a href="http://html5video.org/videowall/"><img class="size-full wp-image-612" title="2" src="http://www.benmoskowitz.com/wp-content/uploads/21.jpg" alt="" width="600" height="386" /></a><p class="wp-caption-text">Kate Hudson, Michael Dale, and Jan Gerber hacked an app that queues the most popular stories on Google News and generates a video wall—a great way to visualize the benefits of faster internet connections.</p></div>
<p style="text-align: center;">
<div id="attachment_615" class="wp-caption aligncenter" style="width: 610px"><a href="http://asalga.wordpress.com/category/xb-pointstream/"><img class="size-full wp-image-615 " title="3" src="http://www.benmoskowitz.com/wp-content/uploads/31.png" alt="" width="600" height="358" /></a><p class="wp-caption-text">Andor Salga, author of an excellent JS library called XB PointStream, is working on using Kinect sensors and fast networks to enable 3D videoconferencing.</p></div>
<p>None of these early hacks are what you would call &#8220;killer apps.&#8221; In fact, when it comes to gigabit apps, we&#8217;re unlikely to get a <em>true</em> &#8220;killer app&#8221; in the immediate future.</p>
<p>Why do I think this? Because we can&#8217;t predict how changes in computational scale will affect human experience. And so we can&#8217;t design that app that really significantly shows the breakaway potential of gigabit networks. We can prototype things that are amazing and impossible on today&#8217;s networks, but they&#8217;ll be presented in a vacuum.</p>
<h2>Bicycles for the mind</h2>
<p>It&#8217;s often said that computers are like &#8220;bicycles for the mind.&#8221; I&#8217;d argue that as we become more sophisticated users of computers, it&#8217;s no longer the computer, but the <em>network</em>—the experience we assemble for ourselves with the available hardware, software, services and even people—that is the bicycle for the mind.</p>
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<p><em>At the Gigabit Breakfast Club, the origin of &#8220;bicycle for the mind&#8221; and how it applies today.</em>
</div>
<p>As web users, we effortlessly marshal hardware, software, services and people all the time. Think about what it means to complete a transaction on Craigslist, eBay, Facebook, Skype or Wikipedia.</p>
<p>In each case: bare metal and silicon, copper and fiber, blood and sinew combine to get things done. Sell a couch. Buy trading cards. See photos of a newborn niece. Make a business deal. Learn new facts. So much complexity, but applications are so good at mediating this complexity that we hardly stop to think.</p>
<p>But when you want to get something <em>meaningful</em> done on the internet, you don&#8217;t just rely on a single application like this. Often, you rely on a whole <em>suite</em> of applications. The high school student doing her <a href="http://benmoskowitz.com/dana">multimedia book report</a> relies on YouTube, Wikipedia, iMovie, popcorn.js and GitHub. She shares it with peers and teachers using email, IM and message boards. Drawing together these disparate applications, she builds her own &#8220;bicycle for the mind.&#8221;</p>
<p>We know how to build applications for today&#8217;s internet. But how can we hope to imagine—let alone <em>build</em>—applications for the even more complex world of tomorrow? How can we show what it&#8217;s like in the future?</p>
<h2>Get Involved</h2>
<p><a id="example"></a></p>
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<p><span style="font-size: small">A low-cost hack against a tapestry of gigabit experimentation.</span>
</div>
<p>The answer: we can foster libraries, building blocks, and tools. We can invest now in experiments and reference implementations that will someday find their way into the mind-bicycles people will build for themselves.</p>
<p>By running challenges and building communities of practice—or any kind of applied open source methodologies—we can gather ideas and concepts from all corners, hastening the future and laying the foundations for a gigabit world one brick at a time. And it should go without saying that I&#8217;m super excited to see what develops.</p>
<p><em>If you want to get involved in Mozilla Ignite, check out <a href="http://mozillaignite.org">http://mozillaignite.org</a>. Our goal is to connect you with money, mentorship, and other resources to chase your gigabit idea. To be eligible for the first round of funding ($85k), get a code concept in by October 25th. If you have any questions, drop us a line.</em></p>
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		<title>Two Relatively Capable Technologists Fail to Play PlayStation Game</title>
		<link>http://www.benmoskowitz.com/?p=590</link>
		<comments>http://www.benmoskowitz.com/?p=590#comments</comments>
		<pubDate>Wed, 03 Oct 2012 02:45:00 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Fun]]></category>
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		<description><![CDATA[If you&#8217;re looking for evidence that the web and mobile will engulf the games market, I have a story to tell you.
As you read, bear in mind that this is a story about two dudes who are relatively competent with computers: Bob Richter, a world-class JavaScript developer at Mozilla, and me.
Yeah, I know I&#8217;m a [...]]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;re looking for evidence that the web and mobile will engulf the games market, I have a story to tell you.</p>
<p>As you read, bear in mind that this is a story about two dudes who are relatively competent with computers: <a href="http://robothaus.org/secretrobotron/">Bob Richter</a>, a world-class JavaScript developer at Mozilla, and me.</p>
<p>Yeah, I know I&#8217;m a putz—but it&#8217;s really problematic when the two of us are utterly defeated by mass-market consumer electronics.</p>
<h2>Objective: play a game</h2>
<p>Last month in Toronto, Bob and I set our hearts on playing <a href="http://pixeljunk.jp/library/4am/">PixelJunk 4am</a>, a downloadable game for the PlayStation 3 that lets you paint your own electronic music on a virtual canvas. It&#8217;s not really a game, <em>per se</em>—more like a trippy audio visualizer for geeks moonlighting as musicians.</p>
<div id="attachment_596" class="wp-caption aligncenter" style="width: 310px"><img class="size-medium wp-image-596 " title="PixelJunk4am" src="http://www.benmoskowitz.com/wp-content/uploads/PixelJunk4am_8-300x157.jpg" alt="" width="300" height="157" /><p class="wp-caption-text">Looks awesome, right?</p></div>
<p>(It&#8217;s pretty botique, but check out the <a href="http://www.metacritic.com/game/playstation-3/pixeljunk-4am">reviews</a> if you&#8217;re interested.)</p>
<p>This software requires the special &#8220;Move&#8221; motion controllers for the PlayStation 3. This means that for anyone who wants to experience the software, the first step is hunting down some elusive hardware.</p>
<h2>6pm</h2>
<p>Around 6pm, Bob and I set off for EB Games, the world&#8217;s largest video game retailer.</p>
<p>We inform the cute girl working the register that we&#8217;re looking for PS Move controllers. We think we need two controllers, but we&#8217;re not really sure. Do we need chargers? Any receiver hardware? This is all new to us.</p>
<p>Of course, she doesn&#8217;t really understand any of this, either. She offers us the super-ultra-bonus pack that includes LittleBigPlanet, but we turn it down because it seems extraneous. (Later, we&#8217;d come to regret this).</p>
<p>She rummages behind the desk and produces a single packaged Move controller ($49.99), which seems like progress, but lets us know that we&#8217;re going to need to head over to another EB store to get the second one. &#8220;We&#8217;re usually sold out of these,&#8221; she says.</p>
<div id="attachment_597" class="wp-caption alignright" style="width: 190px"><img class="size-medium wp-image-597" title="Move" src="http://www.benmoskowitz.com/wp-content/uploads/B002I0J51U.01.lg_-180x300.jpg" alt="" width="180" height="300" /><p class="wp-caption-text">I think we need two of these—right?</p></div>
<p>So Bob and I stand around awkwardly while she rings up the other stores. A few minutes later, she&#8217;s located another controller, and informs us that the Eaton Centre has the inventory we&#8217;re looking for. They&#8217;ll hold the controller for us but they&#8217;re closing in 30 minutes, so we need to leave RIGHT NOW.</p>
<p>We hop into a cab and get on the road. Halfway to the Eaton Centre we spot a Best Buy and figure maybe we should check there instead. We&#8217;re ten feet past the sliding entrance doors when we spot a whole string of freshly packaged PS Move controllers. We snag one right away and have a relatively speedy checkout ($49.99). Hardware acquired.</p>
<p>We meet up with our dinner friends and get excited about painting music on a virtual canvas. Our friends are disappointed that we&#8217;re not joining them for drinks, but fuck it. We have geeking to do.</p>
<h2>9pm</h2>
<p>Arriving at Bob&#8217;s around 9pm, we pry the controllers out of their rigid clamshell packaging. I always manage to hurt myself, what with the sharp edges. This time is no exception.</p>
<div id="attachment_598" class="wp-caption aligncenter" style="width: 255px"><img class="size-full wp-image-598" title="clamshell" src="http://www.benmoskowitz.com/wp-content/uploads/clamshell.jpg" alt="" width="245" height="209" /><p class="wp-caption-text">I hate this shit.</p></div>
<p>We discover that the two controllers are not pre-charged. No worries; we dig through Bob&#8217;s basket of knotty cables to find what we need to concurrently charge the pair of controllers&#8230; and fail to find the right USB cables.</p>
<p>But thankfully Bobby has a girlfriend who&#8217;s much smarter and more patient than either of us, and she succeeds where we failed. Mini USB cables located. Controllers attached to PlayStation. Charging begins. Now we can download the software.</p>
<p>As Bob initiates the software download, I field a phone call from a potential future colleague and help her weigh the pros and cons of a job offer. This takes some time, but it&#8217;s all good—the downloads will soon be underway. ACID SOAKED VISUALS, HERE WE COME.</p>
<h2>10pm</h2>
<p>Here, our real troubles begin.</p>
<p>This is the start of 2.5 terrible hours of PlayStation firmware and software updates.</p>
<ul>
<li>First, a <strong>necessary system firmware update</strong>. 50-60 megabytes.</li>
<li>Then, a long progress bar while the <strong>system update installs</strong>.</li>
<li><strong>System reboot</strong>.</li>
<li>We <strong>download the game</strong>. Couple hundred megabytes.</li>
<li><strong>Install the game</strong>. I&#8217;ve never understood why &#8220;installation&#8221; would be necessary on a game console, but whatever. 10-12 minutes.</li>
<li>Discover there&#8217;s an <strong>update to the game</strong>. Also a couple hundred megabytes—this seemingly isn&#8217;t a patch to the original download, but an entirely new download. Why couldn&#8217;t they just serve us the updated version of the software in the first place? Whatever.</li>
<li><strong>Download the update</strong>.</li>
<li><strong>Install the update</strong>. Again. The last 30 minutes has been a wash.</li>
<li><strong>Download the &#8220;PixelJunk 4am Viewer.&#8221;</strong> Apparently this software has a dependency on another piece of software. It doesn&#8217;t really make sense why these couldn&#8217;t be packaged together.  Whatever.</li>
<li><strong>Install the submodule</strong>, or whatever it is.</li>
<li>During the installation of the &#8220;PixelJunk 4am Viewer,&#8221; we encounter <strong>system firmware issues</strong>. The system locks up and we have to initiate a forced reboot.</li>
<li><strong>Re-install the &#8220;PixelJunk 4am Viewer.&#8221;</strong></li>
<div id="attachment_599" class="wp-caption aligncenter" style="width: 310px"><img class="size-medium wp-image-599" title="ps3_update_screen" src="http://www.benmoskowitz.com/wp-content/uploads/ps3_update_screen-300x224.jpg" alt="" width="300" height="224" /><p class="wp-caption-text">Exactly how I want to spend my leisure time.</p></div></ul>
<p>Now, it looks like we&#8217;re good to play. Our enthusiasm is somewhat dampened, but we&#8217;ve come this far—right?</p>
<h2>12:30am</h2>
<p>We sit through a series of loading screens, warnings, and title screens. It is at this point that we discover we&#8217;re lacking essential hardware and can&#8217;t play the game.</p>
<p>Apparently the PlayStation Move controllers require the PlayStation Eye camera for tracking. We don&#8217;t have a PlayStation Eye. It doesn&#8217;t really seem like this particular game would require any computer vision to work, but what do I know?</p>
<p>I mean, maybe we&#8217;re hilariously ill-informed and should have seen this coming. PlayStation.com says that &#8220;in addition  to the PlayStation<sup>®</sup>3 system, PlayStation<sup>®</sup>Move requires both the PlayStation<sup>®</sup>Move motion controller and the PlayStation<sup>®</sup>Eye camera to track your every move and put you in the game.&#8221;</p>
<p>But there really wasn&#8217;t any warning on the packaging or any clear indication that we&#8217;d need to buy a &#8220;PlayStation Move Starter Kit&#8221; ($79.99). Only an ambiguous diagram with a PlayStation camera. Frustration.</p>
<p>We do some Hail Mary Googling to confirm whether any work-around is possible. Can we use these controllers at all without having the PlayStation Eye camera? Can we spoof the presence of the PlayStation Eye camera to advance to the game? Do we need to root the goddamn box to make this work?</p>
<p><div id="attachment_600" class="wp-caption alignright" style="width: 160px"><img class="size-thumbnail wp-image-600" title="41Hn5P6wWoL._SL500_AA300_" src="http://www.benmoskowitz.com/wp-content/uploads/41Hn5P6wWoL._SL500_AA300_-150x150.jpg" alt="" width="150" height="150" /><p class="wp-caption-text">Necessary hardware.</p></div>
<p>Confirmed, no workaround.</p>
<p>We decide to try the &#8220;PixelJunk 4am Live Viewer,&#8221; which apparently lets you watch other people playing the game. This seems a lot less fun than actually playing the game, but at least it&#8217;s something.</p>
<p>Overcoming some confusion about how to actually invoke the live viewer, we hit another inexcusable UX snag. Bear with me, this is a good one.</p>
<p>We boot the Live Viewer as Player 1 with a PlayStation Move controller. Because we are lacking a PlayStation Eye Camera, we&#8217;re faced with an unskippable PlayStation Eye calibration prompt.</p>
<p>And here it is: we&#8217;re completely unable to dismiss the calibration prompt, because we&#8217;re lacking another piece of essential hardware: the PlayStation Move Navigation Controller, a companion to the wireless gestural controller.</p>
<div id="attachment_601" class="wp-caption aligncenter" style="width: 310px"><img class="size-medium wp-image-601" title="5f702173e0b793647e67b7cc7f927bdc" src="http://www.benmoskowitz.com/wp-content/uploads/5f702173e0b793647e67b7cc7f927bdc-300x237.jpg" alt="" width="300" height="237" /><p class="wp-caption-text">Oh.</p></div>
<p>Only the PlayStation Move Navigation Controller can issue the directional input we need to dismiss the calibration prompt. And that happens to be the controller we don&#8217;t have. Terrible, inexcusable UX. Literally, the only way to advance is to reboot the entire system and use a regular PlayStation controller, once more watch the parade of loading screens, warnings, and title screens, and invoke the PixelJunk 4am Live Viewer again.</p>
<p>When we finally get to anything resembling a game, we find that there&#8217;s a lone PixelJunk 4am player in Germany doing his thing. Noone else. Perhaps that&#8217;s no surprise, given how hard it was for us to get to this point.</p>
<p>In any case, our player in Germany is either a mediocre player, just learning how to play, or an AI construct. It took over 6 hours to get to this point and it was kind of anticlimactic. Around 2am, dejected, we just kind of gave up on having fun. And I went home.</p>
<p>OK, so maybe this is an outlier experience. But I suspect that if you ask someone who has a PlayStation, they&#8217;ll tell you that these sorts of frustrations are all too common.</p>
<h2>Why do we still have consoles?</h2>
<p>When compared to general purpose computing devices like a mobile phones, personal computers or web browsers, game consoles theoretically offer two sets of advantages. These are advantages to both <em>users</em> of the platform and <em>developers</em> for the platform.</p>
<ol>
<li><strong>For users, game consoles should offer a better user experience</strong>. Because console hardware and UX are designed with gaming as the dedicated application, they should provide a more streamlined, purposeful, and enjoyable experience to gamers.</li>
<li><strong>For developers and publishers, game consoles should offer a more viable development- and sell-through platform. </strong>Game console hardware is optimized, mass manufactured, and offered with special developer tools. This provides developers with a stable development target and a single known hardware specification. Because of a large installed base, publishers can sell many units of the same software and more easily recoup the investment.</li>
</ol>
<p>More and more, consoles fail these two counts miserably:</p>
<p><strong>They fail on user experience</strong> because with few exceptions, game consoles are more complex and frustrating to use than general purpose computers like phones and tablets. They&#8217;re less capable, less connected to the social web, and more prone to stagnation. Platforms like Firefox and Chrome are on a &#8220;rapid release&#8221; schedule—like clockwork, they are silently updated and made more capable every six weeks. Software developers can deploy updates to web apps whenever they like. iOS gets a major overhaul every year and app developers can push updates to users with relative ease. So even if users of these platforms are using legacy hardware, they are—in many cases—benefiting from incremental improvements and updates by the platform providers and app developers alike.</p>
<p>(Consoles really do utterly fail on this count—please see above to understand what Bob and are I were doing at 10pm.)</p>
<p><strong>They also fail as a viable development and sell-through platform</strong> because at the high-end of the spectrum, game development is too risky, expensive and unpredictable. At the medium and casual end of the spectrum—the part of the market that is growing—web and mobile offer a substantially larger install base.</p>
<h2>The web as console</h2>
<p>Hardware companies like Sony are operating in an era where peddlers of software have a distinct advantage. They&#8217;re offering hardware-defined platforms when <em>software-defined</em> platforms like the web and mobile are proving more easily programmable and less prone to the entropy of closed systems.</p>
<p>In a world where you can download and play 99 cent mobile games, or <a href="https://developer.mozilla.org/en-US/demos/detail/bananabread">multiplayer 3D games in a WebGL-capable browser</a>, it really starts to look like &#8220;<a href="http://rawkes.com/articles/should-web-games-be-playable-on-every-device-and-platform"><strong>the web is the console</strong></a>.&#8221; But the web is also the printing press, the radio station, and the movie theater. All of our media is delivered through the web, and the web is extending deeper into our networks, into our hardware, into our lives.</p>
<p>Is PixelJunk 4am really a game? Is an interactive ePub3 book really a book? Is an interactive documentary a movie? Media forms continue to converge and our descriptors of information goods become less descriptive.</p>
<p>We&#8217;ve got a ways to go to before HTML5 and the open web platform is the primary development and delivery platform for games. And the games industry&#8217;s transition to the web won&#8217;t happen overnight. But as many smart people have lately taken to saying, <a href="http://online.wsj.com/article/SB10001424053111903480904576512250915629460.html">software is eating the world</a>. And that favors the web.</p>
<p>Imagine the potential of &#8220;Steam in the browser&#8221;—no razor-sharp clamshell packaging, no bullshit firmware updates, no weird proprietary hardware requirements.</p>
<p>In the meantime, Bob and I—professional technologists and avid gamers—have been defeated by a game console. Not very much fun.</p>
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		<title>Popcorn Contributors Hacking Apace</title>
		<link>http://www.benmoskowitz.com/?p=582</link>
		<comments>http://www.benmoskowitz.com/?p=582#comments</comments>
		<pubDate>Mon, 16 Jul 2012 05:47:09 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Drumbeat]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[Mozilla]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Web Makers]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=582</guid>
		<description><![CDATA[Because we&#8217;ve all been so focused on shipping Popcorn Maker, it&#8217;s been many months since we last held a community call.
We felt it was time to reboot the calls, in part to bring visibility to the work of users &#38; contributors and in part to coordinate work around shared tools. So last Thursday, the Popcorn [...]]]></description>
			<content:encoded><![CDATA[<p>Because we&#8217;ve all been so focused on shipping <a href="http://maker.mozillapopcorn.org">Popcorn Maker</a>, it&#8217;s been many months since we last held a <a href="https://popcorn.etherpad.mozilla.org/community-call">community call</a>.</p>
<p>We felt it was time to reboot the calls, in part to bring visibility to the work of users &amp; contributors and in part to coordinate work around shared tools. So last Thursday, the Popcorn <a href="https://popcorn.etherpad.mozilla.org/community-call">community call</a> was resurrected from the dead.</p>
<p>The response was great, with over 50 people dialing in on short notice. Here&#8217;s a quick recap of what the Popcorn community is working on.</p>
<h2>Silverhacks Documentary Film Festival</h2>
<p>Kicking off the call were brief presentations of two web documentary prototypes from the <a href="http://livingdocs.org">Living Docs</a> hackathon at Silverdocs—lovingly called &#8220;Silverhacks.&#8221;</p>
<p><img src="http://benmoskowitz.com/popcall/silver.jpg" alt="" /></p>
<p>Green Corps &#8211; http://livingdocs.github.com/greencorps/</p>
<p>Citizen Corp &#8211; http://brianchirls.github.com/citizencorp/</p>
<h2>Popcorn base</h2>
<p>OG Popcorn hacker Brian Chirls showed <a href="http://brianchirls.github.com/popcorn-base/examples/">Popcorn Base</a>, a boilerplate Popcorn plugin with some built-in affordances like keyframe animation.</p>
<p>Using Base, Brian&#8217;s created plugins for:</p>
<ul>
<li> iframe (animates scrolling, set html content or src url)</li>
<li> loudness (set volume of conductor media, &#8220;animate&#8221; like rubber bands in final cut)</li>
<li> style (apply any styles to target element; general purpose positioning, animation)</li>
<li> typist (typing text. plain text or html markup with formatting)</li>
<li> words (simple, just puts text into the target element, optionally wrap in a link)</li>
</ul>
<p>Check out the <a href="http://brianchirls.github.com/popcorn-base/examples/">demo</a>, it is awesome.</p>
<h2>SEO-friendly Popcorn</h2>
<p><img src="http://benmoskowitz.com/popcall/thirs.jpg" alt="" width="575" height="322" /></p>
<p>Jacob Friedman from Ryerson U showed a <a href="http://ryersonssh500.com/about-ssh-500-the-course/">Popcorn-based solution for dynamic lower-thirds title cards</a>. The twist: he&#8217;s working to make them semantically correct and indexable by search engines, benefitting discoverability and linkability. A lively discussion unfolded on Etherpad between Jacob and others working on SEO-friendly Popcorn strategies.</p>
<h2>Rashomon: multi-perspective video playback</h2>
<p><img src="http://benmoskowitz.com/popcall/rashomon.jpg" alt="" width="656" height="397" /></p>
<p>Longtime open video hacker aphid demoed Rashomon, a system for multi-perspective video playback. Developed at UC Santa Cruz, Rashomon is being developed as a tool to aid journalists and activists who want to discover what really happens at police clashes, sit-ins, and other public events. Many events are captured and timecoded by multiple bystander cameras and cellphones, and Rashomon uses Popcorn to play them together in sync.</p>
<h2>Sketchcasting</h2>
<p><img src="http://benmoskowitz.com/popcall/sketchpad.jpg" alt="" width="548" height="373" /></p>
<p>Ari Bader-Natal demoed a Popcorn-based system for <a href="http://bitly.com/basic-sketchcast">playing back Processing sketches from Sketchpad.cc</a>, which may one day make its way to Etherpad too.</p>
<h2>A proposal for a music education platform</h2>
<p><img src="http://benmoskowitz.com/popcall/musiced.jpg" alt="" width="563" height="358" /></p>
<p>A Toronto-based team pitched a Popcorn project to <a href="https://dl.dropbox.com/u/16889763/MusicEdSlides.pdf">teach the intricacies of symphony orchestras</a>. They&#8217;re currently looking for development help.</p>
<h2>An update on Amara.org subtitles display</h2>
<p><img src="http://benmoskowitz.com/popcall/amara.jpg" alt="" width="526" height="617" /></p>
<p>Amara.org (formerly UniversalSubtitles.org) is <a href="https://dev.universalsubtitles.org/en/embedder/">transitioning its subtitles playback system to Popcorn</a>, to benefit from the scale collaboration and community in the project (and to simplify its own code base). Nick Seargant from the Participatory Culture Foundation provided an update on how the work is going.</p>
<h2>Other cool stuff</h2>
<p>Much more went down than I can adequately describe in the post. But check out these updates too:</p>
<ul>
<li>A report on Popcorn&#8217;s youth media program, &#8220;<a href="http://futuresoup.com/the-sights-and-sounds-of-storycamp">Storycamp</a>&#8220;</li>
<li>The <a href="http://www.modmythmedia.com/designofdestruction/">Design of Destruction</a>, an awesome deconstruction of 50 years of Godzilla title sequences</li>
</ul>
<h2>Next call</h2>
<p><strong>Join us for the next Popcorn <a href="https://popcorn.etherpad.mozilla.org/community-call">community call</a>, Thursday July 26th at 10am Pacific / 1pm Eastern.</strong></p>
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		<title>Frontline/PRX Hack Day: Prototyping &#8220;A Perfect Terrorist&#8221;</title>
		<link>http://www.benmoskowitz.com/?p=568</link>
		<comments>http://www.benmoskowitz.com/?p=568#comments</comments>
		<pubDate>Fri, 13 Apr 2012 07:41:06 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Connected Documentary]]></category>
		<category><![CDATA[Drumbeat]]></category>
		<category><![CDATA[Filmmaking]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[Knight-Mozilla]]></category>
		<category><![CDATA[MoJo]]></category>
		<category><![CDATA[Mozilla]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Web Makers]]></category>
		<category><![CDATA[WebMadeMovies]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=568</guid>
		<description><![CDATA[Last weekend I was fortunate to take part in the FRONTLINE / PRX colloquium on interactive storytelling, organized by Andrew Golis, Carla Borras, Jake Shapiro, Andrew Kuklewicz and Sam Bailey. The event brought forth practitioners in documentary, journalism, and interactive to discuss new digital directions for FRONTLINE, and public media generally. The highlight for me—unsurprisingly—was [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-medium wp-image-570" title="Frontline/PRX" src="http://www.benmoskowitz.com/wp-content/uploads/prxlogos-300x69.png" alt="" width="300" height="69" />Last weekend I was fortunate to take part in the <a href="http://www.pbs.org/wgbh/pages/frontline/view/">FRONTLINE</a> / <a href="http://www.prx.org/">PRX</a> colloquium on interactive storytelling, organized by Andrew Golis, Carla Borras, Jake Shapiro, Andrew Kuklewicz and Sam Bailey. The event brought forth practitioners in documentary, journalism, and interactive to discuss new digital directions for FRONTLINE, and public media generally. The highlight for me—unsurprisingly—was the PRX-led hack day that followed. Though I love a stimulating conversation, I belong to the <strong><a href="http://www.pbs.org/idealab/2011/07/stop-yammering-and-start-hammering-how-to-build-a-maker-space-for-news192.html">less yak, more hack</a></strong> guild.</p>
<div id="attachment_569" class="wp-caption alignright" style="width: 310px"><img class="size-medium wp-image-569  " title="All participants prepping the day before the event." src="http://www.benmoskowitz.com/wp-content/uploads/allprx-300x225.jpg" alt="" width="300" height="225" /><p class="wp-caption-text">All participants prepping the day before the event.</p></div>
<h2>Four projects participated:</h2>
<p>+ <a href="http://www.pbs.org/wgbh/pages/frontline/david-headley/">A Perfect Terrorist</a>, an investigation of &#8220;the mysterious circumstances behind David Headley’s rise from heroin dealer and U.S. government informant to plotter of the 2008 attack on Mumbai.&#8221;</p>
<p>+ <a href="http://www.pbs.org/wgbh/pages/frontline/woundedplatoon/roster/">The Wounded Platoon</a>, the story of the &#8220;3rd Platoon, Charlie Company, 1st Battalion, 506th Infantry… a group of young men changed by war.&#8221;</p>
<p>+ <a href="http://www.pbs.org/wgbh/pages/frontline/post-mortem/">Post Mortem</a>, a look at how death investigations take place in &#8220;a dysfunctional system in which there are few standards, little oversight and the mistakes are literally buried.&#8221;</p>
<p>+ a group focused on <strong>archival applications of Frontline interviews</strong>, starting with the recent Economy series.</p>
<p>I was drawn to the &#8220;Perfect Terrorist&#8221; group, probably because of a fascination with the Mumbai terror attacks. When I passed through Mumbai in late 2009, the Lashkar e Taiba attack made for very interesting conversations with Indian college students.</p>
<div id="attachment_571" class="wp-caption aligncenter" style="width: 650px"><img class="size-full wp-image-571  " title="Tom Jennings" src="http://www.benmoskowitz.com/wp-content/uploads/tomj.jpg" alt="" width="640" height="480" /><p class="wp-caption-text">Tom Jennings, producer of &quot;A Perfect Terrorist&quot; gives a whiteboard run-down of the Collaba neighborhood and the &quot;Kill Zone.&quot;</p></div>
<p>Our group wanted to visualize the complex web of relationships in which the American terrorist David Headley is centered. Headley is the mastermind of the 2009 Mumbai terror attacks—a man who was, in turns, an informant for the DEA and a member of <a href="http://en.wikipedia.org/wiki/Lashkar-e-Taiba">Lashkar e Taiba</a>. Producer Tom Jennings calls him a &#8220;perfect terrorist.&#8221; He is a complicated figure.</p>
<p>The <strong><a href="http://www.pbs.org/wgbh/pages/frontline/david-headley/">FRONTLINE piece</a></strong><strong> </strong>is outstanding, and the long-form journalism style has distinct advantages. But we wanted to help Tom tell this story in ways that traditional forms can&#8217;t afford. Though a documentary runtime must have a beginning, middle, and end, a web-native documentary can let users follow story threads that lead in many directions.</p>
<p>FRONTLINE has generated a ton of material around this story—not just the film, but a series on in-depth blog posts and features. There&#8217;s an opportunity for viewers to more deeply explore themes and events in the story, like Headley&#8217;s motivation for planning the attack. Just how does someone grow up to become a &#8220;perfect terrorist?&#8221; How was the attack orchestrated? How can we understand the terror network of 19 accomplices? Who are the victims? What is the aftermath? What are we to make of allegations that Headley was a double agent, and how do we begin to resolve some of the bigger questions raised by the tragedy?</p>
<h2>Ideation</h2>
<p>We imagined a ton of UX concepts. Among the ideas discussed: a navigable map of the &#8220;Kill Zone&#8221;; making use of perspective video from surveillance cams; a navigable 3D scene of the same; an attack timeline; a map of relationships; making a viewer clear the &#8220;fog of discovery&#8221;; and challenging users to ask questions and contribute to a discussion. But though these ideas appeal to the geek in me, they must be developed in service of story, or they&#8217;re not worth doing.</p>
<p>After cycling through story, then UX vision, then tech (in <strong><a href="http://www.tribecafilm.com/tribecaonline/future-of-film/Tips-For-Connected-Documentarians.html">the style on which I insist!</a></strong>) we arrived at a pretty interesting concept. It&#8217;s a hybrid concept that gets at many of the ideas above.</p>
<p>We drew inspiration from the force-directed graphs in use by <a href="http://www.mozilla.org/en-US/collusion/"><strong>Mozilla Collusion</strong> </a>and others. Without creating a &#8220;force&#8221; graph, per se, we wanted to create a visual representation of the &#8220;spider web&#8221; of relationships that Headley spun. With Headley at the center, we wanted to show the life events that culminated in a perfect terrorist recruiting and directing the 19 attackers, and how this ultimately affected the 166 victims of the attack and their families.</p>
<p>But we also wanted there to be an element of time control. Users should be able to experience this project passively, just by watching—but also actively, by navigating the timeline of events and seeing how the relationships developed.</p>
<div id="attachment_573" class="wp-caption aligncenter" style="width: 650px"><img class="size-full wp-image-573" title="A Perfect Terrorist mockup" src="http://www.benmoskowitz.com/wp-content/uploads/aptshot.jpg" alt="" width="640" height="380" /><p class="wp-caption-text">A mockup prepared by Pietro Gagliano shows our interface ideas.</p></div>
<p>To do this, we placed Headley as a central &#8220;node &#8221; on a vertical timeline. The timeline corresponds to a condensed narration of the entire Headley story. When the user presses play, the narration begins and Headley&#8217;s node travels through time. Users can go back and forth in time by scrubbing Headley along the timeline. Because Headley&#8217;s is basically a playhead on an audio track, we&#8217;ve casually taken to calling this &#8220;Playheadley.&#8221;</p>
<p>But Headley is also at the center of a time-controlled visualization. As Headley comes into contact with key players in the story, &#8220;nodes&#8221; are spawned for each person—along with connecting lines of varying levels of elasticity.</p>
<p>By watching this play out passively, you can see Headley&#8217;s placement in both the terrorist and informant networks evolve over time. And you can pause the experience at any time to explore a node more deeply. Click on one of the terrorists and the narration will pause. You&#8217;ll have the opportunity to explore B-Roll, blog posts, and other elements of the story in a non-linear (but intuitive) fashion.</p>
<div id="attachment_574" class="wp-caption aligncenter" style="width: 650px"><img class="size-full wp-image-574" title="A Perfect Terrorist mockup 2" src="http://www.benmoskowitz.com/wp-content/uploads/aptshot2.jpg" alt="" width="640" height="390" /><p class="wp-caption-text">Each node on the timeline represents an element of the story.</p></div>
<p>We also discussed how this story map could link to other projects in the same form. So you can imagine a tapestry of FRONTLINE stories connected to each other in this way.</p>
<p>This is an interesting way of mixing time and relationships, telling the story in a way that would be impossible in the traditional form. Check out Pietro&#8217;s rapid-fire summary deck for more detail: <strong><a title="Perfect Terrorist concept deck" href="http://benmoskowitz.com/HackDeck2.pdf">[PDF]</a></strong></p>
<div id="attachment_575" class="wp-caption alignright" style="width: 310px"><img class="size-medium wp-image-575" title="Hackin' away" src="http://www.benmoskowitz.com/wp-content/uploads/hackinaway-300x225.jpg" alt="" width="300" height="225" /><p class="wp-caption-text">Hackin&#39; away</p></div>
<h2>Prototype</h2>
<p>A protoype was made in six hours and is <a href="https://github.com/benrito/perfect-terrorist"><strong>up on GitHub</strong></a>. It&#8217;s made with some custom d3.js voodoo by<strong> <a href="http://generalspecificity.com/">Devin Chalmers</a><strong>,</strong></strong> a simple jQuery powered HTML audio player, and popcorn.js. Because of the short amount of time available for hacking, the project is pretty incomplete. But the repo has semi-functional code for all the individual pieces and is hours away from assembly.</p>
<p>There&#8217;s interest in taking this beyond the protoype, which I find tremendously exciting. I think there&#8217;s a lot of overlap with <strong><a href="http://livingdocs.org/the-tillman-story-interactive-edition/">The Tillman Story</a></strong> project, and its objectives: to let users explore a much more expansive &#8220;surface area&#8221; of the story; to let interest drive the user&#8217;s experience; to provide additional context to the story; to connect it to journalistic material and conversations in social media; and to accommodate a large number of story threads while keeping the main thread engaging. Both of these projects are pioneering ways of telling non-fiction stories on the web.</p>
<h2><strong>A high-five for HTML5</strong></h2>
<p>As an open video booster, one thing about the event struck me as particularly fascinating: no-one blinked an eye that this was essentially an <strong>HTML5 media</strong> hack day. Until recently, this type of event would have been impossible. But thanks to the maturation of HTML media, to libraries like Popcorn, to human readable and hackable source, and to GitHub, these types of events are way more viable. Actually, rapid protoyping with video apps is way more viable—imagine having to coordinate with team members while compiling a Flash or iOS app and merging in functional and stylistic changes from six people on the fly. Very, very difficult. With HTML, we can make changes immediately and with little friction.</p>
<p>HTML5 media rocks. You can also check out the repo for the <strong><a href="https://github.com/jamesburns/Wounded-Platoon-Hack">Wounded Platoon</a></strong> group, another HTML5-based project from the event.</p>
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		<title>Mozilla Popcorn: How to Get Involved</title>
		<link>http://www.benmoskowitz.com/?p=527</link>
		<comments>http://www.benmoskowitz.com/?p=527#comments</comments>
		<pubDate>Wed, 11 Apr 2012 02:51:01 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Drumbeat]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[Maker]]></category>
		<category><![CDATA[Mozilla]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Web Makers]]></category>
		<category><![CDATA[WebMadeMovies]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=527</guid>
		<description><![CDATA[Popcorn Maker is getting tighter and tighter, thanks to Bob Richter, Jon Buckley, the Seneca CDOT crew, our newly hired summer fellow Kate Hudson, and a growing number of contributors. Read on for a quick update on Popcorn Maker and how to get involved.
Popcorn Maker will let you make and share interactive HTML5-based videos while [...]]]></description>
			<content:encoded><![CDATA[<p>Popcorn Maker is getting tighter and tighter, thanks to Bob Richter, Jon Buckley, the Seneca CDOT crew, our newly hired summer fellow Kate Hudson, and a growing number of contributors. Read on for a quick update on Popcorn Maker and how to get involved.</p>
<p>Popcorn Maker will let you make and share interactive HTML5-based videos while teaching you some web skills. It&#8217;s like the best parts of iMovie and Wordpress.org spliced together, and it&#8217;s 100% open source.</p>
<p>We want it to have the polish of Apple product, but the soul of a Mozilla product. We&#8217;re breaking a lot of ground.</p>
<p>Version 1.0 is coming in November. So if you&#8217;re interested in contributing to Mozilla Popcorn, now is a great time to get started!</p>
<h2>Breakin&#8217; it down</h2>
<div style="float:left;">
<iframe src="http://benmoskowitz.com/popcorn-contribute" width="840px" height="680px" frameborder="0"> </iframe>
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		<title>Getting started with DIY Drones</title>
		<link>http://www.benmoskowitz.com/?p=513</link>
		<comments>http://www.benmoskowitz.com/?p=513#comments</comments>
		<pubDate>Tue, 10 Apr 2012 07:13:07 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Drones]]></category>
		<category><![CDATA[Fun]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=513</guid>
		<description><![CDATA[I&#8217;m working on a hobby project called Droneserver: a kind of remote flight recorder for DIY drone fleets. The crew is about six deep now and still growing.
The basic idea of the project is to make it easy to record drone flight data and use it on the web. This will open up a bunch [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-medium wp-image-514" title="viz" src="http://www.benmoskowitz.com/wp-content/uploads/viz-300x225.png" alt="" width="300" height="225" />I&#8217;m working on a hobby project called <a href="http://droneserver.tumblr.com/">Droneserver</a>: a kind of remote flight recorder for DIY drone fleets. The crew is about six deep now and still growing.</p>
<p>The basic idea of the project is to make it easy to record drone flight data and use it on the web. This will open up a bunch of opportunities for newsrooms and activists to mash up drone video, metadata, and the web. It&#8217;ll be a few years before the FAA allows widespread, commercial uses of civilian drones—but we&#8217;re getting a headstart.</p>
<p>This month, we&#8217;re all meeting in the Bay Area to build out a hardware test platform and a software demo. To tide us over until then, we ordered some AR Drones for flight practice and fun.</p>
<p>AR Drones are cheap ($300), light quadcopters—more toys than anything else. (We&#8217;ll be building primarily on Arducopter Quad designs for our real-world testing.)</p>
<p>But the AR Drones perform remarkably well, and are amazingly fun to fly. Most importantly, they&#8217;re cheap! So crashes won&#8217;t break the bank as we get some flight practice.</p>
<p>Here&#8217;s some pics from our Sunday, April 8th flight. So much fun.</p>
<p>It&#8217;ll be more scary when we graduate to real quadcopters and quadracopters—the kind that can take off all your fingers if you get clipped. They are, in the words of DIY drone pioneer Chris Anderson, basically &#8220;flying lawnmowers.&#8221;</p>
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		<title>What&#8217;s New in Popcorn Maker 0.2: &#8220;Ghostbusters&#8221;</title>
		<link>http://www.benmoskowitz.com/?p=497</link>
		<comments>http://www.benmoskowitz.com/?p=497#comments</comments>
		<pubDate>Tue, 06 Mar 2012 00:16:35 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Drumbeat]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[Maker]]></category>
		<category><![CDATA[Mozilla]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Web Makers]]></category>
		<category><![CDATA[WebMadeMovies]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=497</guid>
		<description><![CDATA[Popcorn Maker will empower everyone to make interactive video for the web. Read about the vision and our roadmapping efforts. If you want to help out, have a look at the open tickets in Lighthouse.
Last week, the Popcorn team wrapped the 0.2 milestone toward Popcorn Maker, cheekily codenamed Ghostbusters. (This made for a great release [...]]]></description>
			<content:encoded><![CDATA[<p><em>Popcorn Maker will empower everyone to make interactive video for the web. Read about the <a href="http://www.benmoskowitz.com/?p=254">vision</a> and our <a href="http://www.benmoskowitz.com/?p=458">roadmapping</a> efforts. If you want to help out, have a look at the open tickets in <a href="https://webmademovies.lighthouseapp.com/projects/65733-butter/overview">Lighthouse</a>.</em></p>
<div id="attachment_505" class="wp-caption alignright" style="width: 260px"><img class="size-full wp-image-505" title="Ghostbusters cake" src="http://www.benmoskowitz.com/wp-content/uploads/cake.jpg" alt="" width="250" height="188" /><p class="wp-caption-text">Happy 0.2 Birthday, Dave</p></div>
<p>Last week, the Popcorn team wrapped the 0.2 milestone toward Popcorn Maker, cheekily codenamed Ghostbusters. (This made for a great release party, with a special screening of the movie and a <strong>Stay Puft-themed cake</strong>).</p>
<p>This release encompassed <a href="https://webmademovies.lighthouseapp.com/projects/65733/milestones/136715-02">104 tickets</a>, which is pretty intense. Major props to Bob Richter, Jon Buckley, Scott Downe, Chris, Dave, and the rest of the CDOT crew. And this is just getting started.</p>
<p>Because this is a release focused on rewriting Popcorn Maker&#8217;s foundations, we&#8217;ve skipped deployment for 0.2. But you can play around with the <a href="http://dev.mozillapopcorn.org/butter/test/template.html"><strong>new UI in a sandbox here.</strong></a> And you can also check out the <a href="https://github.com/mozilla/butter/blob/master/changelog">changelog</a>.</p>
<p>As expected, Bob Richter has done a much more <a href="http://blog.robothaus.org/2012/03/06/butter-0-dot-2-ghostbusters/">intelligent and comprehensive explanation of the changes</a>. But read on for a summarized version.</p>
<h2>What&#8217;s new?</h2>
<p>A lot has changed. I&#8217;ll call out 4 things in particular:</p>
<h2><img class="alignleft size-full wp-image-498" title="Architecture" src="http://www.benmoskowitz.com/wp-content/uploads/architecture.png" alt="" width="275" height="250" />1. Stronger software foundations</h2>
<p>Butter is the software development kit for Popcorn Maker and other Popcorn-powered web apps. In the past, Butter was tucked into the Popcorn Maker app, which loaded HTML templates in an iframe and communicated with them in a somewhat unreliable way.</p>
<p>We want the foundations of Popcorn Maker to be strong. So we&#8217;ve re-factored Butter to live inside user templates. This makes for much more elegant code and reliable interactions.</p>
<p>A cool side effect of this is that any page can be turned into a Popcorn Maker template by simply including butter.js.</p>
<h2>2. New and improved UI</h2>
<div id="attachment_499" class="wp-caption aligncenter" style="width: 630px"><img class="size-full wp-image-499 " title="Popcorn Maker UI, version 0.1" src="http://www.benmoskowitz.com/wp-content/uploads/before.png" alt="" width="620" height="152" /><p class="wp-caption-text">Popcorn Maker UI, version 0.1</p></div>
<div id="attachment_500" class="wp-caption aligncenter" style="width: 630px"><img class="size-full wp-image-500" title="Popcorn Maker UI, version 0.2" src="http://www.benmoskowitz.com/wp-content/uploads/after.png" alt="" width="620" height="112" /><p class="wp-caption-text">Popcorn Maker UI, version 0.2</p></div>
<p>Because Popcorn Maker is a WYSIWYG tool, it&#8217;s important that users have as much screen real estate as possible to visualize their projects.</p>
<p>So we&#8217;ve shrunk the tray to the smallest practical size. It&#8217;s 25% thinner than before. And we&#8217;ve moved the playhead to the status bar, so you have access to the whole timeline even when the tray is minimized.</p>
<p>We&#8217;ve added a layer of polish all around—lots and lots of nice touches. Track events are now distinguished by color and have more pleasing regions for moving and stretching. Track events are now selectable, which will pave the way for multiple event selection, copy+paste, and undo operations. In all, this makes the app feel much more tangible, and approaching the level of polish you&#8217;d expect in a native app.</p>
<h2>3. Droppable regions</h2>
<p style="text-align: center;">
<div id="attachment_501" class="wp-caption aligncenter" style="width: 524px"><img class="size-full wp-image-501  " title="Popcorn droppable" src="http://www.benmoskowitz.com/wp-content/uploads/droppable.png" alt="" width="514" height="162" /><p class="wp-caption-text">Popcorn events are now drag-n-droppable.</p></div>
<p>Popcorn Maker now lets your drop a Popcorn event (say, a map) directly onto the page target.</p>
<p>This is a small change that will make the app many times more usable. We&#8217;ll be introducing an even nicer &#8220;Add Popcorn&#8221; flow in the next release. And we&#8217;ll be exploring other drag-and-drop concepts over the year (like dropping a video into the page to upload).</p>
<h2>4. Accounts and saving</h2>
<p>Thanks to <a href="https://github.com/mozilla/cornfield">Cornfield</a>—the Popcorn server—this is the first Popcorn Maker release with server-side project storage. We have initial support for creating accounts with BrowserID and saving project data to the cloud.</p>
<p>Cornfield needs to be made more secure, so we have no public demo just yet. But if you&#8217;re inclined, you can clone <a href="http://github.com/mozilla/butter">Butter</a> and Cornfield and test this locally.</p>
<h2>Next up: 0.3, &#8220;Breakfast Club.&#8221;</h2>
<p><img class="alignleft size-full wp-image-506" style="border: 1px solid black;" title="Ghostbusters cake cut" src="http://www.benmoskowitz.com/wp-content/uploads/cut.jpg" alt="" width="250" height="188" />This month, we&#8217;ll be rolling up all this work into a version of the app that will stand on its own. The 0.3 release, codenamed Breakfast Club, should be approachable by users and enable top-to-bottom project creation, saving, and publishing.</p>
<p>This release will introduce a temporary template loader that will tide us over between now and June, when we stand up a proper Django backend.</p>
<p>It will be a big challenge to coordinate all these things—Butter, Cornfield, the template loader, templates and documentation. But Popcorn Maker is getting more real—and more powerful—every day. Exciting stuff.</p>
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		<title>A Well of Untapped Creative Possibility</title>
		<link>http://www.benmoskowitz.com/?p=484</link>
		<comments>http://www.benmoskowitz.com/?p=484#comments</comments>
		<pubDate>Wed, 08 Feb 2012 05:03:42 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Connected Documentary]]></category>
		<category><![CDATA[Filmmaking]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[WebMadeMovies]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=484</guid>
		<description><![CDATA[This semester, I have the privilege of teaching &#8220;The Connected Documentary,&#8221; a graduate course at the NYU Interactive Telecommunications Program. Everyone in the course will help conceive, shoot, and code a short form web-based documentary.
This course is a laboratory. It starts with the observation that though web video has been ubiquitous since at least 2005, [...]]]></description>
			<content:encoded><![CDATA[<p>This semester, I have the privilege of teaching &#8220;<a href="http://connecteddocumentary.org/">The Connected Documentary</a>,&#8221; a graduate course at the NYU Interactive Telecommunications Program. Everyone in the course will help conceive, shoot, and code a short form web-based documentary.</p>
<p style="text-align: left;">This course is a laboratory. It starts with the observation that though web video has been ubiquitous since at least 2005, it&#8217;s still essentially &#8220;TV in a web page.&#8221;</p>
<p style="text-align: left;">The video content on most pages lives in a sort of black box. It&#8217;s a piece of linear, unchanging media with a play button. It&#8217;s not connected in any way to the rest of the elements on the page, or to the wider web. In that way, it&#8217;s hardly different from how moving images were created and consumed before the web.</p>
<p style="text-align: left;">At the same time, the web—with a range of new technologies and affordances—offers a very deep well of untapped creative possibility.</p>
<p style="text-align: left;">We sometimes get a glimpse of possible creative futures, as with the oft-cited &#8220;<a href="http://thewildernessdowntown.com">Wilderness Downtown</a>&#8221; video by Chris Milk and the Google Creative Lab. In Milk&#8217;s piece—a music video for the indie group The Arcade Fire—the elements of the video are brought together procedurally to give each viewer a unique experience. Each viewer must share the address of their childhood home before viewing. Using the address provided by the viewer, the video fetches maps and streetview images from Google and layers them into the experience, amplifying the sense of nostalgia that&#8217;s created by the song.</p>
<p style="text-align: left;">
<div class="mceTemp mceIEcenter" style="text-align: left;">
<div id="attachment_488" class="wp-caption aligncenter" style="width: 535px"><a href="http://www.benmoskowitz.com/wp-content/uploads/bear-71-3.jpg"><img class="size-full wp-image-488 " title="bear-71-3" src="http://www.benmoskowitz.com/wp-content/uploads/bear-71-3.jpg" alt="" width="525" height="280" /></a><p class="wp-caption-text">Bear 71</p></div>
<p style="text-align: left;">
<p style="text-align: left;">Or, to take a more recent (and documentary!) example—Jeremy Mendes and Leanne Allison’s &#8220;<a href="http://bear71.nfb.ca/#/bear71">Bear 71</a>,&#8221; a web-based documentary about a radio-collared bear being tracked in the Canadian Rockies. Bear 71 explores how way humans engage with wildlife in the age of networks, satellites, and digital surveillance. The project uses smartphones, camera access, locational data and other technologies to so viewers can viscerally experience &#8220;<a href="http://www.fastcocreate.com/1679569/if-a-bear-falls-in-the-forest-will-we-see-it-on-google-maps-behind-bear-71">how the wired world and the wild world interact</a>.&#8221;</p>
<p style="text-align: left;">What makes these projects extraordinary is not just the technical wizardry, but the way in which the technique is used to elicit an emotional response.</p>
<p style="text-align: left;">This phenomenon suggests that web technologies—HTML, CSS, JavaScript, open data APIs—can become go-to drivers of story, along with other technologies like cameras, lighting, makeup, sound mixing, non-linear editing, and computer graphics.</p>
<p style="text-align: left;">And in the same way that these technologies evolved the craft of storytelling, and gave storytellers new tropes (like, say , &#8220;montage&#8221;), the web will change the way that stories are conceived and executed.</p>
<p style="text-align: left;">But one thing will not change: that everything a storyteller does with technology must reinforce the story. All the widgets in the world are useless without an engaging story.</p>
<p style="text-align: left;">The emerging field of web-native documentary—which includes the work of Kat Cizek and colleagues at the NFB, UnionDocs, and French broadcaster Arte—is experimenting with how to use technology to better tell stories. In the process, a range of creative technologists are helping to drive innovation in the form.</p>
<div id="attachment_489" class="wp-caption aligncenter" style="width: 502px"><img class="size-full wp-image-489" title="11-08-11NFB_HIGHRISE_1MT_screen_grab_farmers_market1-615x345" src="http://www.benmoskowitz.com/wp-content/uploads/11-08-11NFB_HIGHRISE_1MT_screen_grab_farmers_market1-615x345.jpg" alt="" width="492" height="276" /><p class="wp-caption-text">Kat Cizek&#39;s &quot;1 Millionth Tower&quot; for NFB</p></div>
<h2>Why documentary?</h2>
<p>If you consider the nature of documentary, &#8220;web-native&#8221; stories seem like a natural fit.  Jon Grierson, father of documentary, described documentary as the &#8220;creative treatment of actuality.&#8221; And there is plenty of &#8220;actuality&#8221; out there that filmmakers can draw into a web experience.</p>
<p>In documentary and journalism, you must do research. This research can find its way into connected storytelling in interesting ways.</p>
<p>In documentary and journalism, you are portraying the motivations and concerns of real people—and you can connect them through the social web in interesting ways.</p>
<p>The stories in documentary and journalism are often backed up by data. You might want to use that data to give viewers interesting ways to explore your story.</p>
<p>Unlike fiction, connected non-fiction need not be contrived. There&#8217;s no suspension of disbelief necessary to make the story work. There&#8217;s no danger of the fourth wall being broken.</p>
<p>Of course, there are many different modes of non-fiction. Scholar Bill Nichols distinguishes between the aesthetically driven &#8220;Poetic&#8221; mode of early Soviet documentarians; the constructed narratives of the &#8220;Expository&#8221; mode; the journalistic style of the &#8220;Observational&#8221; mode; and the subjective, personality-driven &#8220;Participatory&#8221; mode employed by people like Morgan Spurlock and Michael Moore.</p>
<p>Do these modes still accurately describe the field, when the field includes personalization through the Facebook graph, live data, interactivity, branching narratives, and user voices?</p>
<p>Or do we need to rethink the craft (and perhaps, the very meaning) of documentary?</p>
<p>In 14 weeks, the participants of the Connected Documentary will make some interesting experiments. But equally important—they will develop a style and language to describe this emerging form of storytelling.</p>
<p>I am really looking forward to the semester! <a href="http://connecteddocumentary.org/">Follow the blog</a> to see what the participants will be working on.</p>
</div>
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		<title>Roadmapping Popcorn Maker 1.0</title>
		<link>http://www.benmoskowitz.com/?p=458</link>
		<comments>http://www.benmoskowitz.com/?p=458#comments</comments>
		<pubDate>Wed, 08 Feb 2012 04:51:31 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Drumbeat]]></category>
		<category><![CDATA[Filmmaking]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[Knight-Mozilla]]></category>
		<category><![CDATA[Learning]]></category>
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		<category><![CDATA[Web Makers]]></category>
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		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=458</guid>
		<description><![CDATA[Currently at version 0.1, Popcorn Maker is a little crufty. But Popcorn Maker 1.0 will hit hard in November of this year.
Popcorn Maker 1.0 will empower you to make cool web-based media, whether you&#8217;re a beginner or pro. With over 20 plugins—ranging from Twitter to Google Maps to video processing—you&#8217;ll be able to stitch up [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" src="http://benmoskowitz.com/i/pm/pmcomponents.png" alt="" width="281" height="258" />Currently at <a href="http://mozillapopcorn.org/maker">version 0.1</a>, Popcorn Maker is a little crufty. But Popcorn Maker 1.0 will hit hard in November of this year.</p>
<p>Popcorn Maker 1.0 will empower you to make cool web-based media, whether you&#8217;re a beginner or pro. With over 20 plugins—ranging from Twitter to Google Maps to video processing—you&#8217;ll be able to stitch up a stylish video that&#8217;s &#8220;<a href="http://popcornjs.org/demos">woven</a>&#8221; into the web. And, of course, it&#8217;s 100% free and open source.</p>
<p>Users will be able to publish and share their creations on their blog, Twitter, or Tumblr (or just grab the code). And the app will reward them for learning more advanced HTML, CSS, and Javascript skills.</p>
<p>When it hits critical mass, Popcorn Maker will be an engine for community innovation in open video.</p>
<p><a href="http://www.benmoskowitz.com/?p=254">I blogged about the Popcorn Maker vision in July of last year</a>. Since then, <a href="http://commonspace.wordpress.com/2011/11/22/mozilla-2012-plan/">it&#8217;s moved to the center of the Foundation&#8217;s &#8220;Maker&#8221; strategy</a> for 2012.</p>
<h2>Roadmapping</h2>
<p>Last week—thanks to four intense, caffeine-fueled days—the project team arrived at a pretty solid roadmap and vision for Popcorn Maker. Our issue tracker also includes several hundred new/reassigned bugs, mapped against <a href="https://webmademovies.lighthouseapp.com/projects/65733-butter/milestones">cheeky code names for each release</a>. (We&#8217;ve chosen a blockbuster movie motif, so look forward to 0.2 Ghostbusters, 0.3 Breakfast Club, 0.4 Top Gun, 0.5 Pulp Fiction, 0.6 Terminator, 0.7 Amelie, 0.8 Rushmore, 0.9 Wrath of Khan, and finally, 1.0—Matrix.)</p>
<p>What&#8217;s new? A heightened level of ambition, matched with increased rigor to get it done.</p>
<div class="wp-caption alignright" style="width: 299px"><img class=" " src="http://benmoskowitz.com/i/pm/pmembed.png" alt="" width="289" height="177" /><p class="wp-caption-text">Starting in 0.7, you&#39;ll be able to embed a viral Popcorn player on third-party sites.</p></div>
<p>Importantly, we&#8217;ve developed a working theory of how Popcorn can become a webmaking virus, which <a href="http://mozillapopcorn.org/mozilla-popcorn-aka-the-meme-generating-machine/">Brett Gaylor has blogged about here</a>.</p>
<p>All of this is reflected in a shiny vision document, which is a work in progress (we&#8217;ll share next week). We&#8217;ve hashed out some user stories, gotten granular on the technical challenges, and imagined how the UI/UX might work. We need to kick the tires a bit before we&#8217;re confident in both the user stories and the roadmap, but we&#8217;re close.</p>
<p>We&#8217;d love to have your feedback in our <a href="https://webmademovies.lighthouseapp.com/projects/80723-popcorn-maker/tickets/286-popcorn-maker-user-stories">Lighthouse</a> issue tracker. (And, as always, we&#8217;d love to hear your <a href="https://webmademovies.lighthouseapp.com/projects/89138-popcorn-maker-templates/overview">template ideas</a>! Feel free to create a ticket and let us know what&#8217;s on your mind.)</p>
<p>Here&#8217;s a look at some of our thinking.</p>
<h2>Editor UI</h2>
<p>Most users will experience the app as a special editor tray that sits on top of the project you&#8217;re working on (Popcorn Maker is a <a href="http://en.wikipedia.org/wiki/WYSIWYG">WYSIWYG</a> tool). We need to get the editor UI/UX right. It needs to be compact but not constraining.</p>
<p style="text-align: center;"><img class="aligncenter" src="http://benmoskowitz.com/i/pm/pmevents.png" alt="" width="552" height="293" /></p>
<p>We&#8217;re moving event editors to the tray (in lieu of floating windows) and making it more intuitive to add Popcorn events to a page (just drag and drop onto the page target).</p>
<p style="text-align: center;"><img class="aligncenter" src="http://benmoskowitz.com/i/pm/pmadd.png" alt="" width="563" height="233" /></p>
<p>To make the app more versatile, we&#8217;ll offer a simple CSS editor UI to change your styles, without isolating you too much from the actual CSS:</p>
<p><img class="alignnone" src="http://benmoskowitz.com/i/pm/pmcss.png" alt="" width="602" height="351" /></p>
<h2>Popcorn Gallery</h2>
<p>The life-force of Popcorn Maker will be the Popcorn Gallery, which will let contributors share templates that others can build on. Call it the &#8220;Wordpress.org effect.&#8221;</p>
<p><img class="alignnone" src="http://benmoskowitz.com/i/pm/pmgallery.png" alt="" width="324" height="296" /><img class="alignnone" src="http://benmoskowitz.com/i/pm/pmshare.png" alt="" /></p>
<h2>Plugins</h2>
<div class="wp-caption alignright" style="width: 286px"><img src="http://benmoskowitz.com/i/pm/pmplugins.png" alt="" width="276" height="47" /><p class="wp-caption-text">You can use any popcorn.js plugin in Popcorn Maker. Even write your own.</p></div>
<p>Last but not least—plugins. Popcorn.js plugins are what make Popcorn Maker magic. We&#8217;re currently planning on supporting the following plugins, each with a pleasing editor UI (these are subject to change): Image, Video, Webpage, Wikipedia, Attribution, Media control, Apply class, Google map, Open Street Map, Chroma, Video effects, 3D object, Processing, WordRiver, PDF, DocumentCloud, Twitter, Facebook graph, Flickr.</p>
<p>One of the coolest things about Popcorn Maker, though, is that it will support every Popcorn.js plugin through a default editor. And plugin authors can create editor UIs for their plugins. In other words, the project is intentionally modular, so the Popcorn.js community can help us build out the functionality of the app. <strong> </strong></p>
<p><strong>As the community grows, the app becomes more powerful</strong>.</p>
<p>Seriously.<a href="http://seriouslyjs.org/"> Check out Seriously.js</a>, then read that again.</p>
<h2>Roadmap—want to help?</h2>
<p>It&#8217;s going to be a hard sprint. But it&#8217;s super plausible, especially with Bobby Richter, Dave Humphrey, and the brilliant students of Seneca&#8217;s <a href="http://zenit.senecac.on.ca/wiki/index.php/Main_Page">CDOT</a> at the wheel. Here&#8217;s our roadmap, which will likely change a bit before we freeze it this month. Want to help? Join #popcorn in irc.mozilla.org, or join our <a href="https://groups.google.com/group/web-made-movies-working?hl=en">mailing list</a>.</p>
<p style="text-align: center;"><a href="http://benmoskowitz.com/i/pm/pmroadmap.png"><img class="aligncenter" src="http://benmoskowitz.com/i/pm/pmroadmap.png" alt="" width="620" height="444" /></a></p>
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		<title>Learning, Freedom and the Web &#8211; read all about it!</title>
		<link>http://www.benmoskowitz.com/?p=447</link>
		<comments>http://www.benmoskowitz.com/?p=447#comments</comments>
		<pubDate>Fri, 23 Dec 2011 20:04:24 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Drumbeat]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[Maker]]></category>
		<category><![CDATA[Mozilla]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=447</guid>
		<description><![CDATA[Hey, here&#8217;s an ebook! http://learningfreedomandtheweb.org
The Mozilla Foundation is going big on learning in 2012—learning through the web, learning like the web, learning about the web. Mozilla wants to create a web literate planet.
It&#8217;s a grand vision that&#8217;s expressed through things like the Mozilla Hive learning networks, Hackasaurus, web skills training, learning labs, badges and assessment, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://learningfreedomandtheweb.org"><img class="alignright" src="http://benmoskowitz.com/i/lfw.png" alt="" width="300" height="386" /></a>Hey, here&#8217;s an ebook! <a href="http://learningfreedomandtheweb.org">http://learningfreedomandtheweb.org</a></p>
<p>The Mozilla Foundation is going big on learning in 2012—learning <em>through</em> the web, learning <em>like</em> the web, learning <em>about</em> the web. <a href="http://commonspace.wordpress.com/2011/10/05/mozilla-learning-summary">Mozilla wants to create a web literate planet</a>.</p>
<p>It&#8217;s a grand vision that&#8217;s expressed through things like the <a href="http://explorecreateshare.org">Mozilla Hive learning networks</a>, <a href="http://hackasaurus.org">Hackasaurus</a>, <a href="http://p2pu.org/en/schools/school-of-webcraft/">web skills training</a>, <a href="https://drumbeat.org/en-US/journalism/learninglab/">learning labs</a>, <a href="http://openbadges.org">badges and assessment</a>, and the &#8220;open source&#8221; model itself.</p>
<p>You can find the kernel for many of Mozilla&#8217;s learning initiatives in the <strong>2010 Mozilla Festival: Learning, Freedom and the Web</strong> — a 500 person meta-hackfest that took place in a Barcelona city square.</p>
<p>For a good part of 2011, I&#8217;ve been working with members of the Mozilla community to capture that event for posterity. We finally finished, just in time for the Mozilla Festival 2011.</p>
<p>Check out <a href="http://learningfreedomandtheweb.org">Learning, Freedom and the Web</a>, the story of the 2010 Mozilla Festival. Available in PDF, HTML5, and paper.</p>
<p>This was a pretty big effort. <a href="http://diyubook.com/"><strong>Anya Kamenetz</strong></a>, oracle of the edupunk movement, thoroughly documented the event. She conducted extensive interviews with participants and gave it the journalistic treatment. Working with <strong>Matt Thompson</strong>, she also curated some of the best blog posts by participants, and captured the best tweets and Flickr photos. <strong>Chris Appleton</strong>, designer extraordinaire and the creator of the Festival look-and-feel, did an excellent job designing the book, with beautiful typefaces, visual elements, and layouts. <strong>Jess Klein</strong> contributed some amazing illustrations. And many, many Mozillians contributed edits (mainly through Etherpad, of course!).</p>
<p>You can get the book, for free, in PDF form [<a href="http://learningfreedomandtheweb.org/Mozilla_LFW.pdf">8MB PDF</a>]. Or you can order a <a href="http://www.lulu.com/product/paperback/mozilla-learning-freedom-and-the-web/18596078">physical copy</a> for $50. They&#8217;re pricey, but well worth it, with 247 crisp full-color pages.*</p>
<p>There&#8217;s also a <a href="http://learningfreedomandtheweb.org/ebook/toc.html">tablet-optimized, HTML5 version</a>, designed by the wonderful Alex Samuel and her students at Emily Carr University&#8217;s Institute for the Future of the Book. This edition includes videos from Barcelona and from the Mozilla Science Fairs, as well as interactive how-tos and social features. Huge thanks to Alex, Celeste Martin, Justin Alm, and everyone at Emily Carr!</p>
<p style="text-align: center;"><a href="http://learningfreedomandtheweb.org/ebook"><img class="aligncenter" style="border: 1px solid black;" src="http://benmoskowitz.com/i/lfwe.jpg" alt="" width="620" height="291" /></a></p>
<p>The coolest thing about the HTML5 version is that you can hack it. It&#8217;s licensed CC &#8211; BY &#8211; SA, so you can take the source and do whatever you please with it—as long as you share. <a href="https://github.com/benrito/lfwbooksite">The source is on GitHub</a>. If there&#8217;s enough interest, we can keep growing the ebook. If you see an error, or would like to add to the book, fork away!</p>
<p>This book was written by the participants of the 2010 Festival. But it was assembled by a core group of hard working folks. It was fun to play &#8220;air traffic control&#8221;—and I&#8217;ve gained a huge appreciation and empathy for those who work in publishing!</p>
<p>Check it out, let us know what you think.</p>
<p style="font-size: small; color: grey;">
<p style="font-size: small; color: grey;">
<p style="font-size: small; color: grey;">&#8211;</p>
<p style="font-size: small; color: grey;">*DIY publishing is hard. These books are too expensive, even though we&#8217;re breaking even. We&#8217;re working on ways to get the price down, and are considering offering a black and white edition for under $15. Would you be interested?</p>
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		<title>Mozilla and the Maker Spirit of Hypercard, ResEdit, and iMovie</title>
		<link>http://www.benmoskowitz.com/?p=385</link>
		<comments>http://www.benmoskowitz.com/?p=385#comments</comments>
		<pubDate>Tue, 25 Oct 2011 21:47:50 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Drumbeat]]></category>
		<category><![CDATA[Filmmaking]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[Maker]]></category>
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		<category><![CDATA[Software]]></category>
		<category><![CDATA[WebMadeMovies]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=385</guid>
		<description><![CDATA[
Like everyone else, the death of Steve Jobs has me thinking. I&#8217;ve mainly been thinking about how much cooler Apple was before the iOS era.
Before Apple distilled personal computing into 114 pixel icons with rounded corners and turned it into a cycle of continuous consumption, it was a very different company. The Apple of 2011 [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="alignright" src="http://benmoskowitz.com/i/app.png" alt="" width="114" /></p>
<p style="text-align: justify;">Like everyone else, the death of Steve Jobs has me thinking. I&#8217;ve mainly been thinking about how much cooler Apple was before the iOS era.</p>
<p><strong>Before Apple distilled personal computing into 114 pixel icons with rounded corners and turned it into a cycle of continuous consumption</strong>, it was a very different company. The Apple of 2011 makes computers that help you <em>buy</em> things. But Apple used to make computers that help you <em>make</em> things.</p>
<p style="text-align: justify;">I owe my earliest, fondest memories of computing to programs like Hypercard, ResEdit, and iMovie—tools which have cultivated millions of creative technologists.</p>
<p style="text-align: justify;">When I think about some of the work we&#8217;re doing at the Mozilla Foundation—and why it excites me—I realize that it&#8217;s animated by the same spirit as the Apple of old. It&#8217;s about about empowering people to make things with computers, to better express themselves, and to teach themselves how to make good on their own potential.</p>
<h2>Hear me out&#8230;</h2>
<p>The  path to success for Mozilla&#8217;s web maker/education agenda runs through  powerful, simple, fun to use software—the kind Apple used to make, but different.</p>
<p>I don&#8217;t mean to suggest that we need to make consumer-grade web apps for creators. I mean that <strong>we need to make it fun and accessible to create things with HTML5</strong>. There are millions of people, young and old, who want to be web makers—but it&#8217;s not going to start in a text editor.</p>
<p style="text-align: justify;"><a href="http://www.benmoskowitz.com/?p=390"><strong>This is what Popcorn is all about</strong></a>. Popcorn is a gateway drug to web-making, and Popcorn Maker will scale this even bigger by giving non-coders a way to experiment with open video.</p>
<p style="text-align: justify;"><a href="http://www.benmoskowitz.com/?p=161"><strong>This is what Hackasaurus is about</strong></a>. When people use the X-Ray Goggles, they&#8217;re awakened to the malleability of the web, and the cool things they can make with its raw materials.</p>
<p style="text-align: justify;"><strong>This is what the <a href="https://wiki.mozilla.org/Paladin">Paladin tools</a> for indie game development are about</strong>. (Paladin is just now getting started, but stay tuned—browser-based gaming is the next frontier for web makers).*</p>
<p style="text-align: justify;">If we can capture the spirit of Hypercard, ResEdit, and iMovie, we can help the web take on some magical qualities. And this will mean more people learning about the web, playing with the web, and making things on the web. It starts to look like the beginnings of a more participatory, empowered, <a href="http://commonspace.wordpress.com/2011/10/05/mozilla-learning-summary/">web-literate planet</a>—and that&#8217;s a pretty darned good strategy for <em>protecting</em> the web.</p>
<h2 style="text-align: justify;">Mac —&gt; Maker —&gt; Mozilla</h2>
<p style="text-align: justify;">I can trace my path to Mozilla all the way back to my first Mac. When I was six years old, my dad bought me a Macintosh Centris 610. It had a mighty 25 MHz processor and 8MB of RAM.</p>
<p style="text-align: justify;">It cultivated in me a permanent sense of curiosity and creativity, a confidence to make things and take them apart, and an expectation that I should control my computer—not the other way around. I owe that to two pieces of software: Hypercard and ResEdit.</p>
<h2 style="text-align: justify;">Hypercard: my early digital literacy education</h2>
<p><img class="alignleft" src="http://benmoskowitz.com/i/hypercard.gif" alt="" width="332" height="240" /></p>
<p style="text-align: justify;">Hypercard was a graphical programming environment so powerful and simple it was used by professionals and children alike. The basic abstraction in Hypercard is a &#8220;card.&#8221; A card is a lot like the  canvas of a webpage—you can put images, text, sounds and video on  cards. You can also &#8220;link&#8221; cards to each other, just like hypertext  links on the Web.</p>
<p style="text-align: justify;">With Hypercard, you could make a custom application in 15 minutes.  Manufacturing companies and medical research centers used Hypercard to run complex databases. The original Macintosh version of Myst was made with Hypercard.</p>
<p style="text-align: justify;"><strong>I used Hypercard to make games and cartoons that I shared with my friends</strong>. I painstakingly drew scenes (one frame per card!) and linked them to the next card on automatic half-second intervals. This was basically a hack to get animation going in Hypercard—which I&#8217;m not sure the designers anticipated!</p>
<p style="text-align: justify;">As I continued to learn and experiment, I started adding sound effects that triggered on click, simple decision trees, and &#8220;game over&#8221; screens—adding up to my own homebaked computer games. All coded by trial and error.</p>
<p style="text-align: justify;">I didn&#8217;t realize it then, but I was getting a real digital literacy education, and a set of expectations about what computers should be. I was learning a kind of programming, but it was <a href="http://openmatt.wordpress.com/2011/08/04/hack-this-game-portal-for-the-web/">all sugar, no medicine</a>. I was motivated by my urge to create, more than anything else.</p>
<p><img class="alignleft" style="border: 1px solid black;" src="http://benmoskowitz.com/i/hackkids.jpg" alt="" width="290" height="193" /></p>
<p style="text-align: justify;"><strong>Hackasaurus promises to bring this phenomenon to the web at large</strong>. Through fun curricula and the power of the <a href="http://hackasaurus.org/goggles/">X-Ray Goggles</a>, kids will learn to build things on the web, the same way I learned to make things with Hypercard. The difference is: <strong>the whole web is their playground now</strong>.</p>
<p style="text-align: justify;">They can build, hack, and reconstitute their media environment. And they&#8217;re learning real skills, that they can carry into future careers and callings.</p>
<p style="text-align: justify;">The explosive potential of this can&#8217;t possibly be overstated. Imagine if the universe ran on Hypercard when I was using it as a 7 year old—how empowering it would have been to make and change things at will? The universe <em>does</em> run on the web today, and we&#8217;re helping kids to teach themselves its inner workings.</p>
<p style="text-align: justify;">Hypercard made digital creativity readily accessible in a way that, in my opinion, still hasn&#8217;t been fully matched. And it, in fact, served as an inspiration to Tim Berners-Lee in creating the world wide web.</p>
<p style="text-align: justify;">But the world wide web is everywhere now, and kids everywhere should be hacking and playing with it. That&#8217;s what we want to encourage with Hackasaurus.</p>
<h2 style="text-align: justify;">Busting a hack with ResEdit</h2>
<p style="text-align: justify;"><img class="alignright" src="http://benmoskowitz.com/i/resedit.png" alt="" width="347" height="213" /></p>
<p style="text-align: justify;">
<p style="text-align: justify;">
<p style="text-align: justify;">
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<p style="text-align: justify;">Getting kids immersed in the world of HTML and &#8220;hacking&#8221; is the goal. Hackasaurus is the trojan horse. Check the <a href="http://www.flickr.com/search/?q=hackasaurus&amp;s=rec">Hackasurus hack gallery to see the early results</a>—what kids can do now in their first 10 minutes of play.</p>
<p style="text-align: justify;">Why does this feel so familiar? <strong>Maybe because I see a younger version of myself in these kids, &#8220;busting hacks&#8221; on my 1993 Mac Centris with ResEdit.</strong></p>
<p style="text-align: justify;">ResEdit was a developer tool application for the Apple Macintosh, used to create and edit resources directly in the Mac&#8217;s resource fork architecture. For the average user, ResEdit was pretty easy to use, because it used a graphical user interface. Although it had been intended to be a developer tool, power users often used it to edit icons, menus, and other elements of an application&#8217;s GUI, customizing it to their own preferences.</p>
<p style="text-align: justify;">I used ResEdit to customize my interface, for starters. I also used ResEdit to &#8220;remix&#8221; Mac games by swapping out graphics, sounds, and other resources.</p>
<p style="text-align: justify;">Once I downloaded a PacMan-style game from Usenet and swapped out the sprites for pictures of me and my friends. The result? <strong>A PacMan clone where I&#8217;m PacMan and my friends from the block are the ghosts.</strong> They loved it.</p>
<p style="text-align: justify;">Imagine how this might work in 2012. Imagine a world where you can fork a game, the same way I did using  ResEdit in 1993, but in such a way that friends around the globe are playing it by the end  of the day. <strong>That&#8217;s what Paladin is all about</strong>.</p>
<p style="text-align: justify;">We&#8217;re now poised to enable this kind of playful experimentation at the scale of the web. That&#8217;s exciting.</p>
<h2 style="text-align: justify;">iMovie and mediamaking</h2>
<p style="text-align: justify;"><img class="alignright" title="iMovie was awesome" src="http://benmoskowitz.com/i/imovie.jpg" alt="" width="307" height="226" />There&#8217;s one last piece of Apple software that warms my heart. It&#8217;s from a different era than Hypercard, but it was just as formative for me.</p>
<p style="text-align: justify;">Video editing has always been hard. Telling stories with higher fidelity media like video requires a person to have baseline of knowledge about storytelling, technology, and aesthetics.</p>
<p style="text-align: justify;">When the first version of iMovie was released, it instantly became the Mac&#8217;s killer app. Unlike high-end systems like Avid or Adobe Premiere, iMovie was simple and streamlined, with most tasks easily accomplished by clicking and dragging.</p>
<p style="text-align: justify;">iMovie (and a legion of copycats) truly democratized video editing.</p>
<p style="text-align: justify;">I used iMovie to make skate videos. I used it to wow teachers with class projects that were way cooler than a poster presentation. I used it to express myself in the medium in which I spent most of my time—TV and movies. iMovie let me play in that medium, and I can&#8217;t understate the effect it had on me. (I should also note that Garageband kindled the recording artist in me).</p>
<p style="text-align: justify;">With <a href="popcornjs.org/popcornmaker/alpha">Popcorn Maker</a>, we&#8217;re looking to enable a legion of web makers to make their own skate videos and class projects for the interactive medium that they live in day-to-day. But unlike iMovie, Popcorn Maker projects will be made up of the raw materials of the web: HTML, CSS, and JavaScript.</p>
<p style="text-align: justify;">
<div class="wp-caption aligncenter" style="width: 600px"><a href="http://benmoskowitz.com/dana"><img title="Dana's Popcorn Book Report" src="http://benmoskowitz.com/i/danashot.jpg" alt="" width="590" height="318" /></a><p class="wp-caption-text">Check out Dana&#39;s Popcorn-powered book report.</p></div>
<h2 style="text-align: justify;">Mozilla, creativity, and &#8220;view source-ism&#8221;</h2>
<p style="text-align: justify;">Mozillians intuitively <em>get</em> that the web is a canvas. The web is Hypercard and ResEdit supercharged and writ large.</p>
<p>What we need are programs to teach this way of thinking, working, and creating. <strong>Call it &#8220;view source-ism.&#8221; </strong>View source-ism is about<strong> </strong>learning by doing, remix, and recombination. It&#8217;s what happens when you Google for the answer for a solution problem and land on Stack Overflow or MDN. It&#8217;s forking millions of GitHub repos and using shared code like Lego bricks.</p>
<p style="text-align: justify;">Mozilla can take this phenomenon and imbue it with the spirit of Hypercard, ResEdit, and iMovie—making web making approachable, fun, even magical.</p>
<p style="text-align: justify;">Sometimes what&#8217;s called for is software—things like Popcorn or Hackasaurus. Sometimes what&#8217;s called for are hackfests, incubator programs, open educational resources and events. Whatever the method, we need for web-making to feel intuitive and full of possibility, in the same way Hypercard was for me.</p>
<p style="text-align: justify;">I want Mozilla to mean as much to the next generation of web makers as Apple meant to me in the 90s: an education in how computers can augment human intelligence, curiosity, and creativity.</p>
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		<title>Popcorn is a Gateway Drug</title>
		<link>http://www.benmoskowitz.com/?p=390</link>
		<comments>http://www.benmoskowitz.com/?p=390#comments</comments>
		<pubDate>Thu, 20 Oct 2011 19:55:21 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Drumbeat]]></category>
		<category><![CDATA[Filmmaking]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[Maker]]></category>
		<category><![CDATA[Mozilla]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[WebMadeMovies]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=390</guid>
		<description><![CDATA[WIRED just published a story about our Living Docs project with ITVS. In a nutshell, we spent two days with six documentary filmmaking teams to prototype how the web can bring their films to life.
This was about much more than &#8220;making a website&#8221; for the film. It&#8217;s about making web-native films that live in your [...]]]></description>
			<content:encoded><![CDATA[<div class="wp-caption alignright" style="width: 370px">
<div class="video-js-box" style="margin-left: 5px;"> <video class="video-js" width="360" height="202" poster="http://benmoskowitz.com/i/livingdocs.jpg" controls preload> <source src="http://videos-origin.mozilla.org/serv/webmademovies/itvs/itvsedit.mp4" type="video/mp4"> <source src="http://videos-origin.mozilla.org/serv/webmademovies/itvs/itvsedit.webm" type="video/webm"><br />
<img src="http://benmoskowitz.com/i/livingdocs.jpg" width="480" height="270" alt="Poster Image"> [<em>There's an HTML video here—load this post with your open-video enabled browser</em>.] </video> </div>
<p> <p class="wp-caption-text"><br />Brett 's excellent vignette about the Living Docs hackathon.</p></div>
<p>WIRED <a href="http://www.wired.com/underwire/2011/10/coders-filmmakers-popcorn/">just published a story</a> about our <a href="http://beyondthebox.org/announcing-the-living-docs-project-with-mozilla/">Living Docs</a> project with <a href="http:/itvs.org">ITVS</a>. In a nutshell, we spent two days with six documentary filmmaking teams to prototype how the web can bring their films to life.</p>
<p>This was about much more than &#8220;making a website&#8221; for the film. It&#8217;s about making web-native films that live in your browser.</p>
<p>It&#8217;s a very cool story, and validation of our goals for Popcorn, like:</p>
<p style="padding-left: 30px;"><strong>1. making web video work more like the web;</strong></p>
<p style="padding-left: 30px;"><strong>2. fostering innovation in web-native HTML5 filmmaking;</strong></p>
<p style="padding-left: 30px;"><strong>3. building capacity for creatives to work effectively with web developers.</strong></p>
<p>But a recurring theme in the press for Living Docs, and for Popcorn generally (see <a href="http://www.theatlantic.com/video/archive/2011/09/the-secretly-awesome-things-about-to-transform-web-video/244962/">Atlantic&#8217;s take on the Open Video Conference</a>), is to put <a href="http://popcornjs.org">popcorn.js</a> at the center of the story.</p>
<p>In a way that makes sense. But popcorn.js is not a platform, or a comprehensive framework, or a panacea for people who want to do interactive storytelling.</p>
<p><strong>It&#8217;s a gateway drug.</strong></p>
<p>With popcorn.js, you can spin something up in a few lines of code. And as with jQuery, the growing body of plugins serve as building blocks for new and exciting experiences. But you still have to roll your sleeves up and <em>make something</em>. Popcorn.js is a gateway drug to the intoxicating world of webmaking.</p>
<p>The real story here is how HTML5 and open video enable innovation in form <em>and</em> process. Fork me on GitHub. Borrow some code. Make a tweak and instantly see the results. This makes web making much more than an afterthought: it puts HTML5 at the <a href="http://www.benmoskowitz.com/?p=240">center of the creative toolkit</a>, right there with the camera and the editor, from the beginning.</p>
<p>(Imagine what this means for social issue  documentarians: they can more   easily bridge the gap between viewers  watching the films and taking action, for instance. We&#8217;ll publish these prototypes soon.)</p>
<h2>Making web makers</h2>
<p>A lot of creative people recoil at the idea &#8220;releasing early, releasing often.&#8221; The thought of developing for the web, and all the peril and promise there, is scary and foreign.</p>
<p>But popcorn.js is a gateway drug to a new way of working. Working with developers in a highly iterative, open way shows that speed and experimentation are rewarded. It sparks ideas about how you can engage with audiences as active participants. And it inspires confidence in creative people to become web makers themselves, go out and make amazingly cool stuff using the raw materials of the web. That&#8217;s a win for the web, web makerism, and Mozilla.</p>
<p>I think we demonstrated all of that at the Living Docs hack day. So to focus on popcorn.js as the center of the story doesn&#8217;t do it justice. Popcorn is just the synaptic sugar that makes <em>x </em>event happen at <em>y</em> time—on its own, it won&#8217;t hold up to the hype or scrutiny.</p>
<p><a href="http://blog.colegillespie.com/">Cole Gillespie</a> put it really well during his presentation at the Living Docs event: &#8220;A lot of people are really excited about popcorn.js. But you know what? It&#8217;s just javascript, man.&#8221; <em>Amen</em>.</p>
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		<title>Living in the Future: Notes on Mozilla&#8217;s Next Big Innovation Challenge</title>
		<link>http://www.benmoskowitz.com/?p=349</link>
		<comments>http://www.benmoskowitz.com/?p=349#comments</comments>
		<pubDate>Thu, 13 Oct 2011 17:41:47 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Drumbeat]]></category>
		<category><![CDATA[Ignite]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[Knight-Mozilla]]></category>
		<category><![CDATA[MoJo]]></category>
		<category><![CDATA[Mozilla]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=349</guid>
		<description><![CDATA[Mozilla is launching a new innovation challenge this November. The goal is to seed demand for high-speed broadband by prototyping and building bandwidth-intensive, next generation web apps.
It&#8217;ll take place over 8 months in collaboration with the National Science Foundation, the White House Office of Science and Technology Policy, and US Ignite (a national competitiveness initiative [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="alignright" src="http://benmoskowitz.com/i/ignite.jpg" alt="" width="314" height="98" />Mozilla is launching a new innovation challenge this November. The goal is to seed demand for high-speed broadband by prototyping and building bandwidth-intensive, next generation web apps.</p>
<p style="text-align: justify;">It&#8217;ll take place over 8 months <a href="http://www.nsf.gov/awardsearch/showAward.do?AwardNumber=1143962">in collaboration</a> with the National Science Foundation, the White House Office of Science and Technology Policy, and <a href="http://www.whitehouse.gov/blog/2011/09/12/us-ignite-new-foundation-america-s-broadband-future">US Ignite</a> (a national competitiveness initiative to lay &#8220;a new foundation for America&#8217;s Broadband Future&#8221;).</p>
<p style="text-align: justify;">As part of this project, we&#8217;ll be playing in the <a href="http://www.geni.net/">GENI</a> test bed: a sandboxed network environment that offers flexible design and absolutely huge pipes. We&#8217;re talking 1 Gbps territory, up and down—about 250 times faster than average residential speeds.</p>
<p style="text-align: justify;">I&#8217;m extremely excited to serve on this project, and proud of our contribution to a great public need: universal, high-speed connectivity, and all the economic development it enables.</p>
<h2 style="text-align: justify;">The project</h2>
<p style="text-align: justify;">The theory behind US Ignite is that there are a number of &#8220;killer apps&#8221; that are impossible to build on today&#8217;s public Internet. </p>
<p style="text-align: justify;">In the same way that email and the world wide web drove demand for our current networks, we&#8217;re looking to drive demand for next-generation networks through innovative apps and experiences that feel like they&#8217;re from the future. Stuff like (to throw out a few ideas) instantaneous streaming of the highest possible definition video; zero latency medical imaging; and the ability to render photo-realistic, constantly evolving 3D environments directly from the cloud.</p>
<p>These kinds of apps require sustained, ultra-high upstream and downstream speeds, and a new kind of design flexibility. Of course, these apps will run in modern web browsers, and will capitalize on all the newest open web technologies—HTML5, fast javascript, device APIs, hardware acceleration, WebRTC, WebGL, WebCL, and more.</p>
<p style="text-align: justify;">The project is compromised of two very specific competitions:</p>
<p style="text-align: justify; padding-left: 30px;">1) <strong>an ideas challenge</strong>, where we ask participants to imagine how web apps running on next-generation networks could improve people&#8217;s everyday lives;</p>
<p style="text-align: justify;">and</p>
<p style="text-align: justify; padding-left: 30px;">2) <strong>a development challenge</strong>, where small teams will compete for rounds of funding from a $500k prize pool, drawing from their creativity and talents to build &#8220;apps from the future.&#8221;</p>
<div style="float: right; width: 315px; margin-left: 10px" class="wp-caption">
<iframe width="300" height="233" src="http://www.youtube.com/embed/8mLqJNDWx-8" frameborder="0" allowfullscreen></iframe></p>
<div style="margin-top: 30px">
<p class="wp-caption-text">An Apple futurist promo from 1987—that came true. We want to evoke the same sense of wonder. </p>
</div>
</div>
<p style="text-align: justify;">The first part is designed for everybody. It will scratch the same itch as the <a href="http://theinternetwishlist.com/">The Internet Wishlist</a>, &#8220;a suggestion box for the future of technology.&#8221; </p>
<p style="text-align: justify;">We want to inspire a sense of wonder and possibility, appealing to people&#8217;s wildest dreams and aspirations for the web—the kind of stuff that <a href="http://www.youtube.com/watch?v=MPajK8n10M4">shows up</a> in <a href="http://www.youtube.com/watch?v=QRH8eimU_20">futurist videos</a>, in science fiction, in dreams and flights of fancy. And then, we&#8217;ll start to build this future with the GENI community.</p>
<p style="text-align: justify;">The second phase will require participants to have some pretty specialized skills, and will be conducted under some tight constraints (since these apps won&#8217;t be possible on today&#8217;s internet, they&#8217;ll need to be developed through proxies, as mockups, or at sites in the GENI testbed). But we will strive to make it as inclusive and approachable as possible, with regular events and consultations, community building, and developer resources.</p>
<h2 style="text-align: justify;">Mozilla and innovation challenges</h2>
<p style="text-align: justify;">This project will lean on software and expertise we&#8217;ve developed in  the first year of the <a href="http://knightmozilla.org">Knight-Mozilla News Technology Partnership</a> (MoJo).</p>
<p style="text-align: justify;">Through MoJo, the Mozilla Foundation has developed or refined a number of capacities: things like running innovation challenges and distributed events; engaging new developer communities; and channeling the passion of Mozillians in areas where Mozilla hasn&#8217;t traditionally played.</p>
<p style="text-align: justify;">We&#8217;ll be doing all of this and more in the Ignite project. And all the code generated by challenge participants will bear open licenses, which will support future developers in assembling ultra high-speed web apps.</p>
<h2 style="text-align: justify;">The Hard Parts</h2>
<p style="text-align: justify;">Running a challenge program requires an informed balance between timing and incentives.  To get to that balance, I&#8217;ll be consulting with a ton of people over the next few weeks.</p>
<p style="text-align: justify;">As we finalize the program design, assemble a jury, build relationships with companies, researchers, agencies, developers, and users, and push out the project&#8217;s home on the web, we&#8217;ll try to stay flexible.</p>
<p style="text-align: justify;">At its core, this program is about guiding a group of highly specialized network engineers and client-side developers through a few rounds of iterative development on their apps. We need to learn about (and speak naturally with) this constituency. At the same time, we need to bring the core Mozilla constituency—web makers, participation wonks and social entrepreneurs—into both the challenge and the broader discussion about how the web will work in the future.</p>
<p style="text-align: justify;">That will be one of the most important things to get right: making Mozilla Labs, MDN, and Webcraft equally at home in the program with the GENI network engineers and community.</p>
<p style="text-align: justify;">Equally important—we&#8217;ll need to pull off this big and complex program without overly exposing our process, or brow-beating people with programmatic rationales and details. I&#8217;ve already done a fair bit of that in this post!</p>
<h2>Help!</h2>
<p style="text-align: justify;">We&#8217;re shooting for an initial launch in November. I&#8217;m working on ways for interested parties to get involved in the project planning. In the meantime, stay tuned and leave your feedback in the comments here!</p>
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		<title>Designing the Popcorn Maker</title>
		<link>http://www.benmoskowitz.com/?p=254</link>
		<comments>http://www.benmoskowitz.com/?p=254#comments</comments>
		<pubDate>Mon, 25 Jul 2011 02:28:06 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Drumbeat]]></category>
		<category><![CDATA[Mozilla]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=254</guid>
		<description><![CDATA[Popcorn is a Mozilla project that gives creative people tools to do more with web video. Through the creative insight and project management of Brett Gaylor, the technical insight and release management of Dave Humphrey, and the hard work and contributions of CDOT, Bocoup, and others, it has grown into something special.
Popcorn.js is a javascript [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://popcornjs.org">Popcorn</a> is a Mozilla project that gives creative people tools to do more with web video. Through the creative insight and project management of <a href="http://www.etherworks.ca/">Brett Gaylor</a>, the technical insight and release management of <a href="http://vocamus.net/dave/">Dave Humphrey</a>, and the hard work and contributions of <a href="http://zenit.senecac.on.ca/wiki/index.php/Main_Page">CDOT</a>, <a href="http://bocoup.com/">Bocoup</a>, and others, it has grown into something special.</p>
<p>Popcorn.js is a javascript library that gives developers a robust events framework for video. Using popcorn.js, developers can create all kinds of awesome interactions with video, the page content, and the wider web. And developers can write an infinite number of plugins to extend popcorn&#8217;s functionality. Check out the <a href="http://popcornjs.org/demos">demo gallery</a> to see some examples (and a number of high-profile use cases by Arte, PBS Newshour, Radiolab, and others).</p>
<p>Popcorn.js aspires to be &#8220;<strong>the <a href="http://jquery.org/">jQuery</a> of open video</strong>”—a set of building blocks for advanced HTML5 web apps that use video in new and exciting ways. The 1.0 release will be out later this year.</p>
<div class="wp-caption alignright" style="width: 370px"></p>
<div class="video-js-box" style="margin-left: 5px;">
<video class="video-js" width="360" height="202" poster="http://benmoskowitz.com/i/justintime.jpg" controls preload><br />
<source src="http://videos-origin.mozilla.org/serv/webmademovies/justintime.mp4" type="video/mp4"><br />
<source src="http://videos-origin.mozilla.org/serv/webmademovies/justintime.webm" type="video/webm"><br />
<source src="http://videos-origin.mozilla.org/serv/webmademovies/justintime.ogv" type="video/ogg"><br />
<img src="http://videos.mozilla.org/serv/webmademovies/mojoposter.png" width="480" height="270" alt="Poster Image"><br />
[<em>There's an HTML video here—load this post with your open-video enabled browser</em>.]<br />
</video>
</div>
<p><p class="wp-caption-text"><br />Brett asks: 'what are the opportunities presented by hyperlinking, browser-based compositing and non-linear storytelling?'</p></div>
<p>Though Popcorn has evolved into a very developer-centric project, it wasn&#8217;t always imagined as such. Popcorn was created to scratch Brett&#8217;s creative itches—bringing live data into stories, personalizing them, making them interactive, making them social. In short, taking visual storytelling in new and uncharted directions, taking advantage of all the capabilities of the web and web browsers.</p>
<p>This kind of creative experimentation—the kind for which Popcorn was created!—shouldn&#8217;t be limited to developers. The Mozilla Foundation wants to <strong>awaken the web maker in everyone</strong>, not just those who&#8217;ve mastered javascript. So a big priority, from very early in the project, has been creating tools for non-developers to explore the possibilities of <a href="http://commonspace.wordpress.com/2011/05/03/reinven-tv-news/">what we&#8217;re calling &#8220;web-native&#8221; cinema</a>. Here&#8217;s a look at where we&#8217;ve been, and where we&#8217;re going.</p>
<h2>Round 1: Butter</h2>
<div class="wp-caption aligncenter" style="width: 650px"><a href="http://butterapp.org"><img class=" " src="http://benmoskowitz.com/i/butter.jpg" alt="" width="640" height="448" /></a><p class="wp-caption-text">Butter, our first stab at an authoring environment for popcorn.js.</p></div>
<p>Around November 2010, Brett started working with CDOT and Bocoup to develop a companion app to pair with popcorn.js.  They called it <a href="http://butterapp.org">Butter</a>—because nothing goes better with popcorn than butter.</p>
<p>The app was imagined as a general purpose popcorn.js authoring environment for filmmakers. You&#8217;d visit the Butter web app, point it to your video file, and layer in elements of the web like live data, social networks, and the like. </p>
<p>You can try Butter today [try the <a href="http://butterapp.org/butter">stable</a> or <a href="http://butterapp.org/edge">experimental</a> versions]. The authoring interface mimics the track/timeline UI of popular video editing programs like Final Cut Pro or iMovie. But where adding a track in Final Cut or iMovie is part of the process of <em>creating the edit</em>, adding a track in Butter is part of the process of <em>creating the web page</em>. The track metaphor makes sense because we&#8217;re giving users the ability to play with time-based actions, like queuing a map of Alaska when Sarah Palin appears in the edit. The timeline interface lets filmmakers experiment with useful functions, tweak, and test the results. When users are finished creating their projects, they can export a chunk of HTML and host them anywhere.</p>
<p>This was a step in the right direction. Using alpha versions of Butter, we were able to run workshops where participants could quickly spin up their own popcorn projects. The feedback was great— it feels super empowering for a non-technical person to quickly create a popcorn.js-powered web page where their content is triggering all kinds of interactivity.</p>
<h2>Solving the wrong problem</h2>
<p>But there were two problems with this approach.</p>
<div class="wp-caption alignright" style="width: 285px"><img class=" " src="http://benmoskowitz.com/i/butterlogo.jpg" alt="" width="275" height="190" /><p class="wp-caption-text">Do we want to do an 'authoring environment?'</p></div>
<p><strong>1) The first problem had to do with the design of the product itself.</strong> From a user perspective, the app was pretty limited. There was no way for users to easily customize the layouts or visual styles of their projects. The way we had designed this iteration of the product constrained us to a single use case—a page with a video and a bunch of boxy widgets. These pages were interesting, but fell far short of the creative revolution we were hyping.</p>
<p><strong>2) The second problem was strategic.</strong> Part of the long-term plan for Butter was to slowly add functionality for users to design custom pages. We wanted to provide a fuller authoring environment to let people create unique experiences that begin to approach the sophistication of something like <a href="www.thewildernessdowntown.com">The Wilderness Downtown</a>. You would always need a lot of talent and a lot of elbow grease, but we would provide a basic toolkit for you to use.</p>
<p>The more we thought about it, <a href="http://webmademovies.org/unsalted-thinking-roadmapping-butter">the more we realized we were setting an unattainable goal for ourselves</a>. Whatever authoring environment we delivered would take forever, would cost us a lot of money, and would probably suck. And we&#8217;re convinced that others (<a href="http://labs.adobe.com/technologies/edge/">Adobe</a>?) will take up the baton of making high-end HTML5 authoring tools for creative people, in any case. </p>
<p>Developing a full authoring/design environment for filmmakers to play with HTML5 is not a good use of our resources. <a href="http://www.benmoskowitz.com/?p=240">Filmmakers will always need more specialized and powerful tools than we&#8217;re in a position to provide</a>. And most filmmakers will need developers, too—developers who will serve as a &#8220;human API&#8221; to popcorn.js and advanced web development generally.</p>
<p>So instead of developing a big and complex (and ultimately niche) tool, we decided to focus on the things we know best: the web, open-ended design, and community. This will help us make a much bigger impact in the non-developer-facing part of the Popcorn project.</p>
<h2>Round 2: Popcorn Maker</h2>
<div class="wp-caption aligncenter" style="width: 650px"><a href="https://wiki.mozilla.org/PopcornMaker"><img class=" " src="http://benmoskowitz.com/i/popcornmaker.jpg" alt="" width="640" height="442" /></a><p class="wp-caption-text">The newly imagined Popcorn Maker; beta coming in September.</p></div>
<p>So we&#8217;ve scrapped some of our assumptions and reset our perspective. We pulled out the guts of Butter and refactored our existing work into a brand-new product: <a href="https://wiki.mozilla.org/PopcornMaker">Popcorn Maker</a>.</p>
<p>Popcorn Maker will be much more useful to our core filmmaker demographic. But we also think the potential demographic for Popcorn Maker is much bigger than filmmakers: it will interest creatives and web-makers of all stripes.</p>
<p>Popcorn Maker does one thing really well: <strong>add popcorn.js actions to any web page.</strong> Popcorn Maker won&#8217;t limit you to what you can design inside the confines of the app. Bring any web page into Popcorn Maker and you can make the video conduct the other page elements like a marionette. This is a big departure from Butter: in Popcorn Maker, what you see is what you get. (This is a bit abstract, so check out the excellent <strong><a href="http://webmademovies.org/video-popcorn-maker-walkthrough">video walkthrough post from Brett</a></strong> to see how it will work.)</p>
<p>This is a simple but incredibly powerful approach. It will enable people to create a huge range of HTML video experiences.</p>
<p>By following the conventions of the <em>Butter API</em>, developers and adventurous newbies can make their own templates. Just design a page using regular web technologies like HTML and CSS and give the popcorn-able elements some special attributes. Once you&#8217;ve designed a template to your exact requirements and specifications, you can import it into Popcorn Maker.</p>
<h2>The WordPress.org Effect</h2>
<div class="wp-caption alignleft" style="width: 235px"><img class=" " src="http://benmoskowitz.com/i/wordpresslogo.png" alt="" width="225" height="225" /><p class="wp-caption-text">WordPress.org harnesses community and code sharing—so will Popcorn Maker.</p></div>
<p>For those who don&#8217;t want to design their own templates—which will be most people—we&#8217;ll offer a template directory. Anyone can submit a template, and we&#8217;ll be encouraging people who make popcorn-powered pages to distill them into re-usable templates for Popcorn Maker. We will kickstart this directory by developing a bunch of templates for the kind of apps we know people want: book reports, walking tours, e commerce, and other tropes we&#8217;ve observed in the popcorn universe.</p>
<p>By making creators responsible for the design of their pages (or at least for picking an existing design from a templates directory) we&#8217;ll be able to make a much more open-ended and useful app. Instead of banking on our own ability to make the ultimate authoring tool for Popcorn, we&#8217;re aiming to get the scale benefits of people hacking, building, and sharing together. In a way, we are thinking of the Popcorn Maker template directory as a kind of <a href="http://wordpress.org">wordpress.org</a> for open video. As with wordpress.org, our users will be able to draw from the work of our growing developer community—and hundreds of plugins and templates—so they don&#8217;t need to start from scratch.</p>
<h2>What&#8217;s next?</h2>
<p>The new and improved Popcorn Maker incorporates our learnings from <a href="http://www.benmoskowitz.com/?p=265">trial runs with The Factory program at BAVC</a>. We&#8217;ll have an early, but feature-complete version of Popcorn Maker for them on <strong>August 15th</strong>. We&#8217;re hoping to do a general beta release of Popcorn Maker sometime in September.</p>
<p>We&#8217;re also experimenting with putting the Butter API that powers Popcorn Maker into other products. Dave Humphrey&#8217;s group at CDOT is experimenting with a plugin for Final Cut Pro that will embed Popcorn Maker into FCP itself, so filmmakers can edit and develop popcorn.js projects in one integrated step. We&#8217;ll continue to develop Popcorn and its galaxy of plugins and templates on its steady march to 1.0. And we may even be experimenting with some long form content to show just what the web can do for the craft of storytelling.</p>
<p>Lots of amazing stuff is brewing. <a href="http://popcornjs.org/community">Get involved</a>!</p>
<p>[UPDATE: <a href="http://webmademovies.org/video-popcorn-maker-walkthrough">check out Brett's video walkthrough post</a>.]</p>
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		<title>Web-Native Projects: An Update on The Factory/Mozilla Collaboration</title>
		<link>http://www.benmoskowitz.com/?p=265</link>
		<comments>http://www.benmoskowitz.com/?p=265#comments</comments>
		<pubDate>Sat, 23 Jul 2011 01:23:34 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Drumbeat]]></category>
		<category><![CDATA[Filmmaking]]></category>
		<category><![CDATA[Mozilla]]></category>
		<category><![CDATA[WebMadeMovies]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=265</guid>
		<description><![CDATA[This year, Mozilla has been working with The Factory youth media program at the Bay Area Video Coalition (BAVC). This is part of our collaboration with the Zero Divide Foundation to foster digital literacy and web design skills in youth media-makers.
I&#8217;ve blogged about the program before. In a nutshell: The Factory works with local changemakers [...]]]></description>
			<content:encoded><![CDATA[<p>This year, Mozilla has been working with <a href="http://www.bavc.org/youth-programs/programs/factory">The Factory</a> youth media program at the <a href="http://bavc.org/">Bay Area Video Coalition</a> (BAVC). This is part of our collaboration with the <a href="http://zerodivide.org">Zero Divide Foundation</a> to foster digital literacy and web design skills in youth media-makers.</p>
<p><a href="http://www.benmoskowitz.com/?p=161">I&#8217;ve blogged about the program before</a>. In a nutshell: The Factory works with local changemakers to create documentaries, PSAs, and other forms of media to get a message out. Using <a href="http://webmademovies.org">open video tools in development at Mozilla</a>, we&#8217;re going to help The Factory create four innovative video productions that live and breathe on the web. These &#8220;web-native&#8221; projects will complement the DVD versions of the films.</p>
<p>To prepare the Factory students, we&#8217;ve been introducing them to HTML, CSS, and some very basic Javascript. We&#8217;ve also been developing some GUI tools to help them create their projects (including the <strong>Popcorn Maker</strong>, which I&#8217;ll blog about next week). Along with these new skills, we&#8217;ve been workshopping project ideas to make sure the web-versions of these films are amazing.</p>
<div class="wp-caption aligncenter" style="width: 501px"><img src="http://benmoskowitz.com/i/factoryscribble.jpg" alt="" width="491" height="328" /><p class="wp-caption-text">The Inspire USA group at The Factory, prototyping their web-native documentary project</p></div>
<p>It has been a multi-step process. The Factory Manager, Jason Jakaitis (along with Factory staff members like Ewen Wright) has been helping the groups iterate on their project ideas until they shine. He&#8217;s been asking tough questions: <em>How can the Factory projects use the capabilities of the web to reinforce the message of their films? How can they build meaningful audience engagement using new creative techniques?</em></p>
<p>Here are the near-final concepts for the four projects:</p>
<h2>Creative Growth</h2>
<div class="wp-caption alignleft" style="width: 310px"><img class=" " src="http://benmoskowitz.com/i/creativegrowth.jpg" alt="" width="300" height="198" /><p class="wp-caption-text">Creative Growth Art Center</p></div>
<p><strong>The Story</strong>: Julian, Stephanie and Matt are making a documentary about the Creative Growth artists studio in Oakland, California &#8211; the first art gallery in the country created specifically for artists with developmental disabilities. They want to create a project that shares with the audience the “safe space” that Creative Growth fosters through positive reinforcement and a spirit of inclusion.</p>
<p><strong>The Project</strong>: The team envisions a web-native documentary that is preceded by a short questionnaire that prompts the viewer to share their ideas of what is beautiful and who inspires them. After completing the short survey, the documentary begins: it uses interviews with the Creative Growth staff to share the broad tenets of the organization’s philosophy but then has empty place-holders for b-roll that are “filled in” through an automated Google/Flickr image keyword search using the viewer’s answers in the survey. The documentary will then be endlessly variable, tailored to the tastes of the viewer, and in line with the inclusive and open-minded philosophy of Creative Growth.</p>
<h2>The Huey P. Newton Foundation</h2>
<div class="wp-caption alignleft" style="width: 298px"><img src="http://benmoskowitz.com/i/huey.jpg" alt="" width="288" height="214" /><p class="wp-caption-text">Huey Newton adresses a crowd in Oakland</p></div>
<p><strong>The Story</strong>: Nick, Brian and Patrick recently took the Black Panther Legacy Tour of West Oakland &#8211; a four-hour door-to-door history lesson, conducted by former Black Panther Chief of Staff David Hilliard. The tour stops at crucial locations in the Black Panthers struggle and highlights the role that the political party played in fighting for basic civil rights of the African-American community in the late 1960s and early 1970s. The young men were deeply moved by the tour and were appalled by the lack of recognition the City of Oakland had accorded sites of such historical significance.</p>
<p><strong>The Project</strong>: The filmmakers have decided to create a virtual &#8220;walking tour&#8221; to raise visibility of the Black Panthers and their importance to the West Oakland community—this will provide an opportunity for individuals outside of Oakland to learn the history of the movement. Each “stop” on the walking tour will include pan-able Google Street View images of the location as it is now, along with historical stills and Wikipedia articles for additional context. In addition to this core experience, users will be offered unique share &amp; comment links (Facebook) for each leg of the tour.</p>
<h2>City Slicker Farms</h2>
<div class="wp-caption alignright" style="width: 366px"><img src="http://benmoskowitz.com/i/cityslick.jpg" alt="" width="356" height="235" /><p class="wp-caption-text">City Slicker Farms plants gardens to renew communities</p></div>
<p><strong>The Story</strong>: Zoe and Jasmine want to tell a story about the West Oakland organization City Slicker Farms, which has spent the last ten years working to promote access to fresh produce and prevent violence by “boosting community” through a series of communal urban gardens and weekly farm stands. The girls are also impressed by CSFs “Backyard Garden” program, in which the organization helps homeowners set up gardens in their backyard and then provides them with seedlings and regular follow-up visits. They want to create a project that brings visibility the organization and shares important information about their efforts, but they also want to make something that reinforces the City Slicker commitment to bringing people together and creating a sense of shared community.</p>
<p><strong>The Project</strong>: The team envisions a web-native project (utilizing both Google Maps and YouTube) in which their documentary plays over the center of a Google Map of West Oakland. As the documentary mentions different farm sites that City Slicker Farms has created, pins will drop to indicate their location on the map. These pins will be clickable, linking to a short YouTube-link video portrait of the location. Furthermore, there will be an option for beneficiaries of the Backyard Garden program to drop their own pins where their home gardens are located and share videos or still images of their progress.</p>
<h2>Inspire USA</h2>
<div class="wp-caption aligncenter" style="width: 515px"><img src="http://benmoskowitz.com/i/purpose_mockup.png" alt="" width="505" height="323" /><p class="wp-caption-text">A mockup for the Inspire USA project by the Factory</p></div>
<p style="text-align: left;"><strong>The Story:</strong> Ray, Lauren, and Fifer are working with Inspire USA, a non-profit that helps teens cope with depression &amp; mental illness and live happier lives. The Factory group is creating a series of vignettes to share the stories of survivors. They have settled on four stories submitted by youth who have experienced mental health issues.</p>
<p><strong>The Project:</strong> For the web-native version of their project, the emphasis remains on “finding your purpose.” Viewers will be able to watch the vignettes, as well as discovering and sharing positive messages on Twitter. This project will help teens discover that it is not unusual to go through tough times, and that they are not alone.</p>
<h2 style="text-align: left;">What&#8217;s next?</h2>
<p style="text-align: left;">We&#8217;ll be working all through the month of August to help the Factory design and deploy these projects. And we&#8217;ll be packaging the tools and learnings from this program to help youth documentarians everywhere to design their own interactive media for the web. Stay tuned!</p>
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		<title>Cool stuff brewing at Mozilla</title>
		<link>http://www.benmoskowitz.com/?p=257</link>
		<comments>http://www.benmoskowitz.com/?p=257#comments</comments>
		<pubDate>Sat, 23 Jul 2011 00:23:45 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=257</guid>
		<description><![CDATA[Check out some of the cool stuff brewing at Mozilla:
1. Twelve minutes of deep insight from Brendan Eich, father of Javascript and CTO of Mozilla, on how the company is evolving to protect user sovereignty on the Internet of tomorrow;

2. Public preview of BrowserID, one of the first initiatives of the newly formed Identity group [...]]]></description>
			<content:encoded><![CDATA[<p>Check out some of the cool stuff brewing at Mozilla:</p>
<p>1. <a href="http://www.aminutewithbrendan.com/pages/20110721">Twelve minutes of deep insight</a> from Brendan Eich, father of Javascript and CTO of Mozilla, on how the company is evolving to protect user sovereignty on the Internet of tomorrow;</p>
<p><img class="alignright" src="http://benmoskowitz.com/i/signin.png" alt="" width="307" height="169" /></p>
<p>2. Public preview of <a href="http://browserid.org">BrowserID</a>, one of the first initiatives of the newly formed Identity group at Mozilla. Also see some <a href="people.mozilla.com/~faaborg/files/projects/firefoxAccount/index.html">interactive mockups of how identity management might work in Firefox</a>—the plan is to offer Firefox ID and secure Sync services that put you in control of all your data, whether you&#8217;re on a desktop, mobile phone or tablet.</p>
<p>3. Just for fun: check out <a href="http://hacks.mozilla.org/2011/07/tilt-visualize-your-web-page-in-3d/">Tilt, a 3D, WebGL-based web-page visualization tool</a>. Tilt allows a person to instantly see the relationship between various parts of a web-page and their ancestors in a fun and graphical way. Cool stuff!</p>
<p style="text-align: center;"><img class="aligncenter" src="http://benmoskowitz.com/i/tilt.png" alt="" /></p>
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		<title>&#8220;PC Free&#8221;: Mourning an Era</title>
		<link>http://www.benmoskowitz.com/?p=249</link>
		<comments>http://www.benmoskowitz.com/?p=249#comments</comments>
		<pubDate>Tue, 19 Jul 2011 22:29:50 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=249</guid>
		<description><![CDATA[My attention span is shit. So instead of writing a 5,000 word piece in one go, I&#8217;m going to try blogging it in realtime. Let&#8217;s see how this goes.
Planet of the Apps

&#8220;Think about the architectural revolution: from a network made of peers, to servers that serve the communication with humans, to clients which are programs [...]]]></description>
			<content:encoded><![CDATA[<p><em>My attention span is shit. So instead of writing a 5,000 word piece in one go, I&#8217;m going to try blogging it in realtime. Let&#8217;s see how this goes.</em></p>
<h2>Planet of the Apps</h2>
<p><!-- p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 13.0px 'Lucida Grande'; color: #43494d} --></p>
<blockquote><p>&#8220;Think about the architectural revolution: from a network made of peers, to servers that serve the communication with humans, to clients which are programs running on heavy iron, to clients which are the computers that people actually use in a fairly dis-empowered state and servers with a high concentration of power in the Net, to servers as virtual processes running in clouds of iron at the center of an increasingly hot galaxy and the clients are out there in the dusty spiral arms.&#8221;</p></blockquote>
<p>In 2010, I ambled in to a talk at NYU&#8217;s Courant Center for Mathematics. The speaker was stout and bearded, and his high voice carried to the back of the small theater and filled the whole crescent hall. The audience was—<em>eclectic</em>, let&#8217;s say—students with dyed mohawks, mid-career professionals, wizened faces of the free software movement. The audience certainly skewed male, and there was a higher than usual proportion of beards.</p>
<p>The speaker was waving and gesticulating, his voice rising and falling as he he made his points. He was expressive, good-natured, and funny—but grave. &#8221;We have thinned the clients out further and further and further&#8230; we made them mobile. We put them in our pockets and we started strolling around with them.&#8221;</p>
<p>The audience was rapt, completely fascinated by what they were hearing. But outside of this room, almost no one would understand what the fuck he was talking about.</p>
<p>&#8220;We aggregated processing and storage increasingly in the cloud—in centralized places, far from the users, from the users who <em>thought</em> they controlled the operation of the computers that increasingly dominated their lives. This was a recipe for disaster.&#8221;</p>
<p>The speaker was Eben Moglen, professor of law and legal history at Columbia University, founder of the Software Freedom Law Center, and free software stalwart. If you&#8217;re not a computer history buff, you could be forgiven for not understanding Moglen&#8217;s rant.</p>
<p>[part 2] [part 3] [part 4] [part 5]</p>
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		<title>Interactive Documentary Film: The Web as Platform and Playpen</title>
		<link>http://www.benmoskowitz.com/?p=240</link>
		<comments>http://www.benmoskowitz.com/?p=240#comments</comments>
		<pubDate>Tue, 19 Jul 2011 22:20:41 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Filmmaking]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Talks]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=240</guid>
		<description><![CDATA[I was recently invited to take part in a lab at the AFI Silverdocs Film Festival. The lab paired six specialists with six filmmaking teams to develop fundraising pitches for their interactive projects.
Among the films represented were Steve James&#8217; The Interrupters; Marco Williams&#8217; The Undocumented; Lee Hirsch&#8217;s The Bully Project; and Give Up Tomorrow, an incredible film about [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">I was recently invited to take part in a lab at the AFI <a href="http://silverdocs.com/">Silverdocs Film Festival</a>. The lab paired six specialists with six filmmaking teams to develop fundraising pitches for their interactive projects.</p>
<p style="text-align: justify;">Among the films represented were Steve James&#8217;<em> <a href="http://interrupters.kartemquin.com/">The Interrupters</a></em>; Marco Williams&#8217; <em><a href="http://www.theundocumented.com/">The Undocumented</a></em>; Lee Hirsch&#8217;s <em><a href="http://www.thebullyproject.com/">The Bully Project</a></em>; and <em><a href="http://www.pacodocu.com/">Give Up Tomorrow</a></em>, an incredible film about the death penalty in the Philippines.</p>
<p style="text-align: justify;">It was a privilege to hear from these filmmakers about their plans to develop the interactive parts of their documentaries. <a href="http://www.tribecafilminstitute.org/filmmakers/newmedia/news/125824118.html">Amir Bar-Lev&#8217;s pitch </a>for <em>The Tillman Story Interactive Edition </em>was particularly awesome (he actually took home the $5,000 dollar prize for best pitch, though the six projects graciously agreed to share the winnings).</p>
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<p style="text-align: justify;"><strong>Here&#8217;s an excerpt for the talk</strong> I gave at the Lab, in which I argue that the web is as essential a technology to today&#8217;s filmmakers as the camera, the microphone, and the editing rig. There are unique creative opportunities presented by HTML, open video, and engagement with a mass audience—if filmmakers will adapt systems thinking and apply a little creative juice.</p>
<p style="text-align: justify;">Enabled by the new technologies of the web, the next generation of documentaries will be <a href="http://18daysinegypt.com/">assembled in a web browser</a>, not merely projected onto a screen. <a href="http://www.bavc.org/producersinstitute">Wendy Levy</a> of BAVC, another Lab participant, crisply described the smart way to imagine these kinds of web-native documentaries: as &#8220;authored environments that people can explore and populate.&#8221; You won&#8217;t get that kind of engagement through traditional channels like DVD or Netflix—only in a web browser.</p>
<p style="text-align: justify;">In this excerpt, I also talk a bit about why the web is the very best <em>distribution</em> strategy for an interactive project—more reach, more creative control, more flexibility. The web gives you all the richness and benefits of apps, without the bogus app store restrictions, revenue sharing, and licensing weirdness that you&#8217;ll encounter in other media.</p>
<p style="text-align: justify;">I caught a lot of flak for something I said in this talk—that &#8220;the web can do anything an app can, except monetization.&#8221; That&#8217;s a bit of an exaggeration, but I stand by it. Though the web is ultimately the best distribution strategy for most interactive projects, it&#8217;s exceedingly hard for creators to do point-of-sale transactions on the web. It&#8217;s much, much easier to monetize on platforms like the iPhone, where millions of credit card numbers are stored and one-click purchasing is a breeze. This is a problem to be solved. I&#8217;m hopeful that some of Mozilla&#8217;s work on <a href="https://apps.mozillalabs.com/">Open Web Apps</a> and <a href="https://apps.mozillalabs.com/gallery/#payment">payment</a> can begin to address this challenge.</p>
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		<title>Final MoJo Challenge: People-Powered News</title>
		<link>http://www.benmoskowitz.com/?p=225</link>
		<comments>http://www.benmoskowitz.com/?p=225#comments</comments>
		<pubDate>Mon, 23 May 2011 03:23:02 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Drumbeat]]></category>
		<category><![CDATA[Knight-Mozilla]]></category>
		<category><![CDATA[MoJo]]></category>
		<category><![CDATA[Mozilla]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=225</guid>
		<description><![CDATA[Over the past few weeks, the Knight Foundation and Mozilla have been running a series of news innovation challenges. The goal: get the world’s smartest hackers, designers, and tech-saavy journalists thinking about how news organizations can harness the open web.
The first challenge was all about “unlocking video“—bringing the best qualities of the web to the [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" src="http://benmoskowitz.com/i/challenge3-image.png" alt="" width="190" height="126" />Over the past few weeks, the Knight Foundation and Mozilla have been running a series of <a href="https://drumbeat.org/en-US/journalism/">news innovation challenges</a>. The goal: get the world’s smartest hackers, designers, and tech-saavy journalists thinking about how news organizations can harness the open web.</p>
<p>The first challenge was all about “<a href="https://drumbeat.org/en-US/challenges/unlocking-video/">unlocking video</a>“—bringing the best qualities of the web to the staid medium of news video. The second was about &#8220;<a href="https://drumbeat.org/en-US/challenges/beyond-comment-threads/">going beyond comment threads</a>&#8220;—using open web technology to create more dynamic spaces for news discussion.</p>
<p>Today, <a href="https://drumbeat.org/en-US/challenges/open-webs-killer-app/">submissions are open </a>for the final news innovation challenge. The topic: harnessing the power of the web to <a href="https://drumbeat.org/en-US/challenges/open-webs-killer-app/">make news better for the people who create and read it</a>. Of course, there&#8217;s a twist—<a href="https://drumbeat.org/en-US/challenges/open-webs-killer-app//full">you can only use open web technologies</a>. That means no Flash, iOS, or any other proprietary SDKs.</p>
<p>How do we get data, reporting and local knowledge into the hands of users, wherever they are, no matter what devices and platforms they&#8217;re using? This is an open-ended opportunity to share your world-shattering news innovation concept. You could end up with a paid fellowship to work on this problem inside Al Jazeera, the BBC, Boston.com, the Guardian, or Zeit Online.</p>
<h2>The Open Web Opportunity</h2>
<p>For this challenge, we&#8217;re looking for your most revolutionary ideas. How can we harness the open web—the technologies, the connections, and the people—to make news better for the people who create and read it? <strong>What should a news website look like in 2011 and beyond?</strong></p>
<p>We&#8217;re not talking about infographics, mashups, or interface tweaks. We&#8217;re not talking about solving corporate IT problems. We&#8217;re talking about reaching right into the core of journalistic endeavors and hacking the system. As <a href="http://www.niemanlab.org/2011/03/matt-waite-to-build-a-digital-future-for-news-developers-have-to-be-able-to-hack-at-the-core-of-the-old-ways/">Matt Waite writes at the Nieman Journalism Lab</a>:</p>
<blockquote><p><em>All this talk about a digital future, about moving journalism  onto the web, about innovation and saving journalism is just talk until  developers are allowed to hack at the very core of the whole product.</em></p></blockquote>
<p>And as <a href="http://stdout.be/2010/04/06/information-architecture-for-news-websites/">Stijn Debrouwere writes</a>,</p>
<blockquote><p><em>The news industry needs to start thinking about journalism in terms of information and the myriad ways in which we can present that information to our readers.</em></p></blockquote>
<p>The open web offers unique, as-yet untapped advantages to journalists. New types of newsgathering, new types of presentation, new types information and engagement. As <a href="http://www.phillipadsmith.com/2011/05/meet-the-new-cmssame-as-the-old-cms.html">our own Phillip Smith writes</a>,</p>
<blockquote><p><em>Many news organizations are still thinking about innovation (as pointed out frequently on [the <a href="https://lists.mozilla.org/listinfo/community-mojo">MoJo community</a>]  list) through the lens of corporate IT&#8230; there needs to be a radical shift toward thinking about news as a problem of creating successful consumer Internet experience vs. filling column inches or news holes, press deadlines, and delivery trucks. That is where the innovation and potential lies, I would propose, not in a re-arrangement of the chairs on the deck of the corporate IT Titanic inside of news organizations. </em></p></blockquote>
<p>For the final MoJo challenge, we&#8217;re looking to you for this kind of radical thinking. We want to work with you to develop new technologies to inform, educate, and elighten. We think that participation is the key. And we think journalism can learn a lot from the open web here.</p>
<h2>Some Examples</h2>
<p>In all our dicsussions during the first months of the Knight-Mozilla News Technology Partnership, a few themes keep emerging. Here&#8217;s some ideas to get your brain spinning:</p>
<p style="padding-left: 30px;"><strong>1. People-powered curation and editing</strong>. Instead of putting curation and editing in the hands of a single indidvidual, what would it look like to put it in the hands of many people? From sources and experts to those directly impacted by the story. Like a &#8220;Storify&#8221; for the people. What kinds of tools could be put in the hands of young people in the midst of a popular uprising to help tell their story?</p>
<p style="padding-left: 30px;"><strong>2. Visualizing how stories evolve online</strong>. Where does a story start and end? What are the people involved in the story saying, and what are reporters and other trusted sources saying? How does that relationship, and the story, evolve over time and by geography? How can we give journalists and readers a context that goes beyond a single moment, site or page?</p>
<p style="padding-left: 30px;"><strong>3. Interfaces that balance real-time information with deeper context</strong>. News organizations are struggling to find the right balance between the presentation of breaking news and more in-depth &#8216;explainers.&#8217; And the larger challenge of making it all mean something. What possiblities open up when you bring &#8216;the people formerly known as the audience&#8217; and new user interfaces into the mix?</p>
<p style="padding-left: 30px;"><strong>4. Crowd-sourced verification and fact-checking</strong>. In breaking news situations, there&#8217;s often a rush to get the scoop. As new types of sources become more relevant, like micro blogs and social networks, new challenges are introduced into the verification process. How can these news sources be verified and fact-checked in real time with the help of people outside news organizations? What workflows would you build?</p>
<p style="padding-left: 30px;"><strong>5. Community rewards and incentives</strong>. How can news publishers create &#8220;better readers,&#8221; readers that are more engaged and that provide quality contributions? What would rewards and incentives achieve on their own, and in the context of the many ways news organizations seek to involve readers across issues and across sites? Think of this as &#8220;Badges for news participation.&#8221;</p>
<p>These five areas exemplify problems that the web is uniquely suited to solve. Of course, there are many more challenges and opportunties in news the web can tackle—it&#8217;s up to you to define and propose them.</p>
<p>We&#8217;re not looking for marginal improvements that orbit legacy technologies like content management systems. We&#8217;re looking for ways to foster more participation in the important local, national, and global issues of the day. We&#8217;re looking for compelling news experiences, for journos and readers alike (after all, that distinction is blurring every day).</p>
<p>Mozilla focuses on those point where the Internet and  people come  together. That&#8217;s where this challenge lies as  well: the place where news &amp; people come together on the  Internet. So, <a href="https://drumbeat.org/en-US/challenges/open-webs-killer-app/">let&#8217;s hear your ideas</a>!</p>
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		<title>Second MoJo Challenge: Going Beyond Comment Threads</title>
		<link>http://www.benmoskowitz.com/?p=196</link>
		<comments>http://www.benmoskowitz.com/?p=196#comments</comments>
		<pubDate>Sun, 08 May 2011 18:43:56 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=196</guid>
		<description><![CDATA[Over the next few weeks, the Knight Foundation and Mozilla are running a series of news innovation challenges. The goal: get the world&#8217;s smartest hackers, designers, and tech-saavy journalists thinking about how news organizations can harness the open web.
The first challenge was all about &#8220;unlocking video&#8220;—bringing the best qualities of the web to the staid [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" src="https://drumbeat.org/media/images/challenges/1/a5d491060952aa8ad5fdee071be752de.png" alt="" width="234" height="144" />Over the next few weeks, the Knight Foundation and Mozilla are running a series of <a href="https://drumbeat.org/en-US/journalism/">news innovation challenges</a>. The goal: get the world&#8217;s smartest hackers, designers, and tech-saavy journalists thinking about how news organizations can harness the open web.</p>
<p>The first challenge was all about &#8220;<a href="https://drumbeat.org/en-US/challenges/unlocking-video/">unlocking video</a>&#8220;—bringing the best qualities of the web to the staid medium of news video.</p>
<p>Today, <a href="https://drumbeat.org/en-US/challenges/beyond-comment-threads/">submissions are open</a> for the next news innovation challenge. The topic: <a href="https://drumbeat.org/en-US/challenges/beyond-comment-threads/">going beyond comment threads</a>. This is a chance to show off your best ideas about how to create more dynamic spaces for online news discussion. You could end up with a paid fellowship to work on this problem inside <a href="https://drumbeat.org/en-US/journalism/about/">Al Jazeera, the BBC, Boston.com, the Guardian, or Zeit Online</a>.</p>
<h2>Beyond Comment Threads</h2>
<p>One of the best things about the web is that it enables many voices to be heard. Blogs, forums, comment threads, and social networks like Twitter empower people to take part in new kinds of discussion, dialogue, and debate.</p>
<p>The best discussions around the web can be pretty isolated. Take comments, tweets, and other fragments out of their original context, and they can become meaningless. And take a look below the fold—in comment threads at news outlets, political blogs, YouTube, and elsewhere, you&#8217;ll often find that the loudest voices drown out everyone else.</p>
<p>At the same time, media is moving beyond the traditional &#8220;news story&#8221; as the only unit for commenting and interaction, stretching to include narrative arcs of multiple stories over periods of time, &#8220;explainers&#8221; that provide background knowledge for strings of stories, &#8220;streams&#8221; that include initial reports followed by updates and corrections, and more.</p>
<p>With all that activity happening across the web, how do we enable more coherent, elevated discussion? How can news organizations improve the signal-to-noise ratio in public news commentary?</p>
<p>All ideas technical, practical or impractical are welcome. What technologies would you use to make two-way news discussion better?</p>
<h2>Not Just a Technology Problem</h2>
<p>The Knight-Mozilla news innovation program is seeking design and technology solutions to improve online discussion. But as anyone who&#8217;s ever participated in an online discussion knows, social dynamics can trump design and technology choices.</p>
<p>The best challenge entries will go beyond technology, and tackle some deeper questions. Questions like: What is the role of anonymity in online discussion? Would persistent identity lead to more civil debate, or discourage unpopular positions? To what degree is political polarization &#8220;part of human nature?&#8221; What are the dangers of filtering and crowd control? Where have moderated threads succeeded, and can those concepts scale?</p>
<p>“We do a good job getting people to comment on things like the royal wedding,&#8221; says Amanda Hickman of <a href="http://www.documentcloud.org/home">DocumentCloud</a>. &#8220;But we all have insights on things like how our city works or where our food comes from. News <em>could</em> be doing more to get audiences weighing in on real policy issues.&#8221;</p>
<p>Eric Schoenborn, community manager at the Knight Foundation, <a href="http://commonspace.wordpress.com/2011/05/08/schoenborn ">elaborates</a>: “We need to get online discussion past the lowest common denominator. We need a way to get people who actually care about democracy engaging online.”</p>
<h2>How to Enter</h2>
<p>To enter, simply <a href="https://drumbeat.org/en-US/challenges/beyond-comment-threads/">submit a rough idea or napkin sketch</a>. You can do this however you see fit. For this first stage, we&#8217;re interested in learning how you would tackle the problem. We&#8217;ll work together to advance your ideas.</p>
<p>For some inspiration, check out the <a href="https://drumbeat.org/en-US/challenges/beyond-comment-threads/full">full challenge brief</a>, which includes links to some interesting ideas and technologies. Winners of the first round go on to <a href="https://drumbeat.org/en-US/journalism/process/">build prototypes</a>, attend a news innovation workshop in Berlin, and may even take on a one-year paid fellowship to build their apps.</p>
<p>You have until May 22nd at 11:59 ET (GMT -5) to <a href="https://drumbeat.org/en-US/challenges/unlocking-video/">make a submission</a>. Good luck!</p>
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		<title>I Got a Cease &amp; Desist Letter Today</title>
		<link>http://www.benmoskowitz.com/?p=189</link>
		<comments>http://www.benmoskowitz.com/?p=189#comments</comments>
		<pubDate>Wed, 27 Apr 2011 03:12:13 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Fun]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=189</guid>
		<description><![CDATA[Last year, at the height of the mania, I considered running a far-advance presidential campaign for Levi Johnston, father of Sarah Palin&#8217;s grandchild. Why not? He&#8217;d be a good a candidate as her, maybe as qualified. I registered the domain name http://levi2028.com, but quickly abandoned the idea. It was a dumb idea.
Anyway, today: I got [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="http://benmoskowitz.com/i/levis.jpg" alt="" width="51" height="125" />Last year, at the height of the mania, I considered running a far-advance presidential campaign for Levi Johnston, father of Sarah Palin&#8217;s grandchild. Why not? He&#8217;d be a good a candidate as her, maybe as qualified. I registered the domain name <a href="http://levi2028.com">http://levi2028.com</a>, but quickly abandoned the idea. It was a dumb idea.</p>
<p>Anyway, today: I got a cease and desist letter:</p>
<blockquote><p>On Apr 26, 2011, at 2:30 PM, brand-protection@mm-levis.com wrote:</p>
<p>Dear Domain Owner,</p>
<p>Levi Strauss &amp; Co. (LS&amp;Co.) is the owner of some of the most famous trademarks in the apparel industry, including the Levi’s®, 501® and Dockers® trademarks.  As you no doubt are aware, those trademarks are used to identify, advertise and promote LS&amp;Co. products and activities.</p>
<p>It has come to our attention that you have registered without LS&amp;Co.’s permission or authorization, the domain name levi2028.com.  This unauthorized use of LS&amp;Co.’s proprietary intellectual property falsely suggests LS&amp;Co.’s sponsorship or endorsement of your website.</p>
<p>We ask that you immediately cease and desist any and all use of the subject domain name.</p>
<p>Should you require additional information or wish to further discuss this issue, please do not hesitate to contact us.</p>
<p>Sincerely,</p>
<p>Eric Mueller<br />
Director, Global Anti-Counterfeiting<br />
Levi Strauss &amp; Co.</p></blockquote>
<p>Most likely automated. But still, I was pissed. My response:</p>
<blockquote><p>Hi Eric,</p>
<p>This site will have no connection, implied or otherwise, to Levi Strauss. As you well know, LS&amp;Co&#8217;s trademark does not apply to any and all uses of the word &#8220;Levi.&#8221;</p>
<p>I appreciate you being proactive but I will not cease and desist any use of the domain name.  Thanks for your letter.</p>
<p>Ben Moskowitz</p></blockquote>
<p>Too much fun.</p>
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		<title>OpenAttribute Levels Up</title>
		<link>http://www.benmoskowitz.com/?p=182</link>
		<comments>http://www.benmoskowitz.com/?p=182#comments</comments>
		<pubDate>Tue, 26 Apr 2011 17:54:10 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Drumbeat]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=182</guid>
		<description><![CDATA[The OpenAttribute project, which aims to make it ridiculously simple to give credit for Creative Commons works, is leveling up this week with new plugins for WordPress and Drupal users.

Lots of people choose to share their creative work using a Creative Commons license, but don&#8217;t express that choice in the form of CC REL metadata. [...]]]></description>
			<content:encoded><![CDATA[<p>The <a title="OpenAttribute" href="http://openattribute.com">OpenAttribute</a> project, which aims to make it ridiculously simple to give credit for Creative Commons works, is leveling up this week with new plugins for <a href="http://wordpress.org/extend/plugins/openattribute-for-wordpress/">WordPress</a> and <a href="http://drupal.org/sandbox/paulbooker/1102498">Drupal</a> users.</p>
<p style="text-align: center;"><a href="http://openattribute.com"><img class="aligncenter" style="border: 2px solid black;" title="Leveling up" src="http://benmoskowitz.com/i/levelup.jpg" alt="Leveling up" width="539" height="104" /></a></p>
<p>Lots of people choose to share their creative work using a Creative Commons license, but don&#8217;t express that choice in the form of <a href="http://wiki.creativecommons.org/CC_REL">CC REL</a> metadata. Without proper metadata, their sharing preferences are unknown to search engines, and it&#8217;s harder for users to give proper attribution. OpenAttribute is about making attribution easier: for creators, for users, for librarians, for everyone. By making attribution easier, we hope to encourage more CC licensed works, more machine readability, and grow the Open Educational Resources movement. And, hey, it&#8217;s the right thing to do!</p>
<p>The <a href="http://www.benmoskowitz.com/?p=126">first stop on this journey</a> was to create browser plugins for Firefox, Chrome, and Opera that display an icon whenever a CC-licensed object is present in a web page. But that required site operators to include the metadata in their pages, which wasn&#8217;t always easy.</p>
<p>Now, the OpenAttribute team of volunteers is shipping plugins for WordPress and Drupal that make adding CC REL metadata to posts a breeze. Give them a shot and <a title="developer@openattribute.com" href="mailto:developer@openattribute.com">let us know</a> if you find any bugs.</p>
<p>The team has been laser focused on making simple software. But the software is just a tool to advance the mission. We&#8217;re interested in working on educational resources, direct outreach to cultural institutions, and other tools to expose CC sharing preferences to users and search engines. If you think you can help, <a title="contact@openattribute.com" href="mailto:contact@openattribute.com">get in touch</a>!</p>
<p><em>Update: <a href="http://mollykleinman.com/2011/04/26/open-attribute-now-in-wordpress/">see Molly&#8217;s post on the new Wordpress plugin.<br />
</a></em></p>
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		<title>Building a Platform for Open Innovation: How Would You Do it?</title>
		<link>http://www.benmoskowitz.com/?p=174</link>
		<comments>http://www.benmoskowitz.com/?p=174#comments</comments>
		<pubDate>Tue, 12 Apr 2011 21:43:06 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Drumbeat]]></category>
		<category><![CDATA[Knight-Mozilla]]></category>
		<category><![CDATA[MoJo]]></category>
		<category><![CDATA[Mozilla]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=174</guid>
		<description><![CDATA[At Mozilla, we&#8217;re fond of Open Innovation Challenges. OIC&#8217;s gather the best and the brightest to tackle problem sets whose solution is unknown. We use an OIC mindset to inform our own work, our work with partners, and increasingly, our funding and grantmaking. OIC&#8217;s can yield some pretty awesome results. Check out the Jetpack for [...]]]></description>
			<content:encoded><![CDATA[<p>At Mozilla, we&#8217;re fond of Open Innovation Challenges. OIC&#8217;s gather the best and the brightest to tackle problem sets whose solution is unknown. We use an OIC mindset to inform our own work, our work with partners, and increasingly, <a href="http://fundingopen.blip.tv/">our funding and grantmaking</a>. OIC&#8217;s can yield some pretty awesome results. Check out the <a href="http://design-challenge.mozillalabs.com/jetpack-for-learning/">Jetpack for Learning</a> program we did with the MacArthur Foundation, for example.</p>
<p>Right now, Mozilla is building some simple software to facilitate this kind of work. What we&#8217;re building is like <a href="http://openideo.com">OpenIdeo</a>, <a href="http://challenge.gov">challenge.gov</a> or even <a href="http://99designs.com">99 designs</a> (arguably).  We want to enable simple, distributed brainstorming and problem solving. Emphasis on simple—the bar to participation needs to be as low as possible.</p>
<p>Our version of an open innovation platform will be built on top of <a href="http://drumbeat.org">Drumbeat.org</a>, but it will be based on Django and fairly portable. At a functional level, this software will let an administrator define a challenge statement and accept responses over a set period of time. These responses can include text, arbitrary code, images, links, or videos.</p>
<p style="text-align: center;"><img class="aligncenter" src="http://benmoskowitz.com/i/submission.jpg" alt="" /></p>
<p>One cool thing we&#8217;re exploring is how to do this in a distributed way. We&#8217;d like to solicit and syndicate submissions across the web, so that anyone can start a challenge anywhere, and partner sites can publish ideas that are coming through the cycle:</p>
<p style="text-align: center;"><img class="aligncenter" src="http://benmoskowitz.com/i/flow.jpg" alt="" /></p>
<p>On the community side, we&#8217;re building in voting (thumbs up), commenting, and also some publication features (like automatically tweeting whenever someone files a challenge brief). Pretty simple stuff, but surprisingly, there&#8217;s no free/open software that does this well.</p>
<p style="text-align: center;"><img class="aligncenter" src="http://benmoskowitz.com/i/challenge.jpg" alt="" /></p>
<p>We&#8217;re hoping to use this to run our <a href="http://www.benmoskowitz.com/?p=134">news innovation program with the Knight Foundation</a>. But this software is going to be free and available for anyone to use/build on/hack/whatever. You&#8217;ll be free to use it to run your own challenges.</p>
<p>So, internet: what features would you want in a platform like this? What sucks about current platforms? What&#8217;s great about them? What are the human dynamics we should design around?</p>
<p>Maybe another question, if you&#8217;re feeling cynical:<a href="http://www.phillipadsmith.com/2011/04/open-innovation-challenges-do-they-work.html"> do open innovation challenges even work</a>? (the author, fellow Mojo consiprator Phillip Smith, seems to think so. And I agree!)</p>
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		<title>Three &#8220;Aha!&#8221; Moments with BAVC&#8217;s Factory program</title>
		<link>http://www.benmoskowitz.com/?p=161</link>
		<comments>http://www.benmoskowitz.com/?p=161#comments</comments>
		<pubDate>Mon, 28 Feb 2011 23:33:18 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Drumbeat]]></category>
		<category><![CDATA[WebMadeMovies]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=161</guid>
		<description><![CDATA[It&#8217;s amazing how many hackers got their start. You&#8217;d think they were preternaturally gifted, or that their parents sat them in front of Commodore 64s when they weren&#8217;t yet six weeks old.
The reality is that most people stumble into hacking and web development. There&#8217;s an accident or unprovoked realization that leads them down the path [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s amazing how many hackers got their start. You&#8217;d think they were preternaturally gifted, or that their parents sat them in front of Commodore 64s when they weren&#8217;t yet six weeks old.</p>
<p>The reality is that most people stumble into hacking and web development. There&#8217;s an accident or unprovoked realization that leads them down the path of tinkering, and they keep following that path.</p>
<p>A big part of Mozilla&#8217;s Drumbeat strategy is leading people to the path. It&#8217;s creating conditions for people to have their &#8220;Aha!&#8221; moments, where it all clicks, and computers suddenly seem full of possibility. This is what the <a href="http://openmatt.wordpress.com/2011/02/28/hackasaurus-getting-ready-for-the-digital-media-learning-conference/">Hackasaurus project is about</a>. And in a way it&#8217;s what all Drumbeat projects are about: raising a kind of awareness in people where it didn&#8217;t exist before, and getting them invested in the parts of the web that make it so great.</p>
<p>Mozilla is working with <a href="http://www.bavc.org/youth-programs/programs/factory">The Factory</a> this year, as part of a collaboration with the <a href="http://zerodivide.org">Zero Divide Foundation</a>. The Factory is a youth media collective based out of Oakland, CA, and is part of the <a href="http://bavc.org">Bay Area Video Coalition</a> (BAVC).</p>
<p>The Factory works with local changemakers to create documentaries, PSAs, and other forms of media to get a message out.  We&#8217;re teaming up with them this year to give their Summer Intensive program a leg up. Using open video tools in development at <a href="http://webmademovies.org">Web Made Movies</a>, we&#8217;re going to create innovative video productions that live and breathe on the web. This isn&#8217;t just video pasted onto a webpage, but something much cooler—think <a href="http://thewildernessdowntown.com">Arcade Fire</a>, for example.</p>
<p>We&#8217;re also doing some other things in the background. For starters, we&#8217;re getting valuable focus testing and real-world uses of the software in development at Web Made Movies. And more interestingly, we&#8217;re pioneering a new kind of skills training: hacking both HTML and open video. Our experience with the Factory kids will help BAVC and Mozilla prepare teaching modules to address skills most people don&#8217;t even recognize they need yet.</p>
<p style="text-align: center;"><img class="aligncenter" style="border: 2px solid black;" title="WMM toolkit 2011" src="http://benmoskowitz.com/i/toolkit.png" alt="" width="600" height="463" /></p>
<p>For our first meeting with the Factory this February, we showed up with four Mozillians and a rough game plan. <a href="http://brettgaylor.tumblr.com/post/3526122151/web-made-movies-at-bavc">Brett</a> and <a href="http://crashopensource.blogspot.com/2011/02/bay-area-video-coalition-teaching-open.html">Lukas</a> have written about this experience on their respective blogs, and <a href="http://groups.google.com/group/web-made-movies-working/browse_thread/thread/a5e2f339e8a0539e">Atul</a> has provided a play-by-play, so I won&#8217;t recap it here.</p>
<p>But I do want to share three &#8220;Aha&#8221; moments from the week. All three were extremely encouraging, and validate our theories about raising open web awareness.</p>
<h2>&#8220;Aha&#8221; moment #1:</h2>
<p>We&#8217;ve introduced the Factory group to the <a href="https://secure.toolness.com/webxray/">X-Ray Goggles</a>, and shown them how they can not only inspect web pages, but also tweak and modify the pages they visit using HTML.</p>
<p>Within 10 minutes, one of the workshop participants—an older high schooler—is at NBA.com, changing the headlines to reflect his distaste for Miami Heat. &#8220;It&#8217;s over for you Heat!&#8221; reads the front page.</p>
<p>A few minutes later, he&#8217;s changing the rosters so everyone in the Factory program is playing pro ball (at least, according to NBA.com).</p>
<p>That&#8217;s an &#8220;Aha!&#8221; moment—you don&#8217;t need to take the web lying down. It&#8217;s eminently hackable, eminently styleable, like Magic Ink. You can build it and change it.<br />
<img class="aligncenter" style="border: 2px solid black;" title="NBA" src="http://benmoskowitz.com/i/nba.jpg" alt="" width="600" /></p>
<h2>&#8220;Aha&#8221; moment #2:</h2>
<p>A few hours later, we&#8217;re collaboratively coding an HTML page using Etherpad and HTMLpad. We&#8217;re going through this together on the projector at the front of the room. As we&#8217;re walking through the process of setting up a basic page, using tags like  &lt;img&gt; and &lt;span&gt; , we tab back to where the code lives, and see this text:</p>
<p>&gt; http://www.youtube.com/watch?v=i5P8lrgBtcU</p>
<p>One of the Factory participants has pasted a video URL into the page code, skipping ahead to the fun part of the lesson—video.</p>
<p>Of course, that markup isn&#8217;t right. So we navigate to the page, pick up the embed code, and it paste it in. It works.</p>
<p>That&#8217;s an &#8220;Aha!&#8221; moment—you can plug things into your own webpage, just like Legos. The web is made of Legos. Holy cow.</p>
<h2>&#8220;Aha&#8221; moment #3:</h2>
<p>Near the end of the day, we ask participants to share websites they visit frequently. Facebook, Wikipedia, and YouTube are expected. We visit these sites and check them out with the Web X-Ray Goggles. We also view the page source, trying to get an appreciation for how the pages were built.</p>
<p><img class="aligncenter" style="border: 2px solid black;" title="XRVG1" src="http://benmoskowitz.com/i/goggles1.jpg" alt="" width="600" /></p>
<p><img class="aligncenter" style="border: 2px solid black;" title="XRVG2" src="http://benmoskowitz.com/i/goggles2.jpg" alt="" width="600" /></p>
<p>We go to do the same for http://kanyewest.com, but there&#8217;s a snag: the site&#8217;s made in Flash. We can&#8217;t view source, and we can&#8217;t inspect with the Web X-Ray Goggles. It&#8217;s a big, unreadable &lt;embed&gt; element.</p>
<p><img class="aligncenter" style="border: 2px solid black;" title="XRVG3" src="http://benmoskowitz.com/i/goggles3.jpg" alt="" width="600" /></p>
<p>That&#8217;s an &#8220;Aha!&#8221; moment—unlike things made with HTML, you can&#8217;t look under the hood with Flash. The code is hidden and isolated. Flash is a black box.</p>
<p>&#8212;</p>
<p>None of these moments were planned—they couldn&#8217;t be. They emerged on their own, accidentally. This kind of learning is what happens when you get curious and walk down the path.</p>
<p>It&#8217;s working. All you need to do is lead them to the path, and curiosity takes care of the rest.</p>
<p>Though this workshop was officially about open video, it would not have been possible without the Hackasaurus tools. (I&#8217;m literally <em>delighted</em> at how well the different Drumbeat tools are working together. It will be amazing in 18 months&#8217; time to see all Mozilla efforts—badges, software, programs, events—working with and reinforcing each other).</p>
<p>Keep an eye on The Factory and Web Made Movies as we continue our experiments together. Together with Zero Divide, we&#8217;re going to make a big splash later this year.</p>
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		<title>Knight-Mozilla News Technology Partnership: Arming Journalists with the Open Web</title>
		<link>http://www.benmoskowitz.com/?p=134</link>
		<comments>http://www.benmoskowitz.com/?p=134#comments</comments>
		<pubDate>Sun, 13 Feb 2011 21:31:53 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Drumbeat]]></category>
		<category><![CDATA[Knight-Mozilla]]></category>
		<category><![CDATA[MoJo]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=134</guid>
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The Knight-Mozilla News Technology Partnership is a multi-year effort to drive innovation in the technologies that deliver the news. The program—and a slate of initial partners, which includes the BBC, the Guardian, Boston.com and Zeit Online—was announced last week. If you&#8217;re interested in learning [...]]]></description>
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<p style="text-align: justify;">The Knight-Mozilla News Technology Partnership is a multi-year effort to drive innovation in the technologies that deliver the news. The program—and a slate of initial partners, which includes the BBC, the Guardian, Boston.com and Zeit Online—was <a href="http://www.knightblog.org/knight-and-mozilla-foundations-launch-partnership-to-advance-media-innovation">announced last week</a>. If you&#8217;re interested in learning more as the program unfolds, join the <a href="https://lists.mozilla.org/listinfo/community-mojo">community list</a>. Check out the screencast here, in which project lead <a href="http://nathanieljames.org/">Nathan James</a> and <a href="http://www.phillipadsmith.com/">Phillip Smith</a> introduce the ideas behind the partnership.</p>
<p style="text-align: justify;">There&#8217;s a <a href="http://www.phillipadsmith.com/2011/02/journalisms-peanut-butter-cup-moment.html">strong values alignment between journalists and open web hackers</a>. Both spend a lot of time in the marketplace of ideas. Exchange, dialogue, and the flow of information form a set of common concerns. And the open web way of doing things—write once, deploy everywhere—offers both cost savings and serendipity.</p>
<p style="text-align: justify; padding-left: 30px;"><strong>Cost savings</strong>, because open source means individual newsrooms don&#8217;t need to develop their processes in a vacuum. Instead of designing a module for visualizing a particular kind of data, for example—or even licensing some expensive technology—they can tap into open communities like <a href="http://processingjs.org">processing.js</a> or <a href="http://vis.stanford.edu/protovis/">Protovis</a>. Plus, developing using open standards guarantees the biggest possible audience. As creative director with limited resources, would you rather develop individual mobile apps for iOS, Android, and Blackberry? Or write one HTML5 app and deploy it everywhere?</p>
<p style="text-align: justify; padding-left: 30px;"><strong>Serendipity</strong>, because doing things the open web way leads to unforeseen sparks and synaptic connections in the news media. The blog post I write here might be quoted, linked, tweeted, aggregated, recontextualized, or scraped. It might be consumed on a desktop, latop, tablet, or smart phone. Heck, it might even get displayed on a microwave ticker, if I publish using open conventions. This open-ended design leads to all kinds of generativity: new audiences, new ways of focusing attention, new ways of harnessing the audience.</p>
<p style="text-align: justify;">This open web way stands in stark contrast with emerging approaches like, say, <a href="http://itunes.apple.com/us/app/the-daily/id411516732?mt=8">The Daily</a>. The Daily is a brand-new Newscorp publication. There&#8217;s only one way to consume the Daily—on an iPad. There&#8217;s a hard ceiling on The Daily&#8217;s potential audience—about 10 million, or the number of iPads in circulation. You can&#8217;t copy-paste from a Daily article, so there won&#8217;t be many reaction blog posts to Daily content. Most Daily content can&#8217;t be shared. And, perhaps the biggest strike against the approach is that it&#8217;s delivered through a controlled channel. That&#8217;s not just bad for audiences—it&#8217;s terrible for publishers. Unlike publishing on the web, publishing on these platforms requires permission, and sometimes even a 15%—40% revenue cut to the platform operator. We think the open web way wins hands-down, and we&#8217;ll be strengthening that case by shining light on what our news technology Fellows will do.</p>
<p style="text-align: justify;">The next time there&#8217;s a news event that grabs the world&#8217;s attention, we want newsrooms around the globe using people, software, and ideas that came out of this initiative. Mozilla just so happens to have a bit of experience when it comes to great ideas, great people, and great software.</p>
<p style="text-align: justify;">That said, this Partnership is <a href="http://www.phillipadsmith.com/2011/02/creating-a-space-for-journalism-technology-experimentation.html">not about solving the distribution or revenue challenges</a> faced by the news biz. It&#8217;s about making sure the <em>open</em> technologies are the best ones available to journalists and publishers. There&#8217;s a huge, unfulfilled need for shared processes, workflows, and standards—as Phillip says, &#8220;there&#8217;s a real opportunity here to introduce a bit of the Mozilla MakerCulture into the news-technology space.&#8221;</p>
<p style="text-align: justify;">Mozilla is already experimenting—with stuff like <a href="http://processingjs.org">processing.js</a>, <a href="http://popcornjs.org">popcorn.js</a>, and <a href="http://universalsubtitles.org">Universal Subtitles</a>—that can have a huge impact on the way we experience news. I&#8217;ll be blogging about this in depth, and I&#8217;m looking forward to helping connect the wires between the Knight program and the interesting work that Mozilla and Mozillians are already doing.</p>
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		<title>On the OpenAttribute Launch</title>
		<link>http://www.benmoskowitz.com/?p=126</link>
		<comments>http://www.benmoskowitz.com/?p=126#comments</comments>
		<pubDate>Wed, 09 Feb 2011 20:27:13 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Drumbeat]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=126</guid>
		<description><![CDATA[I am thrilled that the OpenAttribute project launched this week. It&#8217;s been part of what Mark Surman calls Drumbeat&#8217;s &#8220;perfect storm&#8221;: in one week, we announced a multi-year partnership with the Knight Foundation to embed open web technologists in newsrooms; launched the new version of Drumbeat.org, highlighting the best of new open social technologies; and [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">I am thrilled that the <a href="http://openattribute.com">OpenAttribute</a> project launched this week. It&#8217;s been part of what Mark Surman calls Drumbeat&#8217;s &#8220;perfect storm&#8221;: in one week, we announced a <a href="http://www.knightblog.org/knight-and-mozilla-foundations-launch-partnership-to-advance-media-innovation">multi-year partnership with the Knight Foundation</a> to embed open web technologists in newsrooms; launched the new version of <a href="http://drumbeat.org">Drumbeat.org</a>, highlighting the best of new open social technologies; and are throwing the first Hackasaurus events, in collaboration with the <a href="http://newyouthcity.com/">New Youth City Learning Network</a> and the <a href="http://nypl.org">Public Library</a>—teaching web skills to kids in innovate, fun ways.</p>
<p style="text-align: justify;">All that, one week!</p>
<p><img class="alignright" style="margin-left: 10px; margin-right: 10px;" src="http://benmoskowitz.com/oa.png" alt="" width="237" height="126" /></p>
<p style="text-align: justify;">The launch of OpenAttribute may seem like just another awesome proof point for Drumbeat this week, but for me it&#8217;s more significant. The <a href="https://drumbeat.org/en-US/projects/open-attribute/">OpenAttribute team</a>—chiefly <a href="http://mollykleinman.com/?p=212">Molly Kleinman</a>,<a href="http://de.linkedin.com/in/laurahilliger"> Laura Hilliger</a>, <a href="http://uk.linkedin.com/pub/pat-lockley/6/a31/5a3">Pat Lockley,</a> <a href="http://yergler.net/">Nathan Yergler</a>—have shown us a model collaboration. All Drumbeat projects should work this well, and I&#8217;ve learned a lot from this team.</p>
<p style="text-align: justify;">In a nutshell, OpenAttribute is a project to make Creative Commons attribution easier. Giving credit where it&#8217;s due is the first requirement of using open content, but it&#8217;s surprisingly <em>not </em>very well integrated into the open web platform. This is one discussion emerged at the <a href="http://learningfreedomandtheweb.org">Learning, Freedom and the Web</a> festival last October. Why not make it easier? How might we do that?</p>
<p style="text-align: justify;">The answer would be a combination of direct outreach for creators and users of CC content, showing them how to add and use license metadata—along with the development of some browser add-ons to facilitate the process.</p>
<p style="text-align: justify;">The project came together shortly after the festival, with an initial team that had a lot of library science and user interaction experience, but no development muscle. That&#8217;s normally a problem for Drumbeat projects with strong ideas but no <strong>magnetic, technical core</strong>. Thankfully, we were able to bring Nathan Yergler (a Drumbeat festival attendee and, <em>heywaddayaknow</em>, CTO of Creative Commons) on board. Nathan had long been working on a project called MozCC, and later mentored a Google Summer of Code project meant to supersede it. But it needed the right support and environment,  and a team to give it rocket fuel. Bang—Drumbeat collision.</p>
<p style="text-align: justify;">Working with Nathan, a team of volunteers helped improve the design of the software, test for bugs, and engineer a release. Other developers—namely, rockstar Pat Lockley—joined in and ported the Firefox add-on to Chrome and Opera. The team launched the product this week, getting mentions in <a href="http://www.boingboing.net/2011/02/07/easy-cc-attribution.html">Boing Boing</a>, the <a href="http://chronicle.com/blogs/profhacker/making-creative-commons-easy-with-open-attribute/30559">Chronicle of Higher Education</a>, <a href="http://www.newmediarights.org/copyright/open_attribute_simple_way_attribute_creative_commons_licensed_works_web">and</a> <a href="http://blogs.uct.ac.za/blog/oer-uct/2011/02/08/introducing-the-open-attribute-referencing-tool">many</a> <a href="http://www.lib.umich.edu/news/open-attribute-offers-tools-faciliate-use-open-content">more</a>.</p>
<p style="text-align: justify;">Not bad for an all volunteer team working across the world (Molly and Nathan in the U.S., Pat in the U.K., and Laura in Germany). And it&#8217;s just the beginning. The team has its sights set on plugins for popular CMS systems and more direct outreach to CC creators and users.</p>
<p style="text-align: justify;">Making open content a <em>technical</em> part of the web stack is a big priority for Creative Commons. Here&#8217;s another step toward that future from a team that coalesced through the power of community—almost like magic.</p>
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		<title>Idea: The Drumbeat Toolbox</title>
		<link>http://www.benmoskowitz.com/?p=108</link>
		<comments>http://www.benmoskowitz.com/?p=108#comments</comments>
		<pubDate>Mon, 07 Feb 2011 16:04:11 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Drumbeat]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=108</guid>
		<description><![CDATA[Drumbeat is Mozilla&#8217;s effort to keep the web open by means other than Firefox. It&#8217;s part community, part project accelerator, part innovation platform. Drumbeat offers all kinds of benefits, tangible and intangible, to get good ideas off the ground. But that&#8217;s been hard to communicate.
One of the things that&#8217;s connected most with people is Matt [...]]]></description>
			<content:encoded><![CDATA[<p>Drumbeat is Mozilla&#8217;s effort to keep the web open <em>by means other than Firefox</em>. It&#8217;s part community, part project accelerator, part innovation platform. Drumbeat offers all kinds of benefits, tangible and intangible, to get good ideas off the ground. But that&#8217;s been hard to communicate.</p>
<p>One of the things that&#8217;s connected most with people is Matt Thompson&#8217;s <a href="http://openmatt.wordpress.com/2010/11/30/5-dance-steps-for-drumbeat/">Five Dance Steps for Drumbeat</a>. It&#8217;s a clear, straightforward how-to for starting a Drumbeat project. More than any other resource, the Dance Steps have helped people understand how Drumbeat and open innovation processes work.</p>
<p>This got me thinking: how can we offer more tangible things like the Dance Steps, but in recognition of different project&#8217;s unique strengths/paths to success? There are probably certain ideas for which doing the Five Dance Steps doesn&#8217;t necessarily make for a dance party.</p>
<p>Here&#8217;s a braindump of some resources we could develop and offer the Drumbeat community. Some of these are practical steps you can take—theories of starting a Drumbeat project, like the Dance Steps. Almost like &#8220;how-to&#8221; documentation. Others are little initiatives that people can plug into. Which of these are interesting to you? What are your ideas?</p>
<p><strong>The Five Dance Steps<br />
</strong>What is it: a guide to roadmapping and leveraging community participation<br />
Who&#8217;s it for: Projects that have a strong lead/core of volunteers</p>
<p><strong>The Snowball<br />
</strong>What is it: a guide to accumulating interest over a period of time<br />
Who&#8217;s it for: big-scale, visionary projects that need a lot of participation</p>
<p><strong>The Constructor<br />
</strong>What is it: a guide to building a project framework that people can plug into<br />
Who&#8217;s it for: projects that have several moving parts</p>
<p><strong>The Skills Exchange<br />
</strong>What is it: a place to trade your skillset for help from others with different skills<br />
Who&#8217;s it for: projects that need a specific kind of help</p>
<p><strong>Geek Speed Dating</strong><br />
What is it: a monthly web meeting to rapidly meet and greet active projects<br />
Who&#8217;s it for: people who want to volunteer time but don&#8217;t know how</p>
<p><strong>The Innovation Showdown<br />
</strong>What is it: a quarterly innovation challenge hosted by Mozilla. Enter to win fame, glory, and project support<br />
Who&#8217;s it for: advanced open web warriors who want to compete to solve big problems</p>
<p><strong>Big Brother/Big Sister</strong><br />
What is it: project proposals are matched to authors of Firefox add-ons and other volunteer developers.<br />
Who&#8217;s it for: project leads who have a great idea and need a strong technical mentor</p>
<p><strong>The Project Audit<br />
</strong>What is it: an application for a one-on-one, comprehensive examination of your open web project<br />
Who&#8217;s it for: project leads who want help evaluating project design, and need help identifying funding leads</p>
<p>Which of these resources click with you? What else can Drumbeat do to help projects get off the ground?</p>
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		<title>Feedbacker: Flipping the Backchannel</title>
		<link>http://www.benmoskowitz.com/?p=85</link>
		<comments>http://www.benmoskowitz.com/?p=85#comments</comments>
		<pubDate>Thu, 16 Dec 2010 19:11:28 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Drumbeat]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=85</guid>
		<description><![CDATA[I&#8217;m working with Sam Iglesias, Andrew First, Jade Davis, and the brilliant folks of FutureClass on an awesome project called Feedbacker. Here&#8217;s a video intro, and check out Cathy&#8217;s and Sam&#8217;s posts and the project wiki page. Read on for why I&#8217;m so excited about this one!
The new normal
If you spend a lot of time [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m working with Sam Iglesias, Andrew First, Jade Davis, and the brilliant folks of FutureClass on an awesome project called Feedbacker. Here&#8217;s a <a href="http://ondemand.duke.edu/video/24518/the-feedbacker-internet-applic">video intro</a>, and check out <a href="http://www.hastac.org/blogs/cathy-davidson/can-device-really-help-us-pay-attention">Cathy&#8217;s</a> and <a href="http://www.hastac.org/blogs/siglesias/help-build-awesome-tool-submit-your-napkin-sketch-feedbacker-module">Sam&#8217;s</a> posts and the <a href="https://wiki.mozilla.org/Drumbeat/Feedbacker">project wiki page</a>. Read on for why I&#8217;m so excited about this one!</p>
<h2>The new normal</h2>
<p>If you spend a lot of time in classrooms, or conferences, or other audience settings, you&#8217;re no doubt aware of the &#8220;backchannel.&#8221;</p>
<p>If the speaker&#8217;s presentation is the primary conversation that&#8217;s taking place in the room, the backchannel is the secondary conversation. It&#8217;s the audience reacting together, sharing their questions, concerns, quibbles, reactions, and feedback. Sometimes, that secondary conversation can be more interesting and important than the primary one.</p>
<p>Perhaps the most popular backchannel in wide usage is Twitter. The Twitter conversation is increasingly a factor in settings with dense internet connectivity—college classrooms, tech conferences, and the like. Almost every conference has a #hashtag—an associational back channel.</p>
<p>But the backchannel, as a phenomenon, is certainly much older than the web. Students in today&#8217;s college classrooms may be creating their own backchannels using IM and email on their laptops. But as grade schoolers, they were passing notes to each other—an analog backchannel, but a backchannel nonetheless!</p>
<p>Backchannels are growing in popularity (and ease). And along with the growth of the backchannel is a growing <em>unease</em>, on the part of educators, conference speakers, and others who spend a lot of time addressing audiences: a fear that they&#8217;re not connecting. A fear that they&#8217;re competing with the backchannel.</p>
<p>But think through the audience perspective. Who wants to listen for two hours if it&#8217;s so easy to speak? Why sit passively through a lecture or conference presentation if the rest of your mediascape is so interactive and participatory?</p>
<p>I&#8217;m not mounting a defense for people who don&#8217;t pay attention in class. But backchannels are certainly a natural response to the frustration of one-way exchange—and they can bring the best parts of small group interaction and dialogue into large groups.</p>
<h2>Why backchannels suck</h2>
<p>That header may seem strange, especially after my spirited defense of the backchannel. But let&#8217;s face it: there are a lot of things about backchannels that suck.</p>
<p>First off, they can devour presenters who lack confidence. In the olden days—before Twitter, IM, and the like—you could choke. And when you choked, everyone knew it.</p>
<p>But backchannels can make it worse. They can create nasty, negative feedback loops. In probably the most infamous backchannel fail, Harvard researcher danah boyd was thrown off her game at the Web 2.0 expo when the backchannel went off the rails. Telling her side of the story, boyd <a href="http://www.zephoria.org/thoughts/archives/2009/11/24/spectacle_at_we.html">summed up the problem</a>: &#8220;The Twitter stream had become the center of attention, not the speaker. Not me.&#8221;</p>
<p>You might say, pointing to Cicero or Abraham Lincoln or Martin Luther King, that the best orators will have nothing to fear. Good communicators will always be able to captivate an audience, no matter how diminished our attention spans.</p>
<p>But Cicero never had to contend with a #caesarfail. And nobody was text messaging their friends during the Lincoln-Douglas debates. It&#8217;s unavoidable—when you put a big group of connected people in a room, and they&#8217;re forced to listen, it&#8217;s only natural that they&#8217;d talk back.</p>
<p>Which brings us to the second thing that sucks about backchannels—they&#8217;re &#8220;back&#8221; channels for a reason. They&#8217;re not designed with the presenter in the loop. Some folks have tried to bring the presenter into the equation, resulting in backchannel implementations that look more like tools for facilitating questions. <a href="http://google.com/moderator">Google Moderator</a> is one example. But they&#8217;re not really useful at that point—they&#8217;ve restored the one-way, call and response dynamic that begs for backchannels in the first place.</p>
<p>Saavy presenters are adapting—here&#8217;s a guide, for example, on <a href="http://archive.pressthink.org/2010/03/17/backchannel.html">how not to get killed in the backchannel</a>. But wouldn&#8217;t it be cool to reinvent the backchannel? To design it with the needs of both the presenter and the audience in mind?</p>
<h2>How to improve the backchannel</h2>
<p style="text-align: center;"><img class="aligncenter" style="border: 3px solid #4AED05;" src="http://benmoskowitz.com/i/hard.jpg" alt="" width="500px" /></p>
<p>Feedback can be useful. This is the simple, but important idea behind the Feedbacker. Feedbacker is about taking all that&#8217;s good about backchannels, and turning that into meaningful feedback for presenters.</p>
<p>We&#8217;ll be building several modules for Feedbacker—the first, called the Classroom Attention Barometer, <a href="http://bit.ly/feedbackerprototype">already exists in prototype state</a>, thanks to Sam Iglesias and Andrew First.</p>
<p>The Classroom Attention Barometer asks students to provide real-time, binary feedback—like registering whether they are following the presentation. (We&#8217;ll need to experiment with the wording and presentation here—giving students the opportunity to &#8220;grade&#8221; their teachers requires delicate balance).</p>
<p style="text-align: center;"><img class="aligncenter" style="border: 3px solid #4AED05;" src="http://benmoskowitz.com/i/fbkr.jpg" alt="" width="500" /></p>
<p>By individually voting &#8220;up&#8221; or &#8220;down,&#8221; the class can give the presenter a aggregate, real-time measurement of how well they&#8217;re doing. The presenter gets a time series view, <em>àla</em> stock ticker, that she can use to either adjust her presentation on the fly, or review after the presentation.</p>
<p>The implementation is tricky—a lot of early feedback about the CAB so far has centered around the problem of troublemakers. &#8220;If I had to use this when I was in school,&#8221; said one friend of the project, &#8220;I would be down-voting constantly, just to be a turd.&#8221;</p>
<p>It&#8217;s possible that modules like the Classroom Attention Barometer aren&#8217;t well-suited, pedagogically speaking, to the needs of presenters. What do you think? What modules are needed?</p>
<p>Other modules in consideration might facilitate group exercises you might get in a statistics or economics class, like the <a href="http://www.damninteresting.com/the-birthday-paradox"><em>Birthday Paradox</em></a>:</p>
<blockquote><p>Consider the following example:  Assuming for a moment that birthdays  are evenly distributed throughout the year, if you’re sitting in a room  with forty people in it, what are the chances that two of those people  have the same birthday?  For simplicity’s sake, we’ll ignore leap years.   A reasonable, intelligent person might point out that the odds don’t  reach 100% until there are 366 people in the room (the number of days in  a year + 1)… and forty is about 11% of 366… so such a person might  conclude that the odds of two people in forty sharing a birthday are  about 11%.  In reality, due to Math’s convoluted reasoning, the odds are  about 90%.  This phenomenon is known as the <em>Birthday Paradox</em>.</p></blockquote>
<p>A Feebacker module might be written to facilitate just this, collecting each student&#8217;s birthday in an efficient way and helping the presenter run this exercise with impact.</p>
<p>What other modules can you imagine?</p>
<p>As we ramp up the project, we&#8217;ll be soliciting advice, suggestions, and (gasp!) feedback about how to best meet this goal. Next step: we&#8217;re hacking away on our<a href="http://etherpad.mozilla.com:9000/Feedbacker-roadmap"> project roadmap</a>, and setting our milestones for the near future. In the meantime, if you have a brilliant idea for a Feedbacker module, <a href="https://wiki.mozilla.org/Drumbeat/Feedbacker#Help_this_project_now">give us your napkin sketch.</a></p>
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		<title>Firesheep: Bringing Intuitive Snooping to the Masses</title>
		<link>http://www.benmoskowitz.com/?p=79</link>
		<comments>http://www.benmoskowitz.com/?p=79#comments</comments>
		<pubDate>Wed, 27 Oct 2010 01:00:19 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
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		<description><![CDATA[This is a seriously fucking evil piece of software.
Snooping on fellow web users in public is now possible with Apple-level simplicity. Install this third-party Firefox add-on and you can be reading the private Facebook messages of those around you in just two clicks. The flip side is, you&#8217;d better protect yourself immediately, unless you want [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><a href="http://codebutler.com/firesheep">This is a seriously fucking evil piece of software.</a></p>
<p style="text-align: justify;">Snooping on fellow web users in public is now possible with Apple-level simplicity. Install this third-party Firefox add-on and you can be reading the private Facebook messages of those around you in just two clicks. The flip side is, you&#8217;d better <a href="http://techcrunch.com/2010/10/25/firesheep/">protect</a> <a href="http://www.tuaw.com/2010/10/26/how-to-guard-yourself-and-your-mac-from-firesheep-and-wi-fi-snoo/">yourself</a> immediately, unless you want your personal life to be laid bare, captured by an ethereal sieve. At last count Firesheep has been downloaded 130k times—and that was just the first 24 hours.</p>
<p style="text-align: justify;"><img src="http://benmoskowitz.com/i/three.png" alt="" width="492" height="298" />Firesheep takes advantage of a very well-worn (and well-known) security vulnerability. When you are surfing the web on an open network at an airport, or a coffee shop, or library, or dorm, you are occupying the same wireless spectrum as those around you. In the same way that people in airports, coffee shops, libraries, and dorms can listen in on your conversations, people on the same wireless network can also passively listen and intercept your Internet communications.</p>
<p style="text-align: justify;">This is known as &#8220;packet sniffing&#8221; and is not a new phenomenon. What is new is that packet sniffing has been democratized. Firesheep is an extremely user-friendly packet sniffer. It removes the quirks, guesswork, and command-line tenor from the experience. It has an admirable level of design and polish, masking several processes under a simple interface layer. It is invitingly simple—you might even call it Apple-esque.</p>
<p style="text-align: justify;">Firesheep sniffs for a very specific type of information—cookies. Cookies are the de-facto identity system for the web. They can be used for things like authentication, storing site preferences, and shopping cart contents. You probably have hundreds of cookies stored on the computer you&#8217;re using right now. Cookies are how you stay logged into most web sites.</p>
<p style="text-align: justify;">Firesheep monitors your current wifi network and waits for someone to log in to any of the 26 sites listed in its default database (which include Facebook, Yahoo Mail, Twitter, and Flickr—to name a few). Then it tries, in real-time, to intercept the cookie that the user is using to communicate with the site. If successful, Firesheep can trick the site into thinking that it is the same user. You, the Firesheep user, can do anything the real user can (send mail from Yahoo, change a Facebook profile, anything). This isn&#8217;t the same as stealing log-in details—it&#8217;s a temporary hijack. But the consequences for user privacy are enormous.</p>
<h2 style="text-align: justify;">why did this dude make this evil, evil software?</h2>
<p style="text-align: justify;">This is no student project—it&#8217;s 21st century activism. Eric Butler, the author of Firesheep, created and released the plug-in in the great &#8220;grey hat&#8221; tradition.</p>
<p style="text-align: justify;">In computer security lore, there are two hacker camps. &#8220;White hat&#8221; hackers are the good guys, the ethical hackers who defend government and business from the threat of the &#8220;black hats.&#8221; The black hats are the crackers, spammers, botnet operators, fraud artists, identity thieves, and other malcontents who are making the web unsafe for the rest of us.</p>
<p style="text-align: justify;">Between these two camps are the &#8220;grey hats&#8221;—skilled hackers who sometimes act illegally, though generally in good will, to raise awareness and achieve greater security. Butler released Firesheep at a security conference this week, ostensibly to force operators of insecure web services to get their act together: &#8220;This is a widely known problem that has been talked about to death, yet very popular websites continue to fail at protecting their users,&#8221; he wrote on his blog.</p>
<p style="text-align: justify;">Butler may already be having an impact. Facebook released a public statement yesterday, in which it assured users that secure log-in was coming in a matter of months (services like Gmail already use Transport Layer Security for https:// encryption). The best outcome of the Firesheep release would be a pitchfork-waving mob demanding greater and more consistent use of TLS.</p>
<p style="text-align: justify;">But you have to question the morality of releasing this monster upon the world. Many grey hats limit their disclosure of vulnerabilities on a need-to-know basis—not Butler, who wrapped these vulnerabilities in pleasing, well-designed, easy-to-use software. Later in life, J. Robert Oppenheimer (director of the Los Alamos laboratory in wartime and &#8220;father of the atomic bomb&#8221;) confessed that his motivation for creating the bomb was to make war impossible. Of course, war continued. And now the bomb is out there. Is Eric Butler a lesser Oppenheimer? Or will Firesheep shame the web into taking user privacy more seriously?</p>
<p style="text-align: justify;">I asked some friends for reactions to Firesheep. &#8220;Scary,&#8221; said most. One friend called it &#8220;fucking rad.&#8221; Another reported the reaction of his colleague: &#8220;That&#8217;s a hell of a way to make a point.&#8221;</p>
<p style="text-align: justify;">This whole episode strikes me as important, and a critical juncture. I&#8217;ll bet that Firesheep will be <a href="http://twitter.com/Bensign/status/28662466415">common knowledge in college dorms</a> in under two weeks. It will quickly capture mainstream media attention in the way that other comets like Chat Roulette have. It will viscerally transform the way people understand privacy. And perhaps, one day, we will note it as a turning point in the debate about the open web, and citizens&#8217; relationship with information technology.</p>
<h2 style="text-align: justify;">the new napster?</h2>
<p style="text-align: justify;">Though diabolical, Firesheep is something special. It&#8217;s in the details. Simply turn on monitoring, and users&#8217; full names will automatically begin appearing in a sidebar, along with service and profile icons. Read that sentence again. Seriously, profile icons! You&#8217;re presented with a array of sessions that you can immediately open in a new browser tab. Want to see what John Smith has in his Yahoo! inbox? Go ahead! Want to see what Stacy Lee is privately messaging to her boyfriend in Facebook? Be my guest.</p>
<p style="text-align: justify;">Firesheep unifies a number of invisible exploit mechanics, packages them with a pre-configured database of known insecure sites, and enables the user to snoop on anyone in the vicinity with a single click.</p>
<p style="text-align: justify;"><img class="alignright" src="http://benmoskowitz.com/i/two.png" alt="" width="89" height="109" />Illicit software is rarely this accessible. Running this exploit the traditional way may not be <em>that</em> difficult, but still requires knowledge, focus, and purpose—not to mention three or four steps. Sidejacking nearby users in Firesheep takes <em>zero</em> steps—it&#8217;s completely automated. You can immediately assume the identity of any nearby users in a new browser tab. And (this bears repeating, because it&#8217;s just too rich): you get a neat, automatically populated array of profile icons. It feels too easy to be hacking.</p>
<p style="text-align: justify;">Firesheep is the new Napster—a dead-simple piece of consumer software that upends the established order. Both apps were exploitative (and innovative) in their own ways. Napster torpedoed the perceived safety in intellectual property and Firesheep will do the same for privacy.</p>
<p style="text-align: justify;">Before Napster, widescale copying was commonplace but not that easy. Napster made it so easy that people overcame the stigma of &#8220;stealing.&#8221; In so doing, Napster transformed the attitudes of a generation of computer users. Expect the same from Firesheep. Today&#8217;s high schoolers live in public, and the compunctions of their peers cannot be relied upon to stay them from snooping. Voyeurism and surveillance are embedded in American pop culture and government—and now it&#8217;s so <em>easy</em>! Do we really expect that this stuff won&#8217;t flourish?</p>
<p style="text-align: justify;">What Napster and Firesheep have in common, arguably, is that they <em>facilitate</em> taking what is not yours. Not just technically, but practically. In 1999 that was copyrighted music. In 2010 that&#8217;s personal information. We put more of ourselves online than ever before, which is what makes Firesheep so seductive. Mark my words: Firesheep will not be the last tool to bring intuitive snooping to the masses.^</p>
<p style="text-align: justify;">I&#8217;m not arguing that the web is a more dangerous place now than it was two days ago, or that any of these problems are new. I&#8217;m just saying, <em>fuck</em>.</p>
<h2 style="text-align: justify;">an &#8220;open&#8221; question</h2>
<p style="text-align: justify;">It&#8217;s hard to shake the feeling that Butler has knowingly initiated a new phase in the public perception of the open web. Set aside the ethical hacker questions for a moment. This is a watershed moment. Can you imagine an app like this appearing in the iOS App Store? The answer is, never, not in a million years, never. As deadly as roving script kiddies with packet-sniffing iPhones might be, Apple will ensure that this will only ever happen on jail-broken devices. And most people would probably consider this a good thing.</p>
<p style="text-align: justify;">in the history of the web, there has been lots of good, arguably legitimate software that was more or less illegal. I&#8217;m thinking of DeCSS and Handbrake, to name a few. But I&#8217;m sure most people never felt personally threatened by DeCSS. Firesheep is another story.</p>
<p style="text-align: justify;">Here&#8217;s an easily resolvable thought experiment. Imagine if 2010 Apple had 1999 Microsoft-level dominance when Shawn Fanning developed the first version of Napster. In order for Napster to work on most computers, Fanning would have to submit the app to Apple for review. Would Apple accept Napster into the store? The answer is never, not in a million years, never. If Napster were structurally preventable, would we be better off today? We&#8217;ll never know. If Firesheep were structurally preventable, would we be better off today? I think public opinion would be unanimous on this. 500 million Facebook users suddenly feel very naked in public.</p>
<p style="text-align: justify;">The Firesheep episode is the first of many trials by fire for the open way of doing things. And that&#8217;s why the &#8220;open&#8221; response is critical. The increased exposure from Firesheep will hopefully pressure platform operators into plugging this particular security hole. But though Firesheep uses a known exploit, it&#8217;s so fundamental that it certainly won&#8217;t be remedied overnight.</p>
<p style="text-align: justify;">In the meantime, many will turn a critical eye toward the open web, rightly criticizing it for being a rough neighborhood. In the coming years, they might even <a href="http://www.nytimes.com/2010/05/23/magazine/23FOB-medium-t.html?_r=1">flee to the suburbs</a> of managed platforms. We should hope this is not the case—I hear they have harsh zoning laws.</p>
<p style="text-align: justify;"><span style="text-decoration: underline;">Notes</span></p>
<address style="text-align: justify;"> </address>
<address style="text-align: justify;">^The first signs of this will be a resurgence of low-fi tricks like keyloggers and social engineering. The next wave will be web-based—javascripts embedded in blogs and other personal profiles to capture visitor information (savvy teenagers already examine their visitor logs and analytics). Industry has a huge head-start on advanced privacy violative apps: data-mining, heatmaps, typing cadence correlation, and beacons all contribute to make you personally identifiable, even if you take all reasonable steps to anonymize yourself. See EFF&#8217;s <a href="https://panopticlick.eff.org/">Panopticlick</a> project <a href="https://www.eff.org/deeplinks/2010/01/primer-information-theory-and-privacy">for more</a>.</address>
<address style="text-align: justify;"> </address>
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		<title>Notes on Drumbeat NYC #1</title>
		<link>http://www.benmoskowitz.com/?p=66</link>
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		<pubDate>Wed, 11 Aug 2010 22:45:36 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[Drumbeat NYC was this past Saturday at the beautiful TOPP penthouse in SoHo. The event was meant to introduce Drumbeat (the movement), drumbeat.org, and the Open Web Fund to a hundred gorgeous New Yorkers. Along the way, we hoped to bring some new contributors into the fold—people with no previous connection to the open web [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><a href="https://wiki.mozilla.org/Drumbeat/events/new_york/notes">Drumbeat NYC</a> was this past Saturday at the beautiful TOPP penthouse in SoHo. The event was meant to introduce Drumbeat (the movement), <a href="http://drumbeat.org">drumbeat.org</a>, and the Open Web Fund to a hundred gorgeous New Yorkers. Along the way, we hoped to bring some new contributors into the fold—people with no previous connection to the open web or the Mozilla mission.</p>
<p style="text-align: justify;">So, how was the first Mozilla Drumbeat event in New York?</p>
<p style="text-align: justify;"><img src="http://benmoskowitz.com/i/drumbeatnyc.jpg" alt="" width="556" height="354" /></p>
<p style="text-align: justify;">It was awesome, by one very important measure. It brought together members of the many &#8220;open&#8221; communities in NYC—Wikimedians, open education folk, free culture nomads, social justice people, and reps from the entrepreneur and maker communities. It was also an interesting cross-section of people in terms of age, occupation, and gender—just what we&#8217;d like to see.</p>
<p style="text-align: justify;">And because we had pizza, donuts, coffee, and beer, everyone&#8217;s cholesterol was properly saturated—a must when lethargy is a critical success factor.</p>
<h2 style="text-align: justify;">Where do new contributors come from?</h2>
<p style="text-align: justify;">All joking aside, though. While the event was a great opportunity for New York-area affinity groups to get some face time, it also underlined the need for new, non-geek contributors to get involved. After all, how will we keep the web open for the next 100 years? How will we create a million Mozillians, if not by looking outside of the core community?</p>
<p style="text-align: justify;">Don&#8217;t get me wrong. Drumbeat NYC #1 went as well as we could have hoped. But despite extensive outreach to non-geeks, this was a core community event.   How do you get non-geeks out to a Drumbeat event? How do you motivate the creative impulse necessary for new contributors to kickstart a Drumbeat project? A few thoughts.</p>
<p style="text-align: justify;">First, the biggest lesson of this event was that new contributors won&#8217;t come from out of nowhere. Despite heavy promotion, lots of direct outreach to new communities, and the enticement of (quite literally) <em>free beer</em>, most attendees already had a pretty good sense of Drumbeat and the Mozilla mission. Those who were new were there by way of friends—existing contributors who can evangelize and bridge.</p>
<p style="text-align: justify;">This is the biggest conduit for new contributors. Next time, we won&#8217;t just ask people to bring a friend. We&#8217;ll give them cupcakes, high-fives, stickers, and other positive reinforcement when they do.</p>
<p style="text-align: justify;">The second lesson, to me, is that we actually do need a pretty compelling reason for people to come. Hanging out, unstructured time, and the whole unconference ethos is good—to a point. But the prelude to participation is inspiration, and I think we need a crossover personalities to headline bigger Drumbeat events if we&#8217;re going to bring in substantial numbers of new contributors.</p>
<h2 style="text-align: justify;">Making this stuff sexy</h2>
<p style="text-align: justify;">I&#8217;m impressed with events like the <a href="http://exgae.net/english/the-oxcars">Oxcars</a>, presented by EXGAE in Barcelona. The Oxcars are a kind of awards ceremony for the free culture/open access projects and personalities. The organizers pride themselves on being &#8220;the biggest free culture event ever.&#8221; It&#8217;s a pretty bold claim, but I can respect it—they make free/open sexy, fun, and accessible to the mainstream. Last I heard they were talking to none other than Shakira to headline their event. That&#8217;s just ridiculous.</p>
<p style="text-align: justify;">You&#8217;ll never make license compatibility or codec standardization sexy. But you can make the movement sexy.</p>
<p style="text-align: justify;">On that note, we need to telegraph that these events aren&#8217;t geek-a-thons. They&#8217;re fun and dynamic and inspiring. I like the idea of <strong>the jargon horn</strong>, for example.</p>
<p style="text-align: justify;">We could have a game show segment where participants are asked to explain key open web principles to the group, without using complex or inaccessible terms. Slip up, and you could be subject to a blast from a specially designated air-horn: the jargon horn.  Example:</p>
<p style="text-align: justify;"><em>Q: What&#8217;s the Diaspora project? A: It&#8217;s a open source project to create a federated&#8230; ***BRRRRRR!!!***<br />
</em></p>
<p style="text-align: justify;">You could even take all the words that triggered the jargon horn at a given event and make a word cloud—&#8221;words which shall never be uttered.&#8221; Things like this, when weighed against the risk of being too gimmicky, can go a long way toward making events fun, fresh, and accessible.</p>
<p style="text-align: justify;">We can also entice people to come out by offering specific skill-building, such as lessons on creating and printing 3d objects using the <a href="http://store.makerbot.com/cupcake-cnc.html">Cupcake CNC from Makerbot Industries</a>. I think we&#8217;re a little early for Drumbeat <em>project sprints</em>, but presumably we could hold events with a project-based focus when the community has matured a bit.   This was our first Drumbeat NYC event, and certainly not the last.</p>
<h2 style="text-align: justify;">Thanks and links</h2>
<p style="text-align: justify;">Thanks go to <a href="http://twilio.com">Twilio</a> and <a href="http://openplans.org">openplans.org</a> for sponsoring and hosting the event, respectively. We&#8217;ll be building a community of information warriors here in New York… share your thoughts!</p>
<p style="text-align: justify;"><a href="https://wiki.mozilla.org/Drumbeat/events/new_york/notes">•Drumbeat NYC wiki and notes</a></p>
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		<title>Gruber makes me sick sometimes</title>
		<link>http://www.benmoskowitz.com/?p=64</link>
		<comments>http://www.benmoskowitz.com/?p=64#comments</comments>
		<pubDate>Mon, 31 May 2010 21:10:35 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=64</guid>
		<description><![CDATA[
Apple apologist par excellence. 
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			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://benmoskowitz.com/i/sick.png" alt="" /></p>
<p style="text-align: center;"><em>Apple apologist par excellence. </em></p>
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		<title>BP president Tony Hayward</title>
		<link>http://www.benmoskowitz.com/?p=61</link>
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		<pubDate>Mon, 31 May 2010 21:04:27 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
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		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=61</guid>
		<description><![CDATA[Wiping his shoes on a visit to the Gulf.
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			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://benmoskowitz.com/i/bpman.jpg" alt="" /><em>Wiping his shoes on a visit to the Gulf.</em></p>
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		<title>Wisdom</title>
		<link>http://www.benmoskowitz.com/?p=48</link>
		<comments>http://www.benmoskowitz.com/?p=48#comments</comments>
		<pubDate>Sat, 24 Apr 2010 19:49:40 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
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		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=48</guid>
		<description><![CDATA[Why I&#8217;m working at the Open Video Alliance: &#8221;Most of the debate and discussion over HTML5 vs. Flash vs. Native Apps has little to do with what is the right technical approach, or whether something is open or closed, it has to do with the expressions of power and control that drive the businesses of the [...]]]></description>
			<content:encoded><![CDATA[<p>Why I&#8217;m working at the Open Video Alliance: &#8221;Most of the debate and discussion over HTML5 vs. Flash vs. Native Apps has little to do with what is the right technical approach, or whether something is open or closed, it has to do with the expressions of power and control that drive the businesses of the Internet’s dominant platform companies — Apple, Adobe, Google and Microsoft.&#8221;</p>
<p>-Jeremy Allaire, CEO Brightcove (<a href="http://techcrunch.com/2010/02/05/the-future-of-web-content-html5-flash-mobile-apps/">source</a>)</p>
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		<title>Making headway</title>
		<link>http://www.benmoskowitz.com/?p=21</link>
		<comments>http://www.benmoskowitz.com/?p=21#comments</comments>
		<pubDate>Sat, 24 Apr 2010 19:15:38 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
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		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=21</guid>
		<description><![CDATA[I don&#8217;t have enough time for anything!
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			<content:encoded><![CDATA[<p>I don&#8217;t have enough time for anything!</p>
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		<title>Hello world! (again)</title>
		<link>http://www.benmoskowitz.com/?p=1</link>
		<comments>http://www.benmoskowitz.com/?p=1#comments</comments>
		<pubDate>Mon, 19 Apr 2010 00:48:22 +0000</pubDate>
		<dc:creator>Ben Moskowitz</dc:creator>
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		<guid isPermaLink="false">http://www.benmoskowitz.com/?p=1</guid>
		<description><![CDATA[For years I&#8217;ve let this domain languish. It&#8217;s been old travel and skateboarding pics, and a home for some of my creative tics. But it has been a snapshot of my brain from 2006, and not 2010.
Let&#8217;s see where this goes.
]]></description>
			<content:encoded><![CDATA[<p>For years I&#8217;ve let this domain languish. It&#8217;s been old travel and skateboarding pics, and a home for some of my creative tics. But it has been a snapshot of my brain from 2006, and not 2010.</p>
<p>Let&#8217;s see where this goes.</p>
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